Player Matchup

Discordia
Discordia
IEnvey-
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,252 Elo+
Solo
Thor
Thor
IronSam7
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Solo
Cu Chulainn
Cu Chulainn
Potiii
Cu Chulainn
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 170L
1,450 Elo+
Solo
Izanami
Izanami
Zhenthohinzo
Izanami
Level 29
God Stats
0W - 2L
1,520 SR
Queue Stats
52W - 54L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
niba44
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,610 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,413 Elo+

VS

Team Averages
Level 110
1,495 SR
1,568 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Dodger_Viking
Maui
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 80L
1,769 Elo+
Solo
Janus
Janus
Edofanti
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 1
Chronos
Chronos
Khaneis
Chronos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,615 Elo+
Party 1
Charybdis
Charybdis
shiraj15
Charybdis
Level 148
God Stats
2W - 2L
1,474 SR
Queue Stats
349W - 350L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IEnvey-
Discordia
17
2 / 2 / 1
9,118
701
23,601
8,610
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
2 / 3 / 0
8,251
635
5,768
9,018
4,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Potiii
Cu Chulainn
13
0 / 4 / 5
7,723
594
7,640
11,596
14,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Zhenthohinzo
Izanami
15
0 / 1 / 1
8,346
642
4,554
4,664
2,251
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
niba44
Baba Yaga
15
3 / 5 / 2
8,681
668
11,188
9,884
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
3 / 0 / 9
10,158
781
8,176
18,054
18,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 10
10,075
775
5,980
14,499
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Edofanti
Janus
15
2 / 2 / 8
8,655
666
7,478
8,119
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Khaneis
Chronos
16
4 / 0 / 9
9,089
699
10,048
9,746
5,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
shiraj15
Charybdis
15
2 / 4 / 9
8,861
682
8,205
10,252
5,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
15
15
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
9
7.5
W
4
1
10
9
W
Janus
Edofanti
Janus
2
2
8
3
L
Discordia
IEnvey-
Discordia
2
2
1
1.25
L
Thor
2
3
0
0.67
W
Chronos
Khaneis
Chronos
4
0
9
8.5
L
Cu Chulainn
Potiii
Cu Chulainn
0
4
5
0.63
L
Izanami
Zhenthohinzo
Izanami
0
1
1
0.5
L
Baba Yaga
niba44
Baba Yaga
3
5
2
0.8
W
Charybdis
shiraj15
Charybdis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,751
Damage
39,887
43,772
Taken
60,670
31,120
Mitigated
55,244
11,599
Healing
31,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,176
3,519
3,885
8,771
18,054
18,069
59
8,049
10,005
13,154
264
W
5,980
633
881
3,372
14,499
21,094
0
7,990
6,509
15,150
3,129
W
Janus
Edofanti
Janus
7,478
319
3,314
2,296
8,119
4,647
0
6,300
1,819
22,777
278
L
Discordia
IEnvey-
Discordia
23,601
301
541
3,079
8,610
4,315
0
6,375
2,175
40,717
0
L
Thor
5,768
363
0
1,177
9,018
4,878
0
5,282
3,716
0
13,400
W
Chronos
Khaneis
Chronos
10,048
1,211
2,237
3,820
9,746
5,884
168
6,803
2,943
24,045
0
L
Cu Chulainn
Potiii
Cu Chulainn
7,640
388
555
2,144
11,596
14,067
0
7,853
3,667
0
15,684
L
Izanami
Zhenthohinzo
Izanami
4,554
2,153
1,058
994
4,664
2,251
0
4,162
482
0
24,141
L
Baba Yaga
niba44
Baba Yaga
11,188
265
300
1,751
9,884
5,609
0
6,896
2,987
22,084
155
W
Charybdis
shiraj15
Charybdis
8,205
3,623
1,132
1,731
10,252
5,550
183
5,647
4,605
0
21,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
46,838
157
Minions Killed
145
0
Camps Cleared
0
1,099,078
Distance Traveled
1,314,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,158
781
9
1
0
310,475
0
W
Maui
10,075
775
14
1
0
250,347
0
W
Janus
8,655
666
48
4
0
238,542
0
L
Discordia
9,118
701
34
3
0
269,852
0
L
Thor
8,251
635
27
2
0
208,475
0
W
Chronos
9,089
699
29
2
0
284,156
0
L
Cu Chulainn
7,723
594
14
1
0
218,255
0
L
Izanami
8,346
642
61
5
0
188,595
0
L
Baba Yaga
8,681
668
21
2
0
213,901
0
W
Charybdis
8,861
682
45
3
0
230,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role