Player Matchup

Sun Wukong
Sun Wukong
Alucioh
Sun Wukong
Level 160
God Stats
1W - 0L
1,408 SR
Queue Stats
81W - 73L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
AurumArcanum
The Morrigan
Level 105
God Stats
4W - 6L
1,374 SR
Queue Stats
167W - 117L
1,584 Elo+
Solo
Athena
Athena
Byrd_of_Prey
Athena
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,724 Elo+
Solo
Nut
Nut
Jit Max
Nut
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,538 Elo+
Solo
Hachiman
Hachiman
XxalambritooxX18
Hachiman
Level 129
God Stats
2W - 2L
1,431 SR
Queue Stats
127W - 113L
1,581 Elo+
Party 2
Team Averages
Level 146
1,443 SR
1,592 Elo+

VS

Team Averages
Level 135
1,522 SR
1,559 Elo+
Zhong Kui
Zhong Kui
DuckX_OverlordX
Zhong Kui
Level 109
God Stats
9W - 9L
1,525 SR
Queue Stats
288W - 270L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Jocheve
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,593 Elo+
Solo
Hades
Hades
Spinonyx
Hades
Level 119
God Stats
0W - 2L
1,447 SR
Queue Stats
118W - 120L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRand0mCorpse
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 114L
1,599 Elo+
Party 1
Amaterasu
Amaterasu
ULT x DUMPSTER
Amaterasu
Level 153
God Stats
2W - 2L
1,641 SR
Queue Stats
105W - 100L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alucioh
Sun Wukong
17
5 / 0 / 2
10,445
653
8,126
12,671
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
AurumArcanum
The Morrigan
15
3 / 2 / 6
9,143
571
10,082
10,835
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
12
1 / 3 / 7
7,967
498
5,753
18,211
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
15
5 / 2 / 0
9,505
594
12,259
10,446
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 0
10,239
640
8,972
13,195
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DuckX_OverlordX
Zhong Kui
14
0 / 5 / 0
7,673
480
10,357
12,540
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Jocheve
Heimdallr
7
0 / 3 / 0
5,694
356
1,827
4,777
1,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Spinonyx
Hades
12
2 / 4 / 1
7,335
458
6,495
13,087
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TheRand0mCorpse
Tsukuyomi
15
7 / 3 / 1
8,973
561
13,645
14,444
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
ULT x DUMPSTER
Amaterasu
12
0 / 6 / 3
7,973
498
6,284
16,440
14,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
9
9
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alucioh
Sun Wukong
5
0
2
6
W
The Morrigan
AurumArcanum
The Morrigan
3
2
6
3
W
Athena
1
3
7
1.5
L
Zhong Kui
DuckX_OverlordX
Zhong Kui
0
5
0
0
W
Nut
5
2
0
2.5
L
Heimdallr
Jocheve
Heimdallr
0
3
0
0
L
Hades
Spinonyx
Hades
2
4
1
0.63
L
Tsukuyomi
TheRand0mCorpse
Tsukuyomi
7
3
1
2.5
L
Amaterasu
ULT x DUMPSTER
Amaterasu
0
6
3
0.25
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,192
Damage
38,608
65,358
Taken
61,288
39,944
Mitigated
37,671
18,925
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alucioh
Sun Wukong
8,126
1,469
0
4,419
12,671
11,270
43
43
12,628
0
77,377
W
The Morrigan
AurumArcanum
The Morrigan
10,082
1,952
80
2,789
10,835
4,264
0
1,372
9,463
67,077
16,713
W
Athena
5,753
2,054
0
3,253
18,211
14,754
19
4,761
13,450
23,214
0
L
Zhong Kui
DuckX_OverlordX
Zhong Kui
10,357
3,046
0
2,679
12,540
9,335
0
1,898
10,642
52,904
14,439
W
Nut
12,259
8,282
0
3,500
10,446
4,140
549
3,875
6,571
0
81,552
L
Heimdallr
Jocheve
Heimdallr
1,827
443
0
1,076
4,777
1,388
0
228
4,244
0
15,756
L
Hades
Spinonyx
Hades
6,495
2,000
462
2,663
13,087
6,486
0
2,454
10,633
49,815
659
L
Tsukuyomi
TheRand0mCorpse
Tsukuyomi
13,645
3,650
0
5,880
14,444
6,353
0
5,322
8,985
0
70,045
L
Amaterasu
ULT x DUMPSTER
Amaterasu
6,284
2,754
0
3,824
16,440
14,109
0
4,395
11,798
0
41,733
W
8,972
5,892
0
4,884
13,195
5,516
534
6,081
7,114
0
88,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
37,648
528
Minions Killed
400
0
Camps Cleared
0
1,589,511
Distance Traveled
1,410,265
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,445
653
138
9
0
365,022
2
W
The Morrigan
9,143
571
111
7
0
329,715
4
W
Athena
7,967
498
24
2
0
318,392
0
L
Zhong Kui
7,673
480
109
7
0
287,175
6
W
Nut
9,505
594
117
7
0
298,250
3
L
Heimdallr
5,694
356
26
2
0
120,840
0
L
Hades
7,335
458
89
6
0
309,324
0
L
Tsukuyomi
8,973
561
108
7
0
386,968
0
L
Amaterasu
7,973
498
68
4
0
305,958
0
W
Hachiman
10,239
640
138
9
0
278,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role