Player Matchup

Kali
Kali
BeetleWave486
Kali
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,371 Elo+
Party 2
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 104
God Stats
503W - 515L
1,471 SR
Queue Stats
504W - 517L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Lellens
Baron Samedi
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
ZTheSTarBLazerZ
Vamana
Level 44
God Stats
7W - 1L
1,968 SR
Queue Stats
26W - 28L
1,478 Elo+
Solo
Neith
Neith
axXmujoXxa
Neith
Level 69
God Stats
20W - 17L
1,611 SR
Queue Stats
71W - 63L
1,522 Elo+
Solo
Team Averages
Level 79
1,610 SR
1,463 Elo+

VS

Team Averages
Level 90
1,565 SR
1,323 Elo+
Nut
Nut
Crismada
Nut
Level 128
God Stats
2W - 1L
1,665 SR
Queue Stats
127W - 123L
1,454 Elo+
Solo
Achilles
Achilles
ITS_ME_DANIELXx
Achilles
Level 106
God Stats
1W - 2L
1,756 SR
Queue Stats
26W - 25L
1,248 Elo+
Party 1
Atlas
Atlas
JO5H-2640
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,136 Elo+
Party 1
Scylla
Scylla
RNG_TSM_GALAXY
Scylla
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
41W - 45L
1,213 Elo+
Party 1
Medusa
Medusa
nitrous-ping7
Medusa
Level 63
God Stats
246W - 227L
1,609 SR
Queue Stats
247W - 227L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
8,896
556
6,329
14,858
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Jazzy81160
Vulcan
13
3 / 1 / 5
8,009
501
14,532
7,296
2,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Lellens
Baron Samedi
16
7 / 0 / 0
10,022
626
8,649
7,393
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 6
9,664
604
10,138
10,826
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
2 / 1 / 4
7,546
472
6,864
8,207
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,135
446
4,299
12,610
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
12
0 / 4 / 0
7,296
456
4,613
16,199
15,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
JO5H-2640
Atlas
10
0 / 4 / 3
7,002
438
4,352
15,516
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

10
0 / 7 / 1
6,169
386
3,450
13,141
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 0
6,951
434
5,530
11,941
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
3
3
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
3
3
0
1
L
Achilles
0
4
0
0
L
Atlas
JO5H-2640
Atlas
0
4
3
0.38
W
Vulcan
Jazzy81160
Vulcan
3
1
5
5.5
W
Baron Samedi
Lellens
Baron Samedi
7
0
0
7
L
0
7
1
0.07
W
4
1
6
7
W
Neith
2
1
4
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
22,244
48,580
Taken
69,407
25,666
Mitigated
41,902
16,773
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,329
2,977
0
4,175
14,858
7,381
11
1,308
13,503
0
79,488
L
4,299
2,186
0
4,752
12,610
4,877
0
5,510
6,849
0
51,103
L
Achilles
4,613
778
0
4,823
16,199
15,471
0
722
14,669
532
45,784
L
Atlas
JO5H-2640
Atlas
4,352
870
0
1,827
15,516
12,422
0
7,109
8,407
24,624
0
W
Vulcan
Jazzy81160
Vulcan
14,532
7,909
0
2,248
7,296
2,778
1,454
2,744
4,510
61,127
0
W
Baron Samedi
Lellens
Baron Samedi
8,649
926
78
3,143
7,393
3,616
840
490
6,903
70,070
1,112
L
3,450
105
0
1,187
13,141
4,014
0
2,504
10,549
39,794
0
W
10,138
3,914
0
2,953
10,826
8,889
1,172
924
9,181
0
70,346
W
Neith
6,864
2,660
0
4,176
8,207
3,002
1,449
2,659
5,501
0
40,494
L
5,530
836
0
957
11,941
5,118
38
7,336
4,605
0
63,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
34,553
488
Minions Killed
363
0
Camps Cleared
0
1,604,859
Distance Traveled
1,412,100
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,896
556
108
7
0
364,161
0
L
Nut
7,135
446
112
7
0
273,186
0
L
Achilles
7,296
456
85
5
0
271,221
0
L
Atlas
7,002
438
17
1
0
295,830
0
W
Vulcan
8,009
501
56
4
0
334,023
5
W
Baron Samedi
10,022
626
120
8
0
262,321
0
L
Scylla
6,169
386
68
4
0
282,023
1
W
Vamana
9,664
604
140
9
0
333,067
1
W
Neith
7,546
472
64
4
0
311,287
0
L
Medusa
6,951
434
81
5
0
289,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role