Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Gold II
 
Rama
Gold II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Silver I
Alchemikk
Arachne
Silver I
Level 126
God Stats
7W - 6L
1,641 SR
Queue Stats
27W - 42L
1,567 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
chusacossj
Gilgamesh
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,528 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,504 SR
1,556 MMR
Athena
Athena
Silver I
Aranker
Athena
Silver I
Level 144
God Stats
4W - 2L
1,283 SR
Queue Stats
16W - 15L
1,546 MMR
Solo
Chernobog
Chernobog
Silver II
Gafrudal
Chernobog
Silver II
Level 128
God Stats
6W - 2L
1,497 SR
Queue Stats
158W - 126L
1,547 MMR
Party 2
Surtr
Surtr
Gold III
Itz_NexoTix
Surtr
Gold III
Level 156
God Stats
3W - 5L
1,570 SR
Queue Stats
75W - 63L
1,456 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
Vinsmcke
Kukulkan
Platinum IV
Level 153
God Stats
7W - 1L
1,887 SR
Queue Stats
160W - 151L
1,687 MMR
Party 1
Horus
Horus
Silver I
ZombiePCJS526300
Horus
Silver I
Level 77
God Stats
1W - 2L
1,284 SR
Queue Stats
160W - 126L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 0 / 0
5,828
583
2,525
3,844
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
8
0 / 4 / 1
4,748
475
2,684
6,250
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
7
0 / 2 / 1
4,565
457
2,847
7,037
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Alchemikk
Arachne
8
1 / 3 / 0
4,627
463
3,628
9,783
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
chusacossj
Gilgamesh
10
0 / 1 / 0
4,966
497
3,056
10,200
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
SusanoBake KujiraCu ChulainnThoth

VS

Bans
ThanatosOsirisJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aranker
Athena
8
2 / 0 / 3
5,423
542
4,485
8,338
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Gafrudal
Chernobog
12
6 / 1 / 3
6,987
699
6,393
6,837
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,540
654
7,074
8,072
5,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Vinsmcke
Kukulkan
12
1 / 0 / 0
6,519
652
3,151
4,355
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
5,455
546
3,150
6,770
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
L
Rama
 
Rama
0
4
1
0.13
L
Geb
 
Geb
0
2
1
0.25
L
Arachne
Alchemikk
Arachne
1
3
0
0.33
W
Athena
Aranker
Athena
2
0
3
3.5
W
Chernobog
Gafrudal
Chernobog
6
1
3
7.5
W
1
0
0
1
W
Kukulkan
Vinsmcke
Kukulkan
1
0
0
1
W
0
0
5
2.5
L
Gilgamesh
chusacossj
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
24,253
37,114
Taken
34,372
17,671
Mitigated
18,788
10,110
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,525
219
0
1,202
3,844
1,318
0
1,920
1,924
51,864
1,319
L
Rama
 
Rama
2,684
2,061
0
929
6,250
2,124
0
1,370
4,880
0
33,948
L
Geb
 
Geb
2,847
520
0
2,592
7,037
4,743
0
2,029
5,008
13,573
0
L
Arachne
Alchemikk
Arachne
3,628
2,259
0
1,719
9,783
3,886
0
1,808
7,975
0
26,377
W
Athena
Aranker
Athena
4,485
1,716
0
2,606
8,338
5,236
0
2,337
5,919
18,389
0
W
Chernobog
Gafrudal
Chernobog
6,393
4,000
0
3,122
6,837
2,723
328
986
5,851
0
56,532
W
7,074
3,060
0
4,368
8,072
5,989
116
0
7,604
1,864
46,073
W
Kukulkan
Vinsmcke
Kukulkan
3,151
193
0
981
4,355
1,862
0
812
3,489
58,429
947
W
3,150
1,518
440
4,992
6,770
2,978
103
1,008
5,733
0
43,292
L
Gilgamesh
chusacossj
Gilgamesh
3,056
1,007
0
3,668
10,200
5,600
0
1,177
9,023
0
32,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
30,924
292
Minions Killed
393
0
Camps Cleared
0
1,020,009
Distance Traveled
1,076,834
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,828
583
109
11
0
205,503
0
L
Rama
4,748
475
67
7
0
177,345
1
L
Geb
4,565
457
14
1
0
219,524
2
L
Arachne
4,627
463
38
4
0
224,720
3
W
Athena
5,423
542
34
3
0
250,307
3
W
Chernobog
6,987
699
85
9
0
200,055
0
W
Surtr
6,540
654
82
8
0
206,548
0
W
Kukulkan
6,519
652
107
11
0
201,672
0
W
Horus
5,455
546
85
9
0
218,252
0
L
Gilgamesh
4,966
497
64
6
0
192,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role