Player Matchup

Rama
Rama
Diamond III
Cvsxr
Rama
Diamond III
Level 174
God Stats
3W - 5L
1,191 SR
Queue Stats
467W - 436L
2,168 MMR
Party 2
Nemesis
Nemesis
Platinum I
NeglectedMax
Nemesis
Platinum I
Level 148
God Stats
3W - 3L
1,515 SR
Queue Stats
94W - 96L
1,902 MMR
Solo
Charon
Charon
Diamond V
Paralyszd
Charon
Diamond V
Level 195
God Stats
24W - 10L
1,774 SR
Queue Stats
82W - 65L
2,016 MMR
Party 2
Bacchus
Bacchus
Platinum II
Riachen
Bacchus
Platinum II
Level 60
God Stats
16W - 8L
1,804 SR
Queue Stats
55W - 37L
1,889 MMR
Solo
Yu Huang
Yu Huang
Diamond V
TTVnickolasGur99
Yu Huang
Diamond V
Level 164
God Stats
4W - 3L
1,500 SR
Queue Stats
390W - 381L
2,129 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,557 SR
2,021 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,675 SR
2,026 MMR
Awilix
Awilix
Gold IV
BaconAndTurtles
Awilix
Gold IV
Level 146
God Stats
4W - 11L
1,788 SR
Queue Stats
80W - 65L
1,725 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
FRAMMdeASTORA
Gilgamesh
Platinum I
Level 164
God Stats
6W - 6L
1,748 SR
Queue Stats
234W - 233L
1,960 MMR
Solo
Jing Wei
Jing Wei
Gold II
FatGamerGurl
Jing Wei
Gold II
Level 68
God Stats
0W - 1L
1,838 SR
Queue Stats
78W - 70L
1,745 MMR
Solo
Bake Kujira
Bake Kujira
Diamond III
HUHForWhy
Bake Kujira
Diamond III
Level 143
God Stats
7W - 3L
1,822 SR
Queue Stats
233W - 206L
2,328 MMR
Party 1
Chang'e
Chang'e
Diamond III
TheTryHardX0
Chang'e
Diamond III
Level 190
God Stats
2W - 4L
1,180 SR
Queue Stats
166W - 132L
2,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cvsxr
Rama
20
3 / 2 / 4
11,929
663
8,454
10,338
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NeglectedMax
Nemesis
19
14 / 0 / 4
11,700
650
16,669
18,392
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Paralyszd
Charon
16
2 / 3 / 2
10,107
562
11,261
16,959
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Riachen
Bacchus
14
0 / 1 / 13
9,717
540
8,887
14,786
16,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 9
11,321
629
10,895
7,993
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothAresAthena

VS

Bans
LokiVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
8,695
483
8,283
17,367
7,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
FRAMMdeASTORA
Gilgamesh
16
1 / 5 / 2
9,681
538
12,239
23,261
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
FatGamerGurl
Jing Wei
18
2 / 3 / 1
9,986
555
5,871
11,168
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
HUHForWhy
Bake Kujira
11
1 / 6 / 1
7,640
424
4,965
15,279
11,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
TheTryHardX0
Chang'e
17
0 / 1 / 2
9,288
516
9,616
13,364
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
7
7
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Rama
Cvsxr
Rama
3
2
4
2.5
L
Gilgamesh
FRAMMdeASTORA
Gilgamesh
1
5
2
0.4
L
Jing Wei
FatGamerGurl
Jing Wei
2
3
1
0.83
L
Bake Kujira
HUHForWhy
Bake Kujira
1
6
1
0.25
W
Nemesis
NeglectedMax
Nemesis
14
0
4
16
W
Charon
Paralyszd
Charon
2
3
2
1
W
Bacchus
Riachen
Bacchus
0
1
13
6.5
W
2
1
9
6.5
L
Chang'e
TheTryHardX0
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
40,974
68,468
Taken
80,439
49,853
Mitigated
44,139
17,929
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,283
2,889
0
254
17,367
7,841
0
6,670
10,589
0
66,808
W
Rama
Cvsxr
Rama
8,454
7,003
0
5,182
10,338
4,120
4,486
473
9,865
0
124,288
L
Gilgamesh
FRAMMdeASTORA
Gilgamesh
12,239
4,113
0
4,464
23,261
15,063
0
7,778
14,229
0
84,638
L
Jing Wei
FatGamerGurl
Jing Wei
5,871
3,719
0
3,394
11,168
4,670
0
2,400
8,768
0
99,983
L
Bake Kujira
HUHForWhy
Bake Kujira
4,965
1,714
0
1,423
15,279
11,338
0
5,658
9,521
25,188
355
W
Nemesis
NeglectedMax
Nemesis
16,669
8,660
0
6,588
18,392
9,124
0
4,312
14,080
0
95,959
W
Charon
Paralyszd
Charon
11,261
2,014
0
2,718
16,959
16,272
66
33
15,806
56,380
9,697
W
Bacchus
Riachen
Bacchus
8,887
1,494
0
1,986
14,786
16,814
1,198
5,529
9,216
25,444
0
W
10,895
1,042
0
1,455
7,993
3,523
144
3,840
4,153
93,370
562
L
Chang'e
TheTryHardX0
Chang'e
9,616
576
887
6,886
13,364
5,227
0
5,759
7,605
93,920
2,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,774
Gold Earned
45,290
613
Minions Killed
606
0
Camps Cleared
0
1,899,649
Distance Traveled
1,822,012
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,695
483
98
5
0
403,051
3
W
Rama
11,929
663
205
11
0
369,235
2
L
Gilgamesh
9,681
538
126
7
0
307,307
4
L
Jing Wei
9,986
555
181
10
0
346,754
0
L
Bake Kujira
7,640
424
36
2
0
340,454
3
W
Nemesis
11,700
650
97
5
0
473,202
4
W
Charon
10,107
562
105
6
0
290,174
2
W
Bacchus
9,717
540
28
2
0
408,594
7
W
Yu Huang
11,321
629
178
10
0
358,444
6
L
Chang'e
9,288
516
165
9
0
424,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role