Player Matchup

Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DevilIceeee
Charybdis
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 1
Anubis
Anubis
FireBrinee
Anubis
Level 14
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 1
Team Averages
Level 22
1,510 SR
1,268 Elo+

VS

Team Averages
Level 31
1,469 SR
1,419 Elo+
Thor
Thor
GStaples
Thor
Level 44
God Stats
3W - 4L
1,293 SR
Queue Stats
17W - 38L
1,246 Elo+
Solo
Discordia
Discordia
Tiziacro
Discordia
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,506 Elo+
Party 2
Ymir
Ymir
dalenico
Ymir
Level 18
God Stats
5W - 9L
1,614 SR
Queue Stats
5W - 9L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 6
8,449
845
7,037
6,207
2,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
DevilIceeee
Charybdis
13
5 / 1 / 7
8,022
802
11,177
7,175
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
FireBrinee
Anubis
10
1 / 0 / 5
6,656
666
3,252
2,797
1,277
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 3 / 1
6,373
637
3,001
8,632
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Tiziacro
Discordia
10
0 / 3 / 1
6,253
625
4,590
6,850
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 6 / 0
7,351
735
2,594
13,686
5,460
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
6
8
W
Charybdis
DevilIceeee
Charybdis
5
1
7
8.5
W
Anubis
FireBrinee
Anubis
1
0
5
3.5
L
Thor
0
3
1
0.17
L
Discordia
Tiziacro
Discordia
0
3
1
0.17
L
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
10,185
16,179
Taken
29,168
6,820
Mitigated
10,789
3,534
Healing
920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,037
4,007
0
933
6,207
2,458
1,505
1,641
4,566
0
31,335
W
Charybdis
DevilIceeee
Charybdis
11,177
6,487
0
1,706
7,175
3,085
130
3,764
3,411
0
24,789
W
Anubis
FireBrinee
Anubis
3,252
359
0
895
2,797
1,277
328
1,603
1,194
15,730
420
L
Thor
3,001
0
0
0
8,632
3,417
0
176
8,421
0
21,708
L
Discordia
Tiziacro
Discordia
4,590
522
0
200
6,850
1,912
27
414
6,384
14,116
368
L
Ymir
2,594
156
0
720
13,686
5,460
64
2,613
11,023
12,910
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
19,977
104
Minions Killed
79
0
Camps Cleared
0
469,036
Distance Traveled
483,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,449
845
51
5
0
177,251
0
W
Charybdis
8,022
802
28
3
0
162,084
0
W
Anubis
6,656
666
25
3
0
129,701
0
L
Thor
6,373
637
23
2
0
171,058
0
L
Discordia
6,253
625
30
3
0
149,362
0
L
Ymir
7,351
735
26
3
0
163,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role