Player Matchup

Kuzenbo
Kuzenbo
ALEX678
Kuzenbo
Level 158
God Stats
1W - 2L
1,279 SR
Queue Stats
147W - 133L
1,400 Elo+
Solo
Bastet
Bastet
CalamityCaller
Bastet
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 25L
1,443 Elo+
Party 1
Merlin
Merlin
DKC99
Merlin
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 135L
1,473 Elo+
Solo
Ares
Ares
NotAtHome
Ares
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,642 Elo+
Party 1
Rama
Rama
Ruinous_Reaper93
Rama
Level 24
God Stats
1W - 2L
1,211 SR
Queue Stats
20W - 23L
1,495 Elo+
Party 1
Team Averages
Level 94
1,355 SR
1,491 Elo+

VS

Team Averages
Level 112
1,555 SR
1,567 Elo+
Awilix
Awilix
PoopJuice11
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,543 Elo+
Solo
Odin
Odin
TankTheNoobs
Odin
Level 147
God Stats
2W - 1L
1,728 SR
Queue Stats
102W - 79L
1,506 Elo+
Solo
Danzaburou
Danzaburou
lIl xenu lIl
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,599 Elo+
Solo
Ne Zha
Ne Zha
longlivedaking
Ne Zha
Level 155
God Stats
14W - 6L
1,267 SR
Queue Stats
571W - 375L
1,679 Elo+
Solo
Amaterasu
Amaterasu
sam313skunk
Amaterasu
Level 107
God Stats
5W - 1L
1,779 SR
Queue Stats
170W - 180L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALEX678
Kuzenbo
14
2 / 2 / 15
9,025
903
9,566
12,828
18,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 3 / 7
9,689
969
14,267
13,238
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
DKC99
Merlin
17
7 / 1 / 9
9,888
989
11,316
7,184
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
2 / 1 / 13
9,202
920
11,936
11,691
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 11
8,551
855
8,381
6,860
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 5 / 3
7,940
794
5,995
10,733
5,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 4
6,597
660
4,055
10,105
9,352
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lIl xenu lIl
Danzaburou
13
0 / 5 / 5
7,114
711
5,848
11,650
5,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 4 / 5
7,716
772
9,478
13,692
13,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
sam313skunk
Amaterasu
14
3 / 2 / 4
7,733
773
9,040
15,238
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
21
Kills
8
9
Deaths
21
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALEX678
Kuzenbo
2
2
15
4.75
W
9
3
7
4.17
W
Merlin
DKC99
Merlin
7
1
9
11.5
W
Ares
2
1
13
8.5
L
Awilix
3
5
3
0.9
W
1
2
11
3.25
L
1
5
4
0.6
L
Danzaburou
lIl xenu lIl
Danzaburou
0
5
5
0.5
L
1
4
5
0.88
L
Amaterasu
sam313skunk
Amaterasu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,466
Damage
34,416
51,801
Taken
61,418
52,113
Mitigated
49,886
14,041
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALEX678
Kuzenbo
9,566
3,854
2,118
3,505
12,828
18,849
610
158
12,459
13,075
2,808
W
14,267
3,654
1,142
3,034
13,238
7,923
539
87
12,791
0
23,835
W
Merlin
DKC99
Merlin
11,316
510
430
1,243
7,184
4,391
1,074
153
6,768
28,979
0
W
Ares
11,936
1,235
234
1,907
11,691
16,918
305
114
11,494
17,042
0
L
Awilix
5,995
2,134
511
1,026
10,733
5,451
0
5,391
5,342
0
12,347
W
8,381
6,250
152
276
6,860
4,032
1,754
34
6,721
0
17,899
L
4,055
301
257
271
10,105
9,352
0
5,304
4,801
974
5,716
L
Danzaburou
lIl xenu lIl
Danzaburou
5,848
2,458
685
2,921
11,650
5,993
0
6,633
5,017
0
18,997
L
9,478
937
1,283
2,937
13,692
13,000
0
6,874
6,818
0
23,487
L
Amaterasu
sam313skunk
Amaterasu
9,040
1,858
773
6,838
15,238
16,090
0
7,388
7,850
0
12,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
37,100
121
Minions Killed
88
0
Camps Cleared
0
960,821
Distance Traveled
923,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,025
903
14
1
0
198,743
0
W
Bastet
9,689
969
21
2
0
214,790
0
W
Merlin
9,888
989
41
4
0
174,129
0
W
Ares
9,202
920
13
1
0
199,413
0
L
Awilix
7,940
794
13
1
0
179,715
0
W
Rama
8,551
855
32
3
0
173,746
0
L
Odin
6,597
660
7
1
0
146,350
0
L
Danzaburou
7,114
711
31
3
0
167,452
0
L
Ne Zha
7,716
772
24
2
0
195,656
0
L
Amaterasu
7,733
773
13
1
0
233,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role