Player Matchup

Nut
Nut
AJGranty
Nut
Level 106
God Stats
7W - 3L
1,380 SR
Queue Stats
55W - 53L
1,517 Elo+
Party 3
Anhur
Anhur
D1ST0RTED
Anhur
Level 119
God Stats
7W - 5L
1,595 SR
Queue Stats
115W - 106L
1,598 Elo+
Party 1
Chaac
Chaac
DarthNihilus995
Chaac
Level 122
God Stats
11W - 6L
1,621 SR
Queue Stats
117W - 107L
1,605 Elo+
Party 1
Set
Set
TooDank4Smite20
Set
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,503 Elo+
Party 3
Kukulkan
Kukulkan
joniker
Kukulkan
Level 154
God Stats
17W - 18L
1,353 SR
Queue Stats
315W - 288L
1,562 Elo+
Solo
Team Averages
Level 129
1,490 SR
1,557 Elo+

VS

Team Averages
Level 91
1,569 SR
1,479 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Sαul
Lancelot
Level 149
God Stats
4W - 2L
1,846 SR
Queue Stats
173W - 152L
1,494 Elo+
Solo
Nut
Nut
VVuulven
Nut
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,410 Elo+
Party 2
Bakasura
Bakasura
gozwe123
Bakasura
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
3,933
787
1,475
2,939
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
D1ST0RTED
Anhur
6
2 / 0 / 1
4,121
824
2,067
4,144
2,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
4,226
845
2,122
3,990
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
3 / 2 / 1
3,818
764
1,983
3,672
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
joniker
Kukulkan
6
2 / 2 / 2
4,135
827
1,828
3,566
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 1
3,204
641
1,945
2,383
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
 
Discordia
3
0 / 1 / 0
2,567
513
699
1,677
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Sαul
Lancelot
7
4 / 2 / 0
3,910
782
3,239
5,059
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 4 / 2
3,792
758
1,916
4,772
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
gozwe123
Bakasura
7
0 / 1 / 2
3,967
793
1,395
4,424
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
6
6
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
Discordia
 
Discordia
0
1
0
0
W
1
1
2
2
W
Anhur
D1ST0RTED
Anhur
2
0
1
2.5
W
1
1
0
1
L
Lancelot
Sαul
Lancelot
4
2
0
2
W
3
2
1
1.75
L
2
4
2
0.75
L
Bakasura
gozwe123
Bakasura
0
1
2
1
W
Kukulkan
joniker
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,475
Damage
9,194
18,311
Taken
18,315
7,643
Mitigated
5,747
7,633
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,945
1,209
0
1,015
2,383
464
0
0
2,383
15,517
0
L
Discordia
 
Discordia
699
150
0
680
1,677
202
0
0
1,677
2,891
0
W
1,475
1,061
0
1,544
2,939
1,092
775
940
1,999
0
27,366
W
Anhur
D1ST0RTED
Anhur
2,067
781
0
1,874
4,144
2,214
0
1,391
2,753
0
10,174
W
2,122
590
0
1,631
3,990
2,004
0
0
3,705
1,156
23,623
L
Lancelot
Sαul
Lancelot
3,239
1,509
0
1,973
5,059
1,591
0
0
5,059
0
18,930
W
1,983
764
0
1,304
3,672
1,267
0
313
3,359
0
10,703
L
1,916
1,293
0
704
4,772
1,511
0
1,828
2,944
0
12,358
L
Bakasura
gozwe123
Bakasura
1,395
785
0
2,670
4,424
1,979
0
0
4,424
0
18,395
W
Kukulkan
joniker
Kukulkan
1,828
734
0
1,280
3,566
1,066
0
0
3,566
18,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
17,440
165
Minions Killed
139
0
Camps Cleared
0
495,500
Distance Traveled
478,650
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,204
641
25
5
0
89,679
0
L
Discordia
2,567
513
4
1
0
45,607
0
W
Nut
3,933
787
50
10
0
90,159
0
W
Anhur
4,121
824
11
2
0
94,612
0
W
Chaac
4,226
845
55
11
0
92,895
0
L
Lancelot
3,910
782
35
7
0
129,694
0
W
Set
3,818
764
23
5
0
115,149
0
L
Nut
3,792
758
22
4
0
89,008
0
L
Bakasura
3,967
793
53
11
0
124,662
1
W
Kukulkan
4,135
827
26
5
0
102,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role