Player Matchup

Kuzenbo
Kuzenbo
El-aZikaLa_Tubo4
Kuzenbo
Level 221
God Stats
4W - 6L
1,631 SR
Queue Stats
303W - 309L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Watergate2
Kukulkan
Level 37
God Stats
0W - 1L
1,785 SR
Queue Stats
41W - 48L
1,505 Elo+
Solo
Nut
Nut
apheillion
Nut
Level 158
God Stats
3W - 2L
1,503 SR
Queue Stats
160W - 141L
1,600 Elo+
Solo
Nemesis
Nemesis
stormraven4
Nemesis
Level 6
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Hades
Hades
xXxGamer123xXx
Hades
Level 34
God Stats
2W - 3L
1,544 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 1
Team Averages
Level 91
1,625 SR
1,575 Elo+

VS

Team Averages
Level 88
1,506 SR
1,495 Elo+
Susano
Susano
CryptTheDemon
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
LostEndings
Heimdallr
Level 77
God Stats
1W - 1L
1,521 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 2
Nut
Nut
SereneGod
Nut
Level 89
God Stats
4W - 4L
1,311 SR
Queue Stats
255W - 217L
1,499 Elo+
Party 2
Charon
Charon
TommypWV56
Charon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,525 Elo+
Solo
Sobek
Sobek
moist boiy
Sobek
Level 148
God Stats
15W - 9L
1,697 SR
Queue Stats
213W - 187L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,701
470
2,520
6,539
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Watergate2
Kukulkan
9
1 / 2 / 0
5,319
532
3,815
4,317
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,335
534
2,839
7,112
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
stormraven4
Nemesis
6
0 / 4 / 0
4,266
427
1,694
6,218
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 0
5,965
597
2,804
7,463
3,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
6,007
601
5,113
7,001
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
LostEndings
Heimdallr
10
1 / 0 / 0
5,534
553
3,231
5,171
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 4
5,842
584
4,652
6,256
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
TommypWV56
Charon
11
1 / 1 / 1
6,350
635
2,478
5,839
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
9
1 / 0 / 3
5,955
596
1,353
4,136
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
0
1
0
0
W
Heimdallr
LostEndings
Heimdallr
1
0
0
1
W
2
1
4
4
W
Charon
TommypWV56
Charon
1
1
1
1.5
L
Kukulkan
Watergate2
Kukulkan
1
2
0
0.5
L
0
1
0
0
W
Sobek
1
0
3
2.5
L
Nemesis
stormraven4
Nemesis
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,672
Damage
16,827
31,649
Taken
28,403
13,805
Mitigated
14,494
7,952
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,113
1,813
0
3,692
7,001
2,497
0
345
6,656
0
40,543
L
2,520
1,306
77
1,598
6,539
4,654
0
648
5,891
19,837
0
W
Heimdallr
LostEndings
Heimdallr
3,231
1,532
0
2,299
5,171
2,279
843
0
5,171
0
41,358
W
4,652
2,203
0
1,000
6,256
2,386
0
3,937
2,319
0
41,569
W
Charon
TommypWV56
Charon
2,478
482
0
890
5,839
4,146
0
3,401
2,438
32,731
9,462
L
Kukulkan
Watergate2
Kukulkan
3,815
694
0
0
4,317
1,424
0
437
3,880
37,800
567
L
2,839
1,779
0
1,742
7,112
2,585
0
304
6,808
0
33,379
W
Sobek
1,353
130
0
2,124
4,136
3,186
0
1,302
2,834
17,135
1,373
L
Nemesis
stormraven4
Nemesis
1,694
963
0
181
6,218
2,050
0
248
5,970
0
17,068
L
2,804
758
0
4,354
7,463
3,092
0
1,912
5,551
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
29,688
290
Minions Killed
302
0
Camps Cleared
0
924,959
Distance Traveled
922,557
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,007
601
62
6
0
234,894
0
L
Kuzenbo
4,701
470
37
4
0
170,606
0
W
Heimdallr
5,534
553
70
7
0
165,936
0
W
Nut
5,842
584
76
8
0
173,395
0
W
Charon
6,350
635
75
8
0
158,153
2
L
Kukulkan
5,319
532
65
7
0
183,762
0
L
Nut
5,335
534
65
7
0
204,011
1
W
Sobek
5,955
596
19
2
0
190,179
1
L
Nemesis
4,266
427
29
3
0
173,254
0
L
Hades
5,965
597
94
9
0
193,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role