Player Matchup

Sun Wukong
Sun Wukong
Bronze V
 
Sun Wukong
Bronze V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver III
 
Janus
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze V
CarrotOfTruth
Achilles
Bronze V
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 36L
1,007 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Gambit4643
Danzaburou
Silver II
Level 148
God Stats
80W - 70L
1,468 SR
Queue Stats
205W - 243L
971 MMR
Solo
Ares
Ares
Silver III
RioDaKingSCB
Ares
Silver III
Level 139
God Stats
11W - 17L
1,348 SR
Queue Stats
155W - 188L
895 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,463 SR
1,174 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,523 SR
946 MMR
Mercury
Mercury
Silver IV
HumbleBeast96
Mercury
Silver IV
Level 79
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 88L
957 MMR
Solo
Cabrakan
Cabrakan
Silver V
Joshflag
Cabrakan
Silver V
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 111L
1,014 MMR
Party 1
Chronos
Chronos
Silver III
JwettBizz
Chronos
Silver III
Level 90
God Stats
28W - 13L
1,687 SR
Queue Stats
73W - 92L
959 MMR
Party 1
Artemis
Artemis
Silver IV
Twyce101
Artemis
Silver IV
Level 75
God Stats
24W - 27L
1,430 SR
Queue Stats
42W - 55L
949 MMR
Solo
Bellona
Bellona
Bronze II
restlyss
Bellona
Bronze II
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
93W - 112L
850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 3 / 0
7,782
486
9,315
15,974
17,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
12
0 / 3 / 0
6,527
408
2,244
8,502
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
CarrotOfTruth
Achilles
12
3 / 5 / 0
7,258
454
5,312
16,804
9,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Gambit4643
Danzaburou
11
0 / 4 / 1
6,780
424
6,333
9,199
3,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 3
7,569
473
5,726
12,998
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ApolloAthenaKukulkan

VS

Bans
AnhurArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
3 / 0 / 6
8,995
562
5,796
11,618
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Joshflag
Cabrakan
14
2 / 2 / 9
8,805
550
6,085
13,894
12,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
JwettBizz
Chronos
15
7 / 1 / 2
10,049
628
12,542
8,945
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Twyce101
Artemis
15
4 / 1 / 5
8,745
547
9,573
8,238
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
restlyss
Bellona
14
2 / 0 / 3
8,761
548
9,727
12,196
15,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
18
18
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Janus
 
Janus
0
3
0
0
L
Achilles
CarrotOfTruth
Achilles
3
5
0
0.6
L
Danzaburou
Gambit4643
Danzaburou
0
4
1
0.13
W
Mercury
3
0
6
6
W
Cabrakan
Joshflag
Cabrakan
2
2
9
3.25
W
Chronos
JwettBizz
Chronos
7
1
2
8
L
1
3
3
0.83
W
Artemis
Twyce101
Artemis
4
1
5
6.5
W
Bellona
restlyss
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
43,723
63,477
Taken
54,891
45,515
Mitigated
41,686
11,865
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,315
1,970
0
4,213
15,974
17,475
234
1,539
13,137
86
61,763
L
Janus
 
Janus
2,244
133
0
1,090
8,502
3,693
0
5,501
3,001
40,876
877
L
Achilles
CarrotOfTruth
Achilles
5,312
1,603
0
2,227
16,804
9,186
0
3,117
13,606
0
47,362
L
Danzaburou
Gambit4643
Danzaburou
6,333
2,217
0
2,163
9,199
3,742
0
2,841
6,358
0
44,848
W
Mercury
5,796
3,413
0
1,493
11,618
5,660
206
414
11,016
0
84,290
W
Cabrakan
Joshflag
Cabrakan
6,085
1,422
213
3,973
13,894
12,794
785
2,617
11,231
27,782
1,819
W
Chronos
JwettBizz
Chronos
12,542
3,449
0
1,935
8,945
3,789
3,056
2,920
6,025
77,600
901
L
5,726
311
0
2,172
12,998
11,419
0
5,695
7,112
24,251
0
W
Artemis
Twyce101
Artemis
9,573
4,364
0
3,980
8,238
3,822
1,092
394
7,844
0
67,964
W
Bellona
restlyss
Bellona
9,727
3,001
0
4,418
12,196
15,621
0
1,493
9,701
292
57,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
45,355
348
Minions Killed
514
0
Camps Cleared
0
1,417,418
Distance Traveled
1,598,572
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,782
486
113
7
0
270,752
0
L
Janus
6,527
408
68
4
0
263,488
0
L
Achilles
7,258
454
72
5
0
318,089
0
L
Danzaburou
6,780
424
71
4
0
283,659
2
W
Mercury
8,995
562
125
8
0
378,986
3
W
Cabrakan
8,805
550
42
3
0
319,354
2
W
Chronos
10,049
628
137
9
0
314,060
2
L
Ares
7,569
473
24
2
0
281,430
0
W
Artemis
8,745
547
102
6
0
278,531
2
W
Bellona
8,761
548
108
7
0
307,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role