Player Matchup

Ao Kuang
Ao Kuang
Alzero12
Ao Kuang
Level 129
God Stats
21W - 7L
1,642 SR
Queue Stats
520W - 503L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
EmileaButch
Heimdallr
Level 125
God Stats
6W - 4L
1,184 SR
Queue Stats
133W - 117L
1,572 Elo+
Party 2
Charon
Charon
Kurojaga
Charon
Level 40
God Stats
13W - 9L
1,559 SR
Queue Stats
194W - 151L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ztevensbarnbarn
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,948 SR
Queue Stats
30W - 30L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
leuclamDoc
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 6L
1,947 Elo+
Solo
Team Averages
Level 80
1,567 SR
1,601 Elo+

VS

Team Averages
Level 150
1,556 SR
1,545 Elo+
Rama
Rama
 
Rama
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CuBy01
Merlin
Level 68
God Stats
14W - 16L
1,598 SR
Queue Stats
47W - 47L
1,523 Elo+
Party 1
Tyr
Tyr
ToscoFM
Tyr
Level 136
God Stats
8W - 7L
1,681 SR
Queue Stats
79W - 76L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
Towny197
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alzero12
Ao Kuang
16
12 / 0 / 1
8,759
674
15,058
9,765
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
EmileaButch
Heimdallr
13
2 / 1 / 4
7,848
604
9,033
6,867
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Kurojaga
Charon
10
0 / 1 / 7
6,802
523
3,790
7,699
4,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Ztevensbarnbarn
Morgan Le Fay
13
1 / 1 / 4
7,730
595
5,124
6,498
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
leuclamDoc
Gilgamesh
16
1 / 0 / 1
8,768
674
9,016
11,964
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 3 / 1
6,590
507
5,576
11,024
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
 
Ares
9
1 / 5 / 0
5,973
459
4,606
12,546
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
CuBy01
Merlin
14
0 / 2 / 0
7,262
559
1,975
7,146
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
0 / 2 / 0
7,535
580
4,598
16,130
14,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Towny197
Ao Kuang
10
1 / 4 / 0
5,758
443
1,726
12,872
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
L
Ares
 
Ares
1
5
0
0.2
W
Ao Kuang
Alzero12
Ao Kuang
12
0
1
12.5
L
Merlin
CuBy01
Merlin
0
2
0
0
W
Heimdallr
EmileaButch
Heimdallr
2
1
4
4
W
Charon
Kurojaga
Charon
0
1
7
3.5
L
Tyr
0
2
0
0
L
Ao Kuang
Towny197
Ao Kuang
1
4
0
0.25
W
Morgan Le Fay
Ztevensbarnbarn
Morgan Le Fay
1
1
4
3
W
Gilgamesh
leuclamDoc
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,021
Damage
18,481
42,793
Taken
59,718
27,686
Mitigated
36,599
9,738
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,576
4,152
0
3,086
11,024
4,386
0
4,299
6,725
0
62,477
L
Ares
 
Ares
4,606
676
0
1,595
12,546
9,998
0
5,897
6,620
17,505
0
W
Ao Kuang
Alzero12
Ao Kuang
15,058
4,221
0
3,210
9,765
4,753
0
1,913
7,852
77,500
1,704
L
Merlin
CuBy01
Merlin
1,975
141
0
730
7,146
2,925
0
3,835
3,203
67,214
1,981
W
Heimdallr
EmileaButch
Heimdallr
9,033
5,409
0
750
6,867
3,171
0
803
6,064
0
72,487
W
Charon
Kurojaga
Charon
3,790
1,084
0
2,076
7,699
4,255
0
2,908
4,791
20,530
214
L
Tyr
4,598
693
0
5,547
16,130
14,074
0
2,414
12,624
0
65,125
L
Ao Kuang
Towny197
Ao Kuang
1,726
299
0
2,458
12,872
5,216
0
7,593
5,206
34,147
0
W
Morgan Le Fay
Ztevensbarnbarn
Morgan Le Fay
5,124
750
0
943
6,498
2,684
399
2,626
3,872
64,057
0
W
Gilgamesh
leuclamDoc
Gilgamesh
9,016
2,657
0
2,759
11,964
12,823
37
0
11,964
7,646
74,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
33,118
500
Minions Killed
442
0
Camps Cleared
0
1,376,374
Distance Traveled
1,274,336
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,590
507
108
8
0
230,559
2
L
Ares
5,973
459
24
2
0
242,337
5
W
Ao Kuang
8,759
674
111
9
0
318,931
0
L
Merlin
7,262
559
128
10
0
243,875
5
W
Heimdallr
7,848
604
108
8
0
255,248
0
W
Charon
6,802
523
28
2
0
279,733
1
L
Tyr
7,535
580
129
10
0
246,430
0
L
Ao Kuang
5,758
443
53
4
0
311,135
2
W
Morgan Le Fay
7,730
595
119
9
0
270,245
0
W
Gilgamesh
8,768
674
134
10
0
252,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role