Player Matchup

Serqet
Serqet
 
Serqet
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JustChris_14
Nu Wa
Level 68
God Stats
43W - 26L
1,860 SR
Queue Stats
118W - 95L
1,555 Elo+
Solo
Nut
Nut
Lord_Drakkon2
Nut
Level 144
God Stats
2W - 3L
1,258 SR
Queue Stats
13W - 14L
1,472 Elo+
Solo
Ra
Ra
NicoDesi23
Ra
Level 62
God Stats
1W - 2L
1,698 SR
Queue Stats
7W - 14L
1,194 Elo+
Solo
Apollo
Apollo
imilliterit
Apollo
Level 74
God Stats
5W - 6L
1,360 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,431 Elo+

VS

Team Averages
Level 99
1,558 SR
1,368 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HZakGotSwag
Izanami
Level 28
God Stats
13W - 8L
1,689 SR
Queue Stats
221W - 214L
1,392 Elo+
Party 1
Shiva
Shiva
Urgonnafndie
Shiva
Level 103
God Stats
3W - 3L
1,537 SR
Queue Stats
120W - 134L
1,225 Elo+
Solo
Nut
Nut
youngflexSSJ10
Nut
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,258 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 108
God Stats
235W - 167L
1,564 SR
Queue Stats
491W - 499L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 2 / 1
4,897
445
1,374
8,187
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,382
489
4,989
7,506
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,488
499
2,593
7,867
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 4 / 0
5,119
465
2,835
6,767
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
10
0 / 1 / 0
4,974
452
2,653
5,455
1,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 0 / 1
5,941
540
3,203
7,103
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
HZakGotSwag
Izanami
10
1 / 0 / 1
5,827
530
2,705
5,537
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 0
7,132
648
6,306
9,585
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
6,190
563
3,462
8,811
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
6,454
587
6,156
6,074
3,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
13
13
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
1
0.25
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Izanami
HZakGotSwag
Izanami
1
0
1
1.5
L
0
3
0
0
L
1
3
0
0.33
L
0
4
0
0
W
4
1
0
4
L
Apollo
0
1
0
0
W
3
0
1
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
21,832
35,782
Taken
37,110
11,654
Mitigated
16,821
8,538
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,374
59
0
887
8,187
3,006
0
2,688
5,499
0
23,897
W
Ao Kuang
 
Ao Kuang
3,203
338
0
1,278
7,103
2,960
0
982
6,121
37,322
0
W
Izanami
HZakGotSwag
Izanami
2,705
1,791
0
1,016
5,537
2,014
0
1,967
3,504
0
40,636
L
4,989
1,664
0
1,996
7,506
1,938
0
4,933
2,573
40,899
265
L
2,593
1,373
0
2,665
7,867
2,506
0
0
7,867
0
25,364
L
2,835
263
482
1,969
6,767
2,280
144
1,100
5,667
35,232
1,071
W
6,306
1,057
0
1,648
9,585
5,357
0
472
8,933
0
46,043
L
Apollo
2,653
732
0
539
5,455
1,924
0
638
4,817
0
32,119
W
3,462
930
0
2,229
8,811
3,331
114
1,601
7,210
0
46,044
W
6,156
457
0
2,947
6,074
3,159
616
2,534
3,260
57,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
31,544
282
Minions Killed
349
0
Camps Cleared
0
962,215
Distance Traveled
1,008,422
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,897
445
37
3
0
234,961
0
W
Ao Kuang
5,941
540
56
5
0
238,700
0
W
Izanami
5,827
530
75
7
0
200,630
0
L
Nu Wa
5,382
489
91
8
0
182,834
3
L
Nut
5,488
499
44
4
0
164,600
0
L
Ra
5,119
465
47
4
0
183,659
1
W
Shiva
7,132
648
66
6
0
180,194
0
L
Apollo
4,974
452
63
6
0
196,161
4
W
Nut
6,190
563
61
6
0
192,230
0
W
Anubis
6,454
587
91
8
0
196,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role