Player Matchup

Charon
Charon
 
Charon
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gunter5633
Medusa
Level 95
God Stats
2W - 4L
1,205 SR
Queue Stats
219W - 200L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Universe7kai
Morgan Le Fay
Level 141
God Stats
6W - 5L
1,500 SR
Queue Stats
52W - 45L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WestDFree
Tsukuyomi
Level 137
God Stats
6W - 9L
1,258 SR
Queue Stats
95W - 96L
1,430 Elo+
Party 2
Awilix
Awilix
WolfUnchained
Awilix
Level 66
God Stats
2W - 1L
1,517 SR
Queue Stats
54W - 53L
1,484 Elo+
Solo
Team Averages
Level 126
1,396 SR
1,478 Elo+

VS

Team Averages
Level 87
1,476 SR
1,460 Elo+
Sol
Sol
Aaronmikey71
Sol
Level 86
God Stats
1W - 3L
1,304 SR
Queue Stats
215W - 238L
1,367 Elo+
Solo
Surtr
Surtr
LizardlyWizard
Surtr
Level 60
God Stats
2W - 7L
1,500 SR
Queue Stats
358W - 341L
1,480 Elo+
Party 1
Vamana
Vamana
Wizard_Neko
Vamana
Level 93
God Stats
9W - 7L
1,552 SR
Queue Stats
185W - 179L
1,497 Elo+
Solo
Kukulkan
Kukulkan
cuddlypup
Kukulkan
Level 65
God Stats
4W - 6L
1,512 SR
Queue Stats
263W - 255L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
parizzz
Erlang Shen
Level 129
God Stats
6W - 6L
1,514 SR
Queue Stats
66W - 61L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 5
7,376
567
2,708
8,622
7,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gunter5633
Medusa
14
4 / 1 / 2
7,555
581
5,834
4,875
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Universe7kai
Morgan Le Fay
12
3 / 2 / 1
7,575
583
8,327
9,379
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
WestDFree
Tsukuyomi
11
3 / 2 / 5
7,186
553
7,989
15,319
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
13 / 1 / 3
8,559
658
10,017
10,657
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,249
481
2,238
9,006
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 2
6,809
524
5,436
13,028
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
12
5 / 4 / 2
7,384
568
10,155
12,570
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
cuddlypup
Kukulkan
10
0 / 6 / 2
6,127
471
4,843
9,196
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erlang Shen
parizzz
Erlang Shen
7
0 / 3 / 1
5,187
399
1,865
7,998
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
23
Kills
7
7
Deaths
24
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
5
2.5
L
0
6
2
0.17
W
Medusa
Gunter5633
Medusa
4
1
2
5
L
2
5
2
0.6
W
Morgan Le Fay
Universe7kai
Morgan Le Fay
3
2
1
1.75
W
Tsukuyomi
WestDFree
Tsukuyomi
3
2
5
2.75
L
Vamana
5
4
2
1.5
W
13
1
3
14.5
L
Kukulkan
cuddlypup
Kukulkan
0
6
2
0.17
L
Erlang Shen
parizzz
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
24,537
48,852
Taken
51,798
24,899
Mitigated
26,424
13,117
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,708
110
280
1,910
8,622
7,854
0
1,457
7,073
28,715
0
L
2,238
910
0
1,431
9,006
2,343
0
471
8,535
34,820
637
W
Medusa
Gunter5633
Medusa
5,834
2,241
0
700
4,875
1,949
108
1,087
3,788
0
54,917
L
5,436
2,373
0
2,456
13,028
7,814
0
7,112
5,916
473
31,113
W
Morgan Le Fay
Universe7kai
Morgan Le Fay
8,327
1,458
47
4,427
9,379
4,060
358
613
8,336
52,587
1,213
W
Tsukuyomi
WestDFree
Tsukuyomi
7,989
1,569
160
3,733
15,319
6,441
0
3,262
12,057
0
41,954
L
Vamana
10,155
5,516
0
2,828
12,570
5,791
0
1,522
11,048
0
52,570
W
10,017
3,928
0
1,860
10,657
4,595
119
798
9,776
0
51,789
L
Kukulkan
cuddlypup
Kukulkan
4,843
629
0
445
9,196
3,367
0
1,293
7,903
36,359
0
L
Erlang Shen
parizzz
Erlang Shen
1,865
1,002
0
1,644
7,998
7,109
0
389
7,609
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
31,756
353
Minions Killed
285
0
Camps Cleared
0
1,327,433
Distance Traveled
1,141,136
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,376
567
29
2
0
253,780
3
L
Sol
6,249
481
61
5
0
218,069
0
W
Medusa
7,555
581
96
7
0
263,122
0
L
Surtr
6,809
524
54
4
0
237,108
0
W
Morgan Le Fay
7,575
583
87
7
0
223,797
0
W
Tsukuyomi
7,186
553
59
5
0
259,479
0
L
Vamana
7,384
568
69
5
0
314,162
0
W
Awilix
8,559
658
82
6
0
327,255
2
L
Kukulkan
6,127
471
70
5
0
227,845
1
L
Erlang Shen
5,187
399
31
2
0
143,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role