Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Hyfronx
Mercury
Level 184
God Stats
128W - 135L
1,550 SR
Queue Stats
305W - 308L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Shione-uwu
Jormungandr
Level 136
God Stats
12W - 5L
1,692 SR
Queue Stats
514W - 503L
1,517 Elo+
Party 1
Nut
Nut
XxEL_PRIMO_ATRxX
Nut
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 104L
1,522 Elo+
Party 1
Anubis
Anubis
nichollaskena
Anubis
Level 53
God Stats
2W - 1L
1,369 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Team Averages
Level 130
1,522 SR
1,475 Elo+

VS

Team Averages
Level 140
1,466 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MaestroPiero
Pele
Level 152
God Stats
12W - 22L
1,148 SR
Queue Stats
278W - 260L
1,472 Elo+
Solo
Ganesha
Ganesha
Zanzus25
Ganesha
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 150L
1,490 Elo+
Solo
Nut
Nut
kirarcangel
Nut
Level 121
God Stats
14W - 12L
1,684 SR
Queue Stats
102W - 108L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 2 / 2
6,567
597
7,654
10,201
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Hyfronx
Mercury
13
8 / 0 / 0
7,075
643
3,662
6,341
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Shione-uwu
Jormungandr
10
0 / 0 / 4
5,827
530
4,866
5,429
3,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 4
6,361
578
5,122
6,988
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
6,446
586
5,813
5,356
2,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 5 / 0
6,416
583
5,960
13,124
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
 
Maman Brigitte
10
1 / 2 / 0
5,200
473
2,138
5,654
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
5,674
516
2,439
7,578
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Zanzus25
Ganesha
9
0 / 1 / 1
5,491
499
2,453
9,099
5,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 0
5,851
532
5,897
9,166
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
2
2
L
Gilgamesh
 
Gilgamesh
2
5
0
0.4
L
Maman Brigitte
 
Maman Brigitte
1
2
0
0.5
W
Mercury
Hyfronx
Mercury
8
0
0
8
L
0
1
1
0.5
W
Jormungandr
Shione-uwu
Jormungandr
0
0
4
2
W
1
1
4
3
L
Ganesha
Zanzus25
Ganesha
0
1
1
0.5
L
1
4
0
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
18,887
34,315
Taken
44,621
19,107
Mitigated
20,848
8,978
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,654
3,855
120
3,512
10,201
7,037
0
0
10,201
0
40,892
L
Gilgamesh
 
Gilgamesh
5,960
2,493
0
3,150
13,124
6,897
0
294
12,118
0
47,168
L
Maman Brigitte
 
Maman Brigitte
2,138
69
0
965
5,654
1,584
0
2,034
3,620
27,050
0
W
Mercury
Hyfronx
Mercury
3,662
1,662
0
90
6,341
2,794
0
311
6,030
0
52,375
L
2,439
351
0
802
7,578
2,809
0
2,368
5,174
0
50,083
W
Jormungandr
Shione-uwu
Jormungandr
4,866
1,506
0
1,291
5,429
3,814
0
1,776
3,653
28,979
0
W
5,122
3,448
0
1,696
6,988
2,846
0
274
6,714
0
47,834
L
Ganesha
Zanzus25
Ganesha
2,453
191
0
2,336
9,099
5,880
0
4,445
4,654
14,955
697
L
5,897
3,541
0
2,442
9,166
3,678
0
1,246
7,920
0
54,305
W
5,813
220
0
2,269
5,356
2,616
495
2,066
3,290
49,244
2,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
28,632
367
Minions Killed
326
0
Camps Cleared
0
1,186,798
Distance Traveled
1,158,581
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,567
597
59
5
0
252,695
1
L
Gilgamesh
6,416
583
76
7
0
220,769
2
L
Maman Brigitte
5,200
473
45
4
0
253,816
2
W
Mercury
7,075
643
92
8
0
299,651
7
L
Pele
5,674
516
96
9
0
251,928
4
W
Jormungandr
5,827
530
42
4
0
228,792
0
W
Nut
6,361
578
88
8
0
208,813
0
L
Ganesha
5,491
499
2
0
0
243,499
2
L
Nut
5,851
532
107
10
0
188,569
1
W
Anubis
6,446
586
86
8
0
196,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role