Player Matchup

Hachiman
Hachiman
BluDeez
Hachiman
Level 22
God Stats
17W - 26L
1,355 SR
Queue Stats
38W - 53L
1,381 Elo+
Party 2
Yemoja
Yemoja
Chendriv
Yemoja
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
345W - 404L
1,462 Elo+
Party 2
Loki
Loki
Qinxins
Loki
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 186L
1,498 Elo+
Party 2
Nut
Nut
antonagh
Nut
Level 129
God Stats
1W - 2L
1,241 SR
Queue Stats
89W - 93L
1,468 Elo+
Solo
Mulan
Mulan
wazza04300
Mulan
Level 101
God Stats
17W - 16L
1,572 SR
Queue Stats
115W - 99L
1,516 Elo+
Solo
Team Averages
Level 104
1,434 SR
1,465 Elo+

VS

Team Averages
Level 109
1,430 SR
1,533 Elo+
Chang'e
Chang'e
BlankStare9
Chang'e
Level 157
God Stats
9W - 4L
1,260 SR
Queue Stats
367W - 358L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
KoGPanda
Amaterasu
Level 104
God Stats
6W - 2L
1,647 SR
Queue Stats
152W - 139L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Pete Niemann
Hou Yi
Level 51
God Stats
1W - 2L
1,257 SR
Queue Stats
104W - 111L
1,568 Elo+
Solo
Jormungandr
Jormungandr
SquanchMeJerry
Jormungandr
Level 108
God Stats
11W - 9L
1,487 SR
Queue Stats
53W - 71L
1,414 Elo+
Solo
Nut
Nut
zZ Raul Zz
Nut
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BluDeez
Hachiman
15
3 / 3 / 0
8,346
491
7,624
11,874
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Chendriv
Yemoja
12
0 / 2 / 2
7,436
437
4,053
15,929
14,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Qinxins
Loki
12
0 / 7 / 5
7,262
427
8,640
16,572
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 1
7,396
435
7,854
17,962
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
14
3 / 1 / 1
8,278
487
13,843
16,690
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlankStare9
Chang'e
14
1 / 3 / 7
9,228
543
13,992
16,420
12,171
Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
KoGPanda
Amaterasu
15
3 / 1 / 6
9,050
532
10,115
14,953
8,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
15
5 / 0 / 3
8,937
526
11,489
9,844
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SquanchMeJerry
Jormungandr
14
1 / 2 / 7
8,916
524
9,399
16,590
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 2 / 5
11,535
679
15,020
13,896
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
20
20
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlankStare9
Chang'e
1
3
7
1.5
L
Hachiman
BluDeez
Hachiman
3
3
0
1
L
Yemoja
Chendriv
Yemoja
0
2
2
0.5
W
Amaterasu
KoGPanda
Amaterasu
3
1
6
6
W
Hou Yi
5
0
3
6.5
L
Loki
Qinxins
Loki
0
7
5
0.36
W
Jormungandr
SquanchMeJerry
Jormungandr
1
2
7
2.25
L
2
7
1
0.36
L
Mulan
3
1
1
3.5
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,014
Damage
60,015
79,027
Taken
71,703
48,152
Mitigated
48,848
27,836
Healing
25,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlankStare9
Chang'e
13,992
512
1,460
6,664
16,420
12,171
270
196
15,301
60,398
1,330
L
Hachiman
BluDeez
Hachiman
7,624
4,546
0
3,233
11,874
5,275
0
2,543
9,331
0
70,002
L
Yemoja
Chendriv
Yemoja
4,053
409
1,285
4,052
15,929
14,737
0
3,754
12,175
24,941
0
W
Amaterasu
KoGPanda
Amaterasu
10,115
4,073
0
3,567
14,953
8,998
1,338
437
14,329
0
72,837
W
Hou Yi
11,489
5,316
0
3,736
9,844
4,665
200
1,275
8,518
0
64,005
L
Loki
Qinxins
Loki
8,640
1,706
0
5,026
16,572
6,337
0
3,869
12,603
0
53,314
W
Jormungandr
SquanchMeJerry
Jormungandr
9,399
994
0
5,164
16,590
16,533
217
2,012
14,425
50,840
1,443
L
7,854
3,357
0
4,381
17,962
7,273
0
2,950
14,954
0
50,972
L
Mulan
13,843
1,447
0
9,859
16,690
14,530
0
8,865
7,283
0
62,385
W
15,020
9,424
0
5,246
13,896
6,481
1,784
133
13,661
0
90,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
47,666
393
Minions Killed
498
0
Camps Cleared
0
1,563,633
Distance Traveled
1,711,037
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,228
543
101
6
0
314,564
4
L
Hachiman
8,346
491
101
6
0
293,746
0
L
Yemoja
7,436
437
41
2
0
305,865
1
W
Amaterasu
9,050
532
117
7
0
414,900
0
W
Hou Yi
8,937
526
74
4
0
330,240
4
L
Loki
7,262
427
80
5
0
374,295
1
W
Jormungandr
8,916
524
68
4
0
336,800
0
L
Nut
7,396
435
78
5
0
277,363
4
L
Mulan
8,278
487
93
5
0
312,364
2
W
Nut
11,535
679
138
8
0
314,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role