Player Matchup

Nut
Nut
FatMoistMeaT
Nut
Level 107
God Stats
36W - 35L
1,485 SR
Queue Stats
93W - 101L
1,419 Elo+
Party 1
Surtr
Surtr
OGganGSta1247
Surtr
Level 109
God Stats
39W - 39L
1,532 SR
Queue Stats
110W - 106L
1,423 Elo+
Party 1
Hades
Hades
captainsilver65
Hades
Level 108
God Stats
9W - 1L
1,849 SR
Queue Stats
47W - 51L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
primerib94
Guan Yu
Level 123
God Stats
11W - 14L
1,334 SR
Queue Stats
79W - 73L
1,450 Elo+
Solo
Xbalanque
Xbalanque
sharkbaytHUHAHA
Xbalanque
Level 65
God Stats
19W - 23L
1,501 SR
Queue Stats
78W - 95L
1,426 Elo+
Solo
Team Averages
Level 102
1,540 SR
1,432 Elo+

VS

Team Averages
Level 104
1,356 SR
1,545 Elo+
Poseidon
Poseidon
DEVILofRAMADI 2
Poseidon
Level 157
God Stats
20W - 25L
1,295 SR
Queue Stats
322W - 328L
1,474 Elo+
Solo
Bastet
Bastet
ItsSimplyAce
Bastet
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,666 Elo+
Party 2
Nut
Nut
ToxicMarMar
Nut
Level 80
God Stats
3W - 2L
1,285 SR
Queue Stats
12W - 9L
1,404 Elo+
Party 2
Kuzenbo
Kuzenbo
Wendigo744
Kuzenbo
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 46L
1,581 Elo+
Solo
Achilles
Achilles
ZenDjinn-
Achilles
Level 48
God Stats
4W - 0L
1,201 SR
Queue Stats
20W - 12L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,536
502
6,805
9,327
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 3
7,166
478
8,024
13,295
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 2
7,199
480
7,409
9,625
6,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
primerib94
Guan Yu
14
4 / 2 / 1
8,625
575
6,823
10,215
9,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
sharkbaytHUHAHA
Xbalanque
13
2 / 1 / 1
7,961
531
8,052
12,183
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 2 / 2
7,439
496
5,390
7,282
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
15
3 / 2 / 2
7,653
510
7,031
14,710
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 3 / 2
7,565
504
8,838
11,840
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Wendigo744
Kuzenbo
12
2 / 1 / 4
7,874
525
5,444
12,889
14,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ZenDjinn-
Achilles
12
1 / 2 / 1
6,968
465
3,248
9,619
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
9
10
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
2
2
1
L
1
4
2
0.5
W
Bastet
3
2
2
2
L
2
1
3
3.5
W
2
3
2
1
W
Kuzenbo
Wendigo744
Kuzenbo
2
1
4
4
W
Achilles
ZenDjinn-
Achilles
1
2
1
0.75
L
1
2
2
1
L
Guan Yu
primerib94
Guan Yu
4
2
1
2.25
L
Xbalanque
sharkbaytHUHAHA
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
29,951
54,645
Taken
56,340
31,067
Mitigated
34,348
16,033
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,390
328
0
2,987
7,282
2,396
0
2,118
5,164
57,350
0
L
6,805
4,301
0
3,113
9,327
3,777
364
1,815
7,464
0
62,808
W
Bastet
7,031
1,746
0
5,146
14,710
6,358
0
2,889
11,821
0
63,057
L
8,024
3,225
0
1,463
13,295
7,184
48
2,772
10,523
3,044
52,763
W
8,838
5,765
0
2,827
11,840
4,291
740
722
11,118
0
54,095
W
Kuzenbo
Wendigo744
Kuzenbo
5,444
1,777
270
2,534
12,889
14,498
398
2,440
10,449
34,933
0
W
Achilles
ZenDjinn-
Achilles
3,248
564
0
2,388
9,619
6,805
44
0
9,619
0
38,833
L
7,409
372
380
3,885
9,625
6,369
184
3,074
6,551
42,906
533
L
Guan Yu
primerib94
Guan Yu
6,823
650
238
1,261
10,215
9,073
0
1,176
8,701
0
49,819
L
Xbalanque
sharkbaytHUHAHA
Xbalanque
8,052
3,812
0
5,693
12,183
4,664
815
1,997
10,048
0
63,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
37,499
431
Minions Killed
374
0
Camps Cleared
0
1,373,361
Distance Traveled
1,520,835
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,439
496
101
7
0
277,149
6
L
Nut
7,536
502
102
7
0
254,675
2
W
Bastet
7,653
510
89
6
0
356,013
0
L
Surtr
7,166
478
78
5
0
292,687
0
W
Nut
7,565
504
90
6
0
286,596
2
W
Kuzenbo
7,874
525
39
3
0
311,249
2
W
Achilles
6,968
465
55
4
0
289,828
0
L
Hades
7,199
480
69
5
0
271,487
1
L
Guan Yu
8,625
575
80
5
0
295,281
0
L
Xbalanque
7,961
531
102
7
0
259,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role