Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Chillingpanda420
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,519 Elo+
Party 2
Zeus
Zeus
FodseKobb
Zeus
Level 104
God Stats
4W - 4L
1,736 SR
Queue Stats
199W - 192L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
paulpirat84
Sun Wukong
Level 112
God Stats
6W - 5L
1,125 SR
Queue Stats
197W - 189L
1,441 Elo+
Party 2
Team Averages
Level 95
1,472 SR
1,480 Elo+

VS

Team Averages
Level 90
1,464 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Adamals
Zhong Kui
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,451 Elo+
Solo
Neith
Neith
Caused2
Neith
Level 59
God Stats
4W - 4L
1,500 SR
Queue Stats
487W - 468L
1,450 Elo+
Party 1
Da Ji
Da Ji
SkiLLIce
Da Ji
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 142L
1,571 Elo+
Solo
Achilles
Achilles
kuuaxus
Achilles
Level 93
God Stats
1W - 0L
1,320 SR
Queue Stats
306W - 282L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 3 / 1
7,953
884
13,626
7,146
3,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
 
Mercury
11
0 / 5 / 5
6,354
706
1,541
8,211
3,435
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 1
5,930
659
2,395
4,633
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
12
1 / 6 / 4
6,798
755
8,990
8,100
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
paulpirat84
Sun Wukong
13
1 / 3 / 5
6,979
775
3,960
10,893
10,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 15
7,734
859
8,049
13,822
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Adamals
Zhong Kui
14
3 / 1 / 13
8,062
896
6,779
10,245
12,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Caused2
Neith
15
7 / 1 / 10
9,001
1,000
8,880
6,691
2,673
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
SkiLLIce
Da Ji
13
4 / 3 / 15
8,015
891
9,865
9,444
4,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
kuuaxus
Achilles
14
3 / 1 / 14
8,085
898
3,641
8,062
8,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
7
Kills
19
19
Deaths
9
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
3
1
1.83
L
Mercury
 
Mercury
0
5
5
0.5
W
Gilgamesh
 
Gilgamesh
2
3
15
3.17
W
Zhong Kui
Adamals
Zhong Kui
3
1
13
9.5
W
Neith
Caused2
Neith
7
1
10
12
L
0
2
1
0.25
L
Zeus
1
6
4
0.5
W
Da Ji
SkiLLIce
Da Ji
4
3
15
3.83
W
Achilles
kuuaxus
Achilles
3
1
14
10
L
Sun Wukong
paulpirat84
Sun Wukong
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
37,214
38,983
Taken
48,264
21,715
Mitigated
39,487
8,372
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,626
1,513
1,243
1,070
7,146
3,150
0
1,679
5,385
27,651
920
L
Mercury
 
Mercury
1,541
819
155
507
8,211
3,435
0
1,482
6,602
0
4,145
W
Gilgamesh
 
Gilgamesh
8,049
1,466
731
3,756
13,822
11,105
138
7,488
6,334
0
13,750
W
Zhong Kui
Adamals
Zhong Kui
6,779
291
1,457
4,432
10,245
12,792
1,577
5,635
4,610
20,360
0
W
Neith
Caused2
Neith
8,880
2,307
660
1,737
6,691
2,673
1,622
3,558
3,133
0
25,100
L
2,395
235
585
1,075
4,633
1,593
0
920
3,665
7,695
0
L
Zeus
8,990
299
338
91
8,100
2,711
0
896
7,115
14,983
0
W
Da Ji
SkiLLIce
Da Ji
9,865
1,066
761
2,403
9,444
4,914
434
3,774
5,670
0
14,692
W
Achilles
kuuaxus
Achilles
3,641
276
2,018
2,351
8,062
8,003
660
4,028
4,034
0
9,477
L
Sun Wukong
paulpirat84
Sun Wukong
3,960
472
885
2,423
10,893
10,826
0
1,802
8,659
0
6,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
40,897
73
Minions Killed
108
0
Camps Cleared
0
797,257
Distance Traveled
918,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,953
884
31
3
0
162,345
0
L
Mercury
6,354
706
6
1
0
183,047
0
W
Gilgamesh
7,734
859
14
2
0
193,532
0
W
Zhong Kui
8,062
896
16
2
0
176,713
0
W
Neith
9,001
1,000
46
5
0
170,492
0
L
Agni
5,930
659
16
2
0
105,946
0
L
Zeus
6,798
755
15
2
0
154,105
0
W
Da Ji
8,015
891
10
1
0
189,822
0
W
Achilles
8,085
898
22
2
0
188,436
0
L
Sun Wukong
6,979
775
5
1
0
191,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role