Player Matchup

Agni
Agni
GzSigma
Agni
Level 47
God Stats
7W - 5L
1,696 SR
Queue Stats
232W - 230L
1,420 Elo+
Party 1
Izanami
Izanami
OneWhoKnox6850
Izanami
Level 49
God Stats
1W - 0L
1,759 SR
Queue Stats
51W - 50L
1,499 Elo+
Party 2
Thanatos
Thanatos
SamSulek4766
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,602 Elo+
Party 2
Osiris
Osiris
Tolon991
Osiris
Level 18
God Stats
32W - 37L
1,218 SR
Queue Stats
86W - 93L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
mighty663show
Aphrodite
Level 33
God Stats
3W - 3L
1,261 SR
Queue Stats
30W - 43L
1,169 Elo+
Solo
Team Averages
Level 30
1,487 SR
1,408 Elo+

VS

Team Averages
Level 51
1,461 SR
1,517 Elo+
Odin
Odin
Ands13
Odin
Level 59
God Stats
2W - 2L
1,312 SR
Queue Stats
228W - 179L
1,540 Elo+
Party 3
Jormungandr
Jormungandr
Berdmann14
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,695 Elo+
Party 4
Neith
Neith
T13Sandman
Neith
Level 26
God Stats
7W - 6L
1,453 SR
Queue Stats
26W - 15L
1,369 Elo+
Party 3
Ra
Ra
ZIG KAWAII
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,443 Elo+
Party 4
Thanatos
Thanatos
ZIG20
Thanatos
Level 107
God Stats
15W - 14L
1,541 SR
Queue Stats
216W - 181L
1,540 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GzSigma
Agni
14
10 / 1 / 3
9,591
685
10,730
6,417
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 2
7,653
547
5,865
10,618
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SamSulek4766
Thanatos
14
5 / 2 / 8
8,425
602
10,983
12,248
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Osiris
Tolon991
Osiris
15
6 / 0 / 1
9,363
669
8,149
8,314
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
mighty663show
Aphrodite
13
0 / 0 / 7
7,607
543
2,844
10,785
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ands13
Odin
13
5 / 2 / 1
7,898
564
9,599
13,439
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Berdmann14
Jormungandr
11
0 / 5 / 0
6,041
432
1,679
9,554
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
1 / 2 / 2
6,411
458
5,827
8,429
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 8 / 0
6,520
466
2,174
9,550
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
ZIG20
Thanatos
10
0 / 7 / 0
6,021
430
5,117
16,979
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
7
7
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
Ands13
Odin
5
2
1
2.75
L
Jormungandr
Berdmann14
Jormungandr
0
5
0
0
W
Agni
GzSigma
Agni
10
1
3
11.5
W
3
4
2
1
W
Thanatos
SamSulek4766
Thanatos
5
2
8
4.5
L
Neith
1
2
2
1
W
Osiris
Tolon991
Osiris
6
0
1
6.5
L
1
8
0
0.13
L
Thanatos
ZIG20
Thanatos
0
7
0
0
W
Aphrodite
mighty663show
Aphrodite
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
24,396
48,382
Taken
57,951
26,620
Mitigated
28,533
24,475
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ands13
Odin
9,599
2,348
0
2,276
13,439
10,036
0
3,654
9,735
0
30,230
L
Jormungandr
Berdmann14
Jormungandr
1,679
868
0
847
9,554
6,613
0
559
8,442
23,100
699
W
Agni
GzSigma
Agni
10,730
1,244
0
670
6,417
2,374
1,959
771
5,456
61,981
606
W
5,865
3,420
0
970
10,618
4,122
1,943
0
10,221
0
56,231
W
Thanatos
SamSulek4766
Thanatos
10,983
2,771
0
11,616
12,248
5,348
785
733
11,297
0
61,360
L
Neith
5,827
1,467
0
2,186
8,429
2,757
44
444
7,985
0
46,315
W
Osiris
Tolon991
Osiris
8,149
3,180
0
1,976
8,314
7,379
271
1,576
6,457
0
66,955
L
2,174
172
24
1,153
9,550
2,903
0
3,781
5,473
32,635
1,526
L
Thanatos
ZIG20
Thanatos
5,117
1,692
0
9,684
16,979
6,224
0
4,445
12,196
0
47,582
W
Aphrodite
mighty663show
Aphrodite
2,844
232
1,756
7,487
10,785
7,397
0
43
10,401
41,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
32,891
459
Minions Killed
282
0
Camps Cleared
0
1,362,330
Distance Traveled
1,247,779
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,898
564
34
2
0
285,271
0
L
Jormungandr
6,041
432
40
3
0
215,069
0
W
Agni
9,591
685
97
7
0
282,743
4
W
Izanami
7,653
547
101
7
0
260,011
0
W
Thanatos
8,425
602
90
6
0
303,832
0
L
Neith
6,411
458
70
5
0
263,952
0
W
Osiris
9,363
669
107
8
0
253,830
0
L
Ra
6,520
466
62
4
0
224,857
0
L
Thanatos
6,021
430
76
5
0
258,630
0
W
Aphrodite
7,607
543
64
5
0
261,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role