Player Matchup

Hun Batz
Hun Batz
MrBatdouce972
Hun Batz
Level 128
God Stats
12W - 7L
1,641 SR
Queue Stats
89W - 69L
1,623 Elo+
Solo
King Arthur
King Arthur
RED24659
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Bacchus
Bacchus
dogegamergabe
Bacchus
Level 89
God Stats
0W - 1L
1,777 SR
Queue Stats
8W - 5L
1,798 Elo+
Party 1
Raijin
Raijin
hughjanưs
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,500 Elo+
Party 1
Team Averages
Level 122
1,604 SR
1,606 Elo+

VS

Team Averages
Level 139
1,580 SR
1,517 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
tjbbones
Ullr
Level 156
God Stats
4W - 0L
1,821 SR
Queue Stats
7W - 5L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrBatdouce972
Hun Batz
12
1 / 1 / 1
6,490
1,082
5,303
7,849
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
RED24659
King Arthur
9
0 / 0 / 0
5,630
938
0
0
0
Bacchus
13
1 / 2 / 3
6,981
1,164
2,344
6,371
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
hughjanưs
Raijin
15
2 / 2 / 1
7,557
1,260
6,041
6,538
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 2
7,358
1,226
3,492
3,976
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
 
Charon
12
1 / 1 / 3
7,116
1,186
3,663
6,860
6,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
 
Bellona
12
0 / 1 / 2
6,465
1,078
5,501
6,657
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
2 / 1 / 2
7,431
1,239
4,579
4,885
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
5
5
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
W
Charon
 
Charon
1
1
3
2.5
W
Bellona
 
Bellona
0
1
2
1
L
Hun Batz
MrBatdouce972
Hun Batz
1
1
1
1.5
L
King Arthur
RED24659
King Arthur
0
0
0
0
L
Bacchus
1
2
3
1.25
L
Raijin
hughjanưs
Raijin
2
2
1
1.25
W
Ullr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
17,235
20,758
Taken
22,378
14,058
Mitigated
16,244
2,103
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,492
552
0
500
3,976
1,597
312
1,612
2,364
22,507
0
W
Charon
 
Charon
3,663
782
50
1,130
6,860
6,012
508
1,895
4,965
11,467
0
W
Bellona
 
Bellona
5,501
1,455
0
899
6,657
6,417
35
1,427
5,230
0
13,908
L
Hun Batz
MrBatdouce972
Hun Batz
5,303
1,325
0
790
7,849
4,062
0
2,394
5,054
0
19,918
L
King Arthur
RED24659
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
2,344
317
0
753
6,371
7,339
0
2,526
3,685
10,301
1,127
L
Raijin
hughjanưs
Raijin
6,041
660
0
560
6,538
2,657
0
2,235
4,212
28,430
0
W
Ullr
4,579
1,132
0
1,102
4,885
2,218
118
3,192
1,693
0
20,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
28,370
108
Minions Killed
129
0
Camps Cleared
0
424,007
Distance Traveled
599,044
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,358
1,226
51
9
0
147,742
0
W
Charon
7,116
1,186
11
2
0
148,949
2
W
Bellona
6,465
1,078
31
5
0
159,969
0
L
Hun Batz
6,490
1,082
32
5
0
145,844
0
L
King Arthur
5,630
938
0
0
0
0
0
L
Bacchus
6,981
1,164
14
2
0
145,459
0
L
Raijin
7,557
1,260
62
10
0
132,704
0
W
Ullr
7,431
1,239
36
6
0
142,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role