Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AdLer3232
Bacchus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,392 Elo+
Party 3
Apollo
Apollo
Hodgekinson
Apollo
Level 106
God Stats
6W - 6L
1,667 SR
Queue Stats
65W - 56L
1,497 Elo+
Solo
Hades
Hades
MOLLYCON
Hades
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 122L
1,457 Elo+
Party 3
Amaterasu
Amaterasu
anagrt13
Amaterasu
Level 128
God Stats
6W - 4L
1,666 SR
Queue Stats
309W - 300L
1,580 Elo+
Party 2
Team Averages
Level 88
1,567 SR
1,485 Elo+

VS

Team Averages
Level 108
1,514 SR
1,482 Elo+
Ah Puch
Ah Puch
BMYTHIC2002
Ah Puch
Level 111
God Stats
14W - 25L
1,214 SR
Queue Stats
64W - 68L
1,407 Elo+
Party 1
Charon
Charon
LosN1KKI
Charon
Level 88
God Stats
2W - 2L
1,526 SR
Queue Stats
29W - 32L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
MammothTie46532
Erlang Shen
Level 146
God Stats
9W - 8L
1,378 SR
Queue Stats
145W - 124L
1,501 Elo+
Party 1
Nut
Nut
ObalambLegend
Nut
Level 127
God Stats
8W - 5L
1,743 SR
Queue Stats
121W - 109L
1,513 Elo+
Party 1
Bastet
Bastet
soudruhroman007
Bastet
Level 66
God Stats
13W - 9L
1,709 SR
Queue Stats
231W - 221L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 0
6,518
466
4,647
13,109
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
AdLer3232
Bacchus
9
0 / 1 / 0
5,989
428
4,800
7,825
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
10
0 / 2 / 1
5,809
415
3,394
9,360
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
MOLLYCON
Hades
11
0 / 8 / 0
5,492
392
3,284
12,434
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
anagrt13
Amaterasu
12
0 / 3 / 0
6,964
497
5,816
12,747
12,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BMYTHIC2002
Ah Puch
15
5 / 0 / 4
9,276
663
8,379
6,805
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
LosN1KKI
Charon
12
0 / 0 / 6
7,535
538
3,980
7,602
4,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
MammothTie46532
Erlang Shen
15
3 / 0 / 2
8,790
628
10,674
15,545
13,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
4 / 1 / 0
7,628
545
6,341
7,611
2,914
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 3
7,940
567
7,850
11,897
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
18
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
L
Bacchus
AdLer3232
Bacchus
0
1
0
0
W
Ah Puch
BMYTHIC2002
Ah Puch
5
0
4
7
L
Apollo
0
2
1
0.25
W
Charon
LosN1KKI
Charon
0
0
6
3
L
Hades
MOLLYCON
Hades
0
8
0
0
W
Erlang Shen
MammothTie46532
Erlang Shen
3
0
2
4
W
4
1
0
4
L
Amaterasu
anagrt13
Amaterasu
0
3
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
37,224
55,475
Taken
49,460
34,639
Mitigated
28,792
13,456
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,647
1,649
0
4,448
13,109
5,808
0
3,051
10,058
0
45,824
L
Bacchus
AdLer3232
Bacchus
4,800
838
0
1,560
7,825
7,728
11
802
7,023
18,190
1,012
W
Ah Puch
BMYTHIC2002
Ah Puch
8,379
159
0
2,090
6,805
2,814
333
2,659
4,146
65,913
1,061
L
Apollo
3,394
1,304
0
3,226
9,360
3,241
0
946
8,414
0
41,855
W
Charon
LosN1KKI
Charon
3,980
783
1,790
2,266
7,602
4,766
678
794
6,808
24,578
1,878
L
Hades
MOLLYCON
Hades
3,284
197
20
380
12,434
5,312
0
7,109
5,325
22,860
1,172
W
Erlang Shen
MammothTie46532
Erlang Shen
10,674
6,339
0
8,162
15,545
13,293
638
669
14,876
0
67,523
W
6,341
2,753
0
1,020
7,611
2,914
484
1,854
5,757
0
53,947
L
Amaterasu
anagrt13
Amaterasu
5,816
2,648
0
3,822
12,747
12,550
0
153
12,594
0
54,611
W
7,850
2,573
0
4,801
11,897
5,005
24
1,876
10,021
0
48,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
41,169
324
Minions Killed
434
0
Camps Cleared
0
1,274,321
Distance Traveled
1,363,923
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,518
466
77
6
0
299,311
0
L
Bacchus
5,989
428
22
2
0
302,411
0
W
Ah Puch
9,276
663
118
8
0
257,208
0
L
Apollo
5,809
415
81
6
0
234,784
0
W
Charon
7,535
538
22
2
0
268,224
5
L
Hades
5,492
392
46
3
0
211,733
0
W
Erlang Shen
8,790
628
113
8
0
285,153
0
W
Nut
7,628
545
108
8
0
229,666
0
L
Amaterasu
6,964
497
98
7
0
226,082
3
W
Bastet
7,940
567
73
5
0
323,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role