Player Matchup

Nut
Nut
Leakedgantz91
Nut
Level 127
God Stats
20W - 7L
1,586 SR
Queue Stats
256W - 264L
1,405 Elo+
Solo
Horus
Horus
TheGoldenGodx69
Horus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,349 Elo+
Party 2
Jing Wei
Jing Wei
ZLaub19
Jing Wei
Level 41
God Stats
2W - 4L
1,242 SR
Queue Stats
41W - 52L
1,328 Elo+
Party 2
Ra
Ra
castilhos_ibanez
Ra
Level 124
God Stats
7W - 6L
1,758 SR
Queue Stats
36W - 37L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
jjdrummer125
Tsukuyomi
Level 96
God Stats
4W - 5L
1,320 SR
Queue Stats
25W - 19L
1,392 Elo+
Solo
Team Averages
Level 85
1,481 SR
1,383 Elo+

VS

Team Averages
Level 78
1,464 SR
1,318 Elo+
Xing Tian
Xing Tian
ADROT28
Xing Tian
Level 67
God Stats
2W - 3L
1,702 SR
Queue Stats
343W - 328L
1,339 Elo+
Party 1
Surtr
Surtr
FallTadpole9392
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Solo
Poseidon
Poseidon
MAGEyuLOOK
Poseidon
Level 115
God Stats
3W - 2L
1,282 SR
Queue Stats
25W - 29L
1,321 Elo+
Solo
Neith
Neith
Tha-Spydy
Neith
Level 26
God Stats
9W - 21L
1,335 SR
Queue Stats
23W - 37L
1,268 Elo+
Party 1
Thor
Thor
ahinsz99
Thor
Level 79
God Stats
17W - 20L
1,500 SR
Queue Stats
229W - 208L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,304
522
4,480
7,990
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 2
6,988
499
2,795
11,309
7,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ZLaub19
Jing Wei
11
1 / 0 / 0
6,784
485
4,206
5,669
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 0
7,373
527
2,827
5,751
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
jjdrummer125
Tsukuyomi
15
4 / 2 / 2
8,430
602
6,184
12,034
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ADROT28
Xing Tian
10
0 / 1 / 1
5,536
395
3,063
9,113
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
6,305
450
5,549
11,397
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
MAGEyuLOOK
Poseidon
12
1 / 3 / 1
6,820
487
4,166
8,930
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tha-Spydy
Neith
10
0 / 1 / 0
5,800
414
4,685
7,312
2,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
2
0 / 0 / 0
4,222
302
0
419
93
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ADROT28
Xing Tian
0
1
1
0.5
L
1
3
0
0.33
W
1
1
1
1.5
L
Poseidon
MAGEyuLOOK
Poseidon
1
3
1
0.5
L
Neith
Tha-Spydy
Neith
0
1
0
0
W
0
0
2
1
W
Jing Wei
ZLaub19
Jing Wei
1
0
0
1
L
Thor
0
0
0
0
W
2
1
0
2
W
Tsukuyomi
jjdrummer125
Tsukuyomi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
17,463
42,753
Taken
37,171
21,939
Mitigated
22,451
16,396
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ADROT28
Xing Tian
3,063
307
0
2,067
9,113
8,425
0
0
9,113
21,879
4,000
L
5,549
2,119
0
2,063
11,397
8,289
0
234
11,163
834
38,073
W
4,480
1,822
0
1,910
7,990
5,323
900
507
6,999
439
53,703
L
Poseidon
MAGEyuLOOK
Poseidon
4,166
279
0
500
8,930
3,000
99
2,741
6,189
40,452
1,547
L
Neith
Tha-Spydy
Neith
4,685
2,309
0
3,750
7,312
2,644
46
0
7,312
0
48,526
W
2,795
1,453
1,842
3,196
11,309
7,748
155
1,733
9,576
0
25,470
W
Jing Wei
ZLaub19
Jing Wei
4,206
3,342
0
1,699
5,669
2,026
562
339
5,330
0
47,811
L
Thor
0
0
0
242
419
93
0
0
419
0
1,586
W
2,827
40
84
1,768
5,751
1,892
274
2,636
3,115
39,992
2,336
W
Tsukuyomi
jjdrummer125
Tsukuyomi
6,184
2,186
0
5,897
12,034
4,950
0
1,376
10,533
0
73,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
28,683
395
Minions Killed
256
0
Camps Cleared
0
1,312,088
Distance Traveled
953,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,536
395
38
3
0
249,538
0
L
Surtr
6,305
450
59
4
0
204,038
2
W
Nut
7,304
522
93
7
0
238,579
0
L
Poseidon
6,820
487
80
6
0
226,970
0
L
Neith
5,800
414
73
5
0
252,052
0
W
Horus
6,988
499
39
3
0
291,061
0
W
Jing Wei
6,784
485
81
6
0
255,712
0
L
Thor
4,222
302
6
0
0
21,132
0
W
Ra
7,373
527
70
5
0
259,611
0
W
Tsukuyomi
8,430
602
112
8
0
267,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role