Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
HardShuffler
Anhur
Level 148
God Stats
3W - 0L
1,719 SR
Queue Stats
65W - 57L
1,486 Elo+
Party 1
Da Ji
Da Ji
Lykaonn
Da Ji
Level 128
God Stats
4W - 2L
1,729 SR
Queue Stats
65W - 51L
1,505 Elo+
Party 1
Discordia
Discordia
N0tschiiix3
Discordia
Level 149
God Stats
21W - 21L
1,448 SR
Queue Stats
97W - 111L
1,531 Elo+
Solo
Team Averages
Level 137
1,599 SR
1,506 Elo+

VS

Team Averages
Level 90
1,557 SR
1,455 Elo+
Baron Samedi
Baron Samedi
JadsGaming
Baron Samedi
Level 104
God Stats
5W - 7L
1,496 SR
Queue Stats
57W - 66L
1,481 Elo+
Solo
Geb
Geb
LeDauphinPacific
Geb
Level 119
God Stats
10W - 9L
1,730 SR
Queue Stats
101W - 100L
1,522 Elo+
Party 2
Charybdis
Charybdis
MacroLex
Charybdis
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
64W - 61L
1,521 Elo+
Party 2
Mercury
Mercury
Z4p0i
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 1 / 3
7,731
966
3,462
7,739
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 2
8,304
1,038
7,515
8,676
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Lykaonn
Da Ji
14
2 / 3 / 2
8,092
1,012
9,469
8,570
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
N0tschiiix3
Discordia
16
0 / 0 / 1
8,455
1,057
4,795
3,541
1,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JadsGaming
Baron Samedi
14
2 / 2 / 1
7,942
993
4,211
6,293
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 4
9,205
1,151
8,693
10,745
7,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
MacroLex
Charybdis
14
2 / 1 / 5
8,312
1,039
6,277
7,076
2,511
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Z4p0i
Mercury
15
0 / 1 / 2
8,441
1,055
3,966
7,686
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
3
1.5
W
2
3
2
1
L
Baron Samedi
JadsGaming
Baron Samedi
2
2
1
1.25
L
3
0
4
5
W
Da Ji
Lykaonn
Da Ji
2
3
2
1
L
Charybdis
MacroLex
Charybdis
2
1
5
4.5
W
Discordia
N0tschiiix3
Discordia
0
0
1
0.5
L
Mercury
Z4p0i
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
23,147
28,526
Taken
31,800
17,115
Mitigated
16,518
3,440
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,462
67
0
515
7,739
6,982
0
3,096
4,524
12,452
1,468
W
7,515
3,730
0
1,521
8,676
3,709
1,152
3,961
4,560
0
26,696
L
Baron Samedi
JadsGaming
Baron Samedi
4,211
139
496
1,491
6,293
2,897
0
1,088
5,090
14,953
0
L
8,693
706
1,416
2,478
10,745
7,983
279
2,691
7,963
21,535
2,586
W
Da Ji
Lykaonn
Da Ji
9,469
1,271
0
490
8,570
4,783
0
3,958
4,520
0
17,785
L
Charybdis
MacroLex
Charybdis
6,277
2,544
0
1,264
7,076
2,511
0
1,545
5,403
0
14,425
W
Discordia
N0tschiiix3
Discordia
4,795
158
245
669
3,541
1,641
144
875
2,634
30,022
0
L
Mercury
Z4p0i
Mercury
3,966
1,105
0
1,803
7,686
3,127
0
2,285
5,313
0
29,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
33,900
146
Minions Killed
155
0
Camps Cleared
0
684,430
Distance Traveled
642,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,731
966
23
3
0
182,280
0
W
Anhur
8,304
1,038
46
6
0
163,071
0
L
Baron Samedi
7,942
993
39
5
0
119,871
0
L
Geb
9,205
1,151
21
3
0
192,455
0
W
Da Ji
8,092
1,012
11
1
0
174,701
0
L
Charybdis
8,312
1,039
27
3
0
145,512
0
W
Discordia
8,455
1,057
66
8
0
164,378
0
L
Mercury
8,441
1,055
68
9
0
184,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role