Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Akriosv2
Nut
Level 140
God Stats
7W - 8L
1,601 SR
Queue Stats
117W - 104L
1,556 Elo+
Party 1
Cerberus
Cerberus
Mozzak420
Cerberus
Level 106
God Stats
16W - 13L
1,307 SR
Queue Stats
104W - 99L
1,555 Elo+
Party 1
Thoth
Thoth
xwvqr
Thoth
Level 63
God Stats
6W - 2L
1,670 SR
Queue Stats
80W - 71L
1,541 Elo+
Party 1
Team Averages
Level 120
1,516 SR
1,530 Elo+

VS

Team Averages
Level 144
1,515 SR
1,542 Elo+
Nut
Nut
Criptooo
Nut
Level 137
God Stats
11W - 12L
1,623 SR
Queue Stats
13W - 16L
1,578 Elo+
Solo
Surtr
Surtr
ProcuredHat
Surtr
Level 147
God Stats
54W - 50L
1,534 SR
Queue Stats
681W - 651L
1,554 Elo+
Solo
Ra
Ra
UwU_Senpaaii
Ra
Level 150
God Stats
0W - 6L
1,175 SR
Queue Stats
34W - 33L
1,482 Elo+
Party 2
Serqet
Serqet
VelloWello
Serqet
Level 146
God Stats
3W - 3L
1,742 SR
Queue Stats
204W - 181L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
iiAsTa-x
Sylvanus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 0 / 0
5,537
554
2,792
7,049
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
 
Loki
10
2 / 1 / 1
5,345
535
4,510
6,509
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 1 / 2
6,346
635
5,081
5,987
2,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mozzak420
Cerberus
9
1 / 1 / 4
5,583
558
3,932
9,667
5,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
xwvqr
Thoth
12
3 / 0 / 1
6,282
628
4,991
3,930
1,309
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,589
459
5,541
8,424
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 1
5,915
592
5,266
7,396
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,278
528
2,717
5,035
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
VelloWello
Serqet
10
2 / 1 / 0
5,275
528
1,568
5,774
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iiAsTa-x
Sylvanus
8
1 / 1 / 2
5,107
511
5,016
7,548
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
3
3
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
0
0
W
Loki
 
Loki
2
1
1
2.5
W
2
1
2
3
L
0
4
2
0.25
W
Cerberus
Mozzak420
Cerberus
1
1
4
3
L
0
0
1
0.5
L
0
2
0
0
L
Serqet
VelloWello
Serqet
2
1
0
2
L
Sylvanus
iiAsTa-x
Sylvanus
1
1
2
2
W
Thoth
xwvqr
Thoth
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
20,108
33,142
Taken
34,177
12,930
Mitigated
17,429
16,282
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,792
69
0
4,483
7,049
1,913
0
406
5,979
37,420
0
W
Loki
 
Loki
4,510
1,378
0
3,114
6,509
2,033
0
826
5,572
0
37,403
W
5,081
3,039
0
3,607
5,987
2,144
448
888
5,099
0
55,307
L
5,541
3,827
0
2,363
8,424
2,565
0
2,645
5,779
0
32,995
W
Cerberus
Mozzak420
Cerberus
3,932
287
0
3,706
9,667
5,531
0
3,809
5,858
16,232
471
L
5,266
1,556
0
2,447
7,396
6,317
0
2,792
4,604
2,655
37,330
L
2,717
272
367
1,415
5,035
2,027
0
2,257
2,778
41,567
1,121
L
Serqet
VelloWello
Serqet
1,568
433
0
2,010
5,774
2,236
0
674
5,100
0
33,331
L
Sylvanus
iiAsTa-x
Sylvanus
5,016
1,369
1,061
2,629
7,548
4,284
0
3,332
4,216
14,700
1,947
W
Thoth
xwvqr
Thoth
4,991
127
0
1,372
3,930
1,309
0
1,658
2,062
57,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
26,164
371
Minions Killed
285
0
Camps Cleared
0
977,121
Distance Traveled
1,016,829
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,537
554
76
8
0
171,096
1
W
Loki
5,345
535
66
7
0
237,312
0
W
Nut
6,346
635
90
9
0
180,187
4
L
Nut
4,589
459
48
5
0
154,048
0
W
Cerberus
5,583
558
39
4
0
182,295
0
L
Surtr
5,915
592
75
8
0
211,253
1
L
Ra
5,278
528
77
8
0
211,124
0
L
Serqet
5,275
528
62
6
0
239,591
0
L
Sylvanus
5,107
511
23
2
0
200,813
3
W
Thoth
6,282
628
100
10
0
206,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role