Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
LazyFawn
Sobek
Gold IV
Level 158
God Stats
23W - 16L
1,852 SR
Queue Stats
161W - 159L
1,513 MMR
Party 1
Hel
Hel
Silver II
MargaAfro
Hel
Silver II
Level 136
God Stats
0W - 1L
1,695 SR
Queue Stats
294W - 307L
1,164 MMR
Party 2
Xbalanque
Xbalanque
Gold V
Robbyraine
Xbalanque
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,484 MMR
Party 1
Loki
Loki
Gold V
bubba200
Loki
Gold V
Level 143
God Stats
1W - 8L
1,306 SR
Queue Stats
377W - 379L
1,215 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,571 SR
1,375 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,458 SR
1,342 MMR
Surtr
Surtr
Silver I
Bartemiz
Surtr
Silver I
Level 156
God Stats
10W - 8L
1,535 SR
Queue Stats
182W - 188L
1,239 MMR
Solo
Cerberus
Cerberus
Silver III
Carlos_ACR11
Cerberus
Silver III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,148 MMR
Solo
Janus
Janus
Gold IV
IITyphoonll
Janus
Gold IV
Level 115
God Stats
8W - 3L
1,273 SR
Queue Stats
167W - 175L
1,397 MMR
Solo
Hachiman
Hachiman
Bronze III
XLNC Kronos
Hachiman
Bronze III
Level 174
God Stats
11W - 5L
1,743 SR
Queue Stats
77W - 78L
1,473 MMR
Solo
Arachne
Arachne
Bronze III
taxcollector666
Arachne
Bronze III
Level 128
God Stats
1W - 1L
1,237 SR
Queue Stats
1W - 5L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
4,769
530
1,740
3,143
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
LazyFawn
Sobek
7
0 / 0 / 0
4,508
501
3,104
5,506
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,902
545
4,138
7,797
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Robbyraine
Xbalanque
7
0 / 2 / 0
4,331
481
3,710
4,037
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
8
0 / 1 / 0
4,221
469
1,854
6,155
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Cu ChulainnBellonaBake Kujira

VS

Bans
ThanatosAthenaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bartemiz
Surtr
9
1 / 0 / 3
5,674
630
4,651
6,194
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cerberus
Carlos_ACR11
Cerberus
9
1 / 0 / 1
5,073
564
2,437
6,439
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 1
5,136
571
2,586
3,733
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
XLNC Kronos
Hachiman
9
0 / 0 / 1
4,698
522
3,186
3,715
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
4 / 0 / 0
5,384
598
3,195
5,905
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Surtr
Bartemiz
Surtr
1
0
3
2.5
W
Cerberus
Carlos_ACR11
Cerberus
1
0
1
1.5
W
0
0
1
0.5
L
Sobek
LazyFawn
Sobek
0
0
0
0
L
0
3
0
0
L
Xbalanque
Robbyraine
Xbalanque
0
2
0
0
W
Hachiman
XLNC Kronos
Hachiman
0
0
1
0.5
L
Loki
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
16,055
26,638
Taken
25,986
10,360
Mitigated
13,029
10,786
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,740
62
0
438
3,143
1,159
0
2,013
1,021
29,189
0
W
Surtr
Bartemiz
Surtr
4,651
1,502
0
1,996
6,194
3,749
13
3,173
3,021
746
35,598
W
Cerberus
Carlos_ACR11
Cerberus
2,437
186
0
3,469
6,439
4,383
0
1,807
4,632
16,300
0
W
2,586
202
0
1,125
3,733
1,259
0
1,876
1,857
33,761
1,032
L
Sobek
LazyFawn
Sobek
3,104
150
0
2,429
5,506
3,909
0
1,335
4,151
13,706
1,491
L
4,138
196
343
4,081
7,797
2,269
0
158
7,242
37,422
0
L
Xbalanque
Robbyraine
Xbalanque
3,710
1,471
0
1,178
4,037
1,208
0
874
3,143
0
27,860
W
Hachiman
XLNC Kronos
Hachiman
3,186
1,475
0
1,827
3,715
1,197
0
587
3,128
0
34,760
L
Loki
1,854
396
0
2,317
6,155
1,815
0
683
5,424
0
28,438
W
3,195
2,294
0
1,445
5,905
2,441
0
1,286
4,619
0
24,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,731
Gold Earned
25,965
267
Minions Killed
289
0
Camps Cleared
0
909,456
Distance Traveled
944,674
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,769
530
59
7
0
168,747
0
W
Surtr
5,674
630
67
7
0
179,253
0
W
Cerberus
5,073
564
42
5
0
188,877
4
W
Janus
5,136
571
71
8
0
200,100
0
L
Sobek
4,508
501
14
2
0
213,839
4
L
Hel
4,902
545
87
10
0
159,022
2
L
Xbalanque
4,331
481
58
6
0
144,672
0
W
Hachiman
4,698
522
64
7
0
178,567
4
L
Loki
4,221
469
49
5
0
223,176
0
W
Arachne
5,384
598
45
5
0
197,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role