Player Matchup

Hun Batz
Hun Batz
ABITANTE
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,373 Elo+
Solo
Nut
Nut
Cream4senpai
Nut
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,774 Elo+
Party 1
Aphrodite
Aphrodite
Johnbob5252
Aphrodite
Level 88
God Stats
13W - 10L
1,530 SR
Queue Stats
133W - 139L
1,422 Elo+
Party 1
Zeus
Zeus
Silver W Fenrir
Zeus
Level 147
God Stats
194W - 191L
1,482 SR
Queue Stats
403W - 435L
1,441 Elo+
Solo
Amaterasu
Amaterasu
rosefox15
Amaterasu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 113L
1,353 Elo+
Party 1
Team Averages
Level 89
1,502 SR
1,473 Elo+

VS

Team Averages
Level 99
1,544 SR
1,442 Elo+
Nut
Nut
 
Nut
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dody Banquest
Cthulhu
Level 62
God Stats
3W - 0L
1,608 SR
Queue Stats
35W - 49L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
Globedo
Ao Kuang
Level 104
God Stats
8W - 3L
1,757 SR
Queue Stats
40W - 35L
1,479 Elo+
Solo
Sol
Sol
Moonshine2
Sol
Level 98
God Stats
15W - 18L
1,429 SR
Queue Stats
15W - 18L
1,381 Elo+
Solo
Odin
Odin
SasGlenthsa
Odin
Level 126
God Stats
5W - 4L
1,428 SR
Queue Stats
151W - 164L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ABITANTE
Hun Batz
9
0 / 0 / 0
5,020
1,004
0
0
0
11
1 / 2 / 1
6,069
1,214
5,080
6,844
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Johnbob5252
Aphrodite
11
0 / 2 / 2
5,719
1,144
3,076
6,120
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 5 / 1
6,123
1,225
8,392
7,301
2,619
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
rosefox15
Amaterasu
11
1 / 3 / 1
6,026
1,205
3,855
9,431
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

328

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 1 / 6
6,637
1,327
7,262
4,799
2,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
11
3 / 0 / 6
6,704
1,341
5,326
4,358
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Globedo
Ao Kuang
11
3 / 1 / 9
6,793
1,359
6,381
5,509
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 7
5,836
1,167
3,907
3,740
1,505
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 0 / 6
6,591
1,318
4,997
5,242
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
12
12
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
6
6
L
Hun Batz
ABITANTE
Hun Batz
0
0
0
0
L
1
2
1
0.75
W
Cthulhu
3
0
6
6
W
Ao Kuang
Globedo
Ao Kuang
3
1
9
7.5
L
Aphrodite
Johnbob5252
Aphrodite
0
2
2
0.5
W
0
1
7
3.5
W
3
0
6
6
L
1
5
1
0.3
L
Amaterasu
rosefox15
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
27,873
29,696
Taken
23,648
16,578
Mitigated
13,281
6,864
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,262
4,635
0
250
4,799
2,097
0
3,326
1,473
0
16,031
L
Hun Batz
ABITANTE
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
5,080
2,641
0
905
6,844
2,958
0
3,028
3,644
0
17,797
W
Cthulhu
5,326
133
352
412
4,358
3,789
0
2,449
1,909
10,590
864
W
Ao Kuang
Globedo
Ao Kuang
6,381
1,878
0
1,139
5,509
2,513
0
2,617
2,805
11,324
1,387
L
Aphrodite
Johnbob5252
Aphrodite
3,076
326
3,183
2,216
6,120
3,307
0
2,963
3,080
7,760
0
W
3,907
661
113
1,326
3,740
1,505
0
1,058
2,682
15,441
0
W
4,997
1,083
0
229
5,242
3,377
0
2,018
3,224
0
10,662
L
8,392
953
0
0
7,301
2,619
0
3,145
4,029
25,207
0
L
Amaterasu
rosefox15
Amaterasu
3,855
1,348
0
560
9,431
7,694
0
5,177
4,100
0
7,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
32,561
95
Minions Killed
107
6
Camps Cleared
5
393,327
Distance Traveled
522,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,637
1,327
26
5
0
92,904
0
L
Hun Batz
5,020
1,004
0
0
0
0
0
L
Nut
6,069
1,214
37
7
1
87,773
0
W
Cthulhu
6,704
1,341
23
5
0
109,823
0
W
Ao Kuang
6,793
1,359
13
3
4
110,115
0
L
Aphrodite
5,719
1,144
18
4
1
106,827
0
W
Sol
5,836
1,167
31
6
1
97,266
0
W
Odin
6,591
1,318
14
3
0
112,757
0
L
Zeus
6,123
1,225
31
6
3
87,032
0
L
Amaterasu
6,026
1,205
9
2
1
111,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role