Player Matchup

Bellona
Bellona
Caused2
Bellona
Level 59
God Stats
8W - 5L
1,610 SR
Queue Stats
534W - 519L
1,440 Elo+
Party 2
Rama
Rama
Impetisium
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,384 Elo+
Solo
Da Ji
Da Ji
Kiragacash
Da Ji
Level 83
God Stats
0W - 2L
1,295 SR
Queue Stats
50W - 60L
1,415 Elo+
Solo
Bake Kujira
Bake Kujira
ilkan_h
Bake Kujira
Level 64
God Stats
0W - 1L
1,087 SR
Queue Stats
6W - 7L
1,521 Elo+
Solo
Nu Wa
Nu Wa
kuuaxus
Nu Wa
Level 93
God Stats
8W - 11L
1,705 SR
Queue Stats
347W - 327L
1,453 Elo+
Party 2
Team Averages
Level 81
1,439 SR
1,443 Elo+

VS

Team Averages
Level 100
1,452 SR
1,387 Elo+
Sun Wukong
Sun Wukong
Cricket37
Sun Wukong
Level 130
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 204L
1,416 Elo+
Party 1
Athena
Athena
Jeopard
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,418 Elo+
Solo
Medusa
Medusa
Polnalyubvi
Medusa
Level 29
God Stats
10W - 8L
1,259 SR
Queue Stats
325W - 338L
1,297 Elo+
Party 1
Zeus
Zeus
xXmityäXx
Zeus
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 111L
1,427 Elo+
Party 1
Nox
Nox
Во3ме3дие
Nox
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
245W - 228L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caused2
Bellona
15
3 / 4 / 8
8,404
840
9,767
13,189
14,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 6
7,264
726
4,927
7,637
3,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
14
2 / 4 / 4
7,356
736
4,131
8,500
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
ilkan_h
Bake Kujira
13
3 / 6 / 6
7,760
776
6,364
14,899
17,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
kuuaxus
Nu Wa
13
3 / 6 / 5
7,736
774
9,025
10,458
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cricket37
Sun Wukong
17
5 / 3 / 17
9,351
935
12,418
14,659
13,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Jeopard
Athena
14
3 / 4 / 13
8,794
879
8,222
12,187
12,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
6 / 2 / 7
8,729
873
8,034
7,653
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
7 / 2 / 12
10,058
1,006
16,387
5,946
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 13
8,678
868
4,820
5,956
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
12
Kills
25
25
Deaths
13
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
Caused2
Bellona
3
4
8
1.75
W
Sun Wukong
Cricket37
Sun Wukong
5
3
17
4.5
L
1
5
6
0.8
W
Athena
Jeopard
Athena
3
4
13
2.38
L
Da Ji
2
4
4
1
W
Medusa
6
2
7
4.75
L
Bake Kujira
ilkan_h
Bake Kujira
3
6
6
1
L
Nu Wa
kuuaxus
Nu Wa
3
6
5
0.92
W
7
2
12
6.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
49,881
54,683
Taken
46,401
46,288
Mitigated
36,028
10,894
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Caused2
Bellona
9,767
1,290
1,348
4,675
13,189
14,810
0
5,461
7,728
1,926
13,868
W
Sun Wukong
Cricket37
Sun Wukong
12,418
1,496
1,799
3,390
14,659
13,913
725
4,333
9,891
0
22,870
L
4,927
3,184
479
488
7,637
3,443
0
3,778
3,859
0
8,717
W
Athena
Jeopard
Athena
8,222
1,274
2,176
1,284
12,187
12,987
64
3,723
8,292
13,773
361
L
Da Ji
4,131
805
517
310
8,500
5,386
0
4,446
4,054
0
13,931
W
Medusa
8,034
3,468
303
1,033
7,653
3,847
1,401
1,970
5,548
0
20,025
L
Bake Kujira
ilkan_h
Bake Kujira
6,364
3,558
390
398
14,899
17,867
0
9,310
5,589
15,116
0
L
Nu Wa
kuuaxus
Nu Wa
9,025
2,594
701
1,588
10,458
4,782
0
5,664
4,794
16,043
0
W
16,387
2,475
207
1,702
5,946
2,593
1,331
4,034
1,863
32,911
411
W
4,820
141
289
702
5,956
2,688
340
2,151
3,632
14,833
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
45,610
74
Minions Killed
126
0
Camps Cleared
0
807,851
Distance Traveled
902,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,404
840
14
1
0
199,485
0
W
Sun Wukong
9,351
935
17
2
0
194,367
0
L
Rama
7,264
726
9
1
0
131,957
0
W
Athena
8,794
879
11
1
0
161,976
0
L
Da Ji
7,356
736
22
2
0
168,760
0
W
Medusa
8,729
873
30
3
0
178,639
0
L
Bake Kujira
7,760
776
15
2
0
177,133
0
L
Nu Wa
7,736
774
14
1
0
130,516
0
W
Zeus
10,058
1,006
46
5
0
167,698
0
W
Nox
8,678
868
22
2
0
199,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role