Player Matchup

Ix Chel
Ix Chel
Emener
Ix Chel
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
71W - 65L
1,459 Elo+
Solo
Kukulkan
Kukulkan
MKoba
Kukulkan
Level 87
God Stats
2W - 0L
1,690 SR
Queue Stats
41W - 33L
1,764 Elo+
Solo
Nike
Nike
SoMa_-Yukihira_
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,258 Elo+
Solo
Bellona
Bellona
Vvrath11
Bellona
Level 109
God Stats
2W - 1L
1,505 SR
Queue Stats
41W - 47L
1,448 Elo+
Solo
Ymir
Ymir
Ŕisuu
Ymir
Level 83
God Stats
6W - 4L
1,727 SR
Queue Stats
203W - 193L
1,502 Elo+
Solo
Team Averages
Level 83
1,628 SR
1,486 Elo+

VS

Team Averages
Level 99
1,520 SR
1,499 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JerryUFTW
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Vamana
Vamana
Karollus
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,546 Elo+
Solo
Mulan
Mulan
Revok57
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
UchabJason
Sylvanus
Level 89
God Stats
0W - 1L
1,601 SR
Queue Stats
87W - 82L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Emener
Ix Chel
14
4 / 2 / 11
8,148
815
9,306
9,298
5,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MKoba
Kukulkan
16
4 / 2 / 11
9,256
926
11,134
9,559
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 16
8,373
837
9,228
9,756
8,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Vvrath11
Bellona
14
8 / 3 / 11
8,951
895
14,493
15,167
19,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Ŕisuu
Ymir
14
3 / 1 / 16
8,916
892
8,763
17,766
22,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 2 / 4
7,228
723
10,550
8,210
4,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hera
15
2 / 5 / 1
8,182
818
13,933
9,835
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Karollus
Vamana
11
0 / 5 / 6
6,672
667
5,534
10,889
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Revok57
Mulan
15
4 / 3 / 4
7,973
797
12,278
14,283
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
UchabJason
Sylvanus
12
2 / 6 / 2
7,435
744
6,099
14,109
16,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
21
Kills
8
10
Deaths
21
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
4
1
W
Ix Chel
Emener
Ix Chel
4
2
11
4.75
L
Hera
2
5
1
0.5
L
Vamana
Karollus
Vamana
0
5
6
0.6
W
Kukulkan
MKoba
Kukulkan
4
2
11
4.75
L
Mulan
Revok57
Mulan
4
3
4
2
W
2
2
16
5
L
Sylvanus
UchabJason
Sylvanus
2
6
2
0.5
W
Bellona
Vvrath11
Bellona
8
3
11
4.5
W
Ymir
Ŕisuu
Ymir
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,924
Damage
48,394
61,546
Taken
57,326
61,467
Mitigated
50,066
29,005
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,550
3,238
1,239
1,480
8,210
4,104
48
4,565
3,468
0
18,881
W
Ix Chel
Emener
Ix Chel
9,306
987
12,370
4,170
9,298
5,581
475
3,098
6,030
16,809
0
L
Hera
13,933
2,432
839
2,157
9,835
4,915
0
5,964
3,559
34,289
0
L
Vamana
Karollus
Vamana
5,534
3,181
0
893
10,889
12,581
0
5,601
5,109
0
9,785
W
Kukulkan
MKoba
Kukulkan
11,134
2,076
538
861
9,559
5,643
582
3,935
5,293
38,409
1,506
L
Mulan
Revok57
Mulan
12,278
1,018
145
3,680
14,283
12,205
0
7,021
6,813
0
15,150
W
9,228
658
0
1,020
9,756
8,390
182
4,263
5,278
3,777
11,468
L
Sylvanus
UchabJason
Sylvanus
6,099
1,137
3,391
2,079
14,109
16,261
0
7,946
6,027
9,452
0
W
Bellona
Vvrath11
Bellona
14,493
4,185
2,334
2,953
15,167
19,615
114
3,118
11,332
0
19,934
W
Ymir
Ŕisuu
Ymir
8,763
1,223
1,885
2,874
17,766
22,238
108
5,618
11,716
11,801
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
37,490
123
Minions Killed
87
0
Camps Cleared
0
1,006,253
Distance Traveled
854,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,228
723
27
3
0
190,848
0
W
Ix Chel
8,148
815
9
1
0
207,487
0
L
Hera
8,182
818
43
4
0
178,274
0
L
Vamana
6,672
667
5
1
0
162,761
0
W
Kukulkan
9,256
926
80
8
0
179,318
0
L
Mulan
7,973
797
7
1
0
181,161
0
W
Nike
8,373
837
16
2
0
207,429
0
L
Sylvanus
7,435
744
5
1
0
141,730
0
W
Bellona
8,951
895
13
1
0
215,828
0
W
Ymir
8,916
892
5
1
0
196,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role