Player Matchup

Arachne
Arachne
 
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Awasake
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,387 Elo+
Solo
Shiva
Shiva
DarkNightPvpzx
Shiva
Level 127
God Stats
14W - 3L
1,895 SR
Queue Stats
61W - 61L
1,500 Elo+
Solo
Sol
Sol
RargnarRagnarson
Sol
Level 124
God Stats
4W - 11L
1,555 SR
Queue Stats
29W - 39L
1,463 Elo+
Solo
Team Averages
Level 103
1,590 SR
1,470 Elo+

VS

Team Averages
Level 119
1,482 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Light Of Da Wae
Ix Chel
Level 120
God Stats
4W - 8L
1,349 SR
Queue Stats
94W - 122L
1,503 Elo+
Solo
Charybdis
Charybdis
Mat3rialGorl
Charybdis
Level 99
God Stats
3W - 9L
1,581 SR
Queue Stats
71W - 86L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
NeonDemon69
Sun Wukong
Level 108
God Stats
3W - 4L
1,478 SR
Queue Stats
48W - 43L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 1 / 2
7,153
650
4,563
11,272
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
 
Cupid
10
0 / 1 / 0
5,431
494
5,145
9,237
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Awasake
Aphrodite
10
0 / 1 / 1
5,812
528
2,912
11,532
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 2 / 0
6,833
621
7,142
9,226
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
6,597
600
5,383
8,703
2,471
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 1 / 0
6,626
602
5,737
10,073
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
 
Guan Yu
11
1 / 3 / 0
5,810
528
2,231
10,689
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 1
6,825
620
6,782
8,863
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charybdis
Mat3rialGorl
Charybdis
11
1 / 2 / 1
5,907
537
9,150
5,462
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
NeonDemon69
Sun Wukong
10
1 / 0 / 1
5,406
491
5,664
9,057
7,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
7
7
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
W
Cupid
 
Cupid
0
1
0
0
L
Charon
 
Charon
2
1
0
2
L
Guan Yu
 
Guan Yu
1
3
0
0.33
W
Aphrodite
Awasake
Aphrodite
0
1
1
0.5
W
2
2
0
1
L
2
3
1
0.83
L
Charybdis
Mat3rialGorl
Charybdis
1
2
1
0.75
L
Sun Wukong
NeonDemon69
Sun Wukong
1
0
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
29,564
49,970
Taken
44,144
23,770
Mitigated
24,307
23,018
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,563
2,704
0
5,273
11,272
4,060
0
1,249
10,023
0
44,190
W
Cupid
 
Cupid
5,145
3,225
515
3,731
9,237
3,669
0
0
9,237
0
38,364
L
Charon
 
Charon
5,737
1,122
0
4,249
10,073
5,665
0
0
9,072
38,429
4,885
L
Guan Yu
 
Guan Yu
2,231
381
88
1,078
10,689
6,090
0
1,225
9,387
0
48,197
W
Aphrodite
Awasake
Aphrodite
2,912
502
2,186
5,239
11,532
7,959
0
0
11,532
25,638
0
W
7,142
500
0
2,858
9,226
5,611
0
4,604
3,616
0
46,325
L
6,782
708
305
2,671
8,863
3,411
0
4,011
4,852
50,305
836
L
Charybdis
Mat3rialGorl
Charybdis
9,150
3,322
0
1,551
5,462
1,978
0
938
4,524
0
54,936
L
Sun Wukong
NeonDemon69
Sun Wukong
5,664
1,490
0
3,276
9,057
7,163
0
1,974
7,083
0
25,061
W
5,383
899
0
3,216
8,703
2,471
1,210
5,476
3,227
48,678
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
30,574
321
Minions Killed
375
0
Camps Cleared
0
1,091,909
Distance Traveled
1,087,156
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,153
650
79
7
0
252,142
0
W
Cupid
5,431
494
70
6
0
209,743
0
L
Charon
6,626
602
71
6
0
207,535
0
L
Guan Yu
5,810
528
81
7
0
232,318
0
W
Aphrodite
5,812
528
21
2
0
201,673
0
W
Shiva
6,833
621
64
6
0
235,642
0
L
Ix Chel
6,825
620
100
9
0
203,008
3
L
Charybdis
5,907
537
85
8
0
204,440
0
L
Sun Wukong
5,406
491
38
3
0
239,855
0
W
Sol
6,597
600
87
8
0
192,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role