Player Matchup

Charon
Charon
Silver II
SturmSTRIKEKING
Charon
Silver II
Level 159
God Stats
5W - 1L
1,562 SR
Queue Stats
42W - 38L
1,458 MMR
Solo
Anubis
Anubis
Bronze III
josbrov
Anubis
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,465 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
pimpo19
Ah Muzen Cab
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,468 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,521 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,431 SR
1,500 MMR
Raijin
Raijin
Silver I
ELRIBIX
Raijin
Silver I
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,432 MMR
Party 1
Chernobog
Chernobog
Platinum V
K9Benzema
Chernobog
Platinum V
Level 146
God Stats
4W - 7L
1,208 SR
Queue Stats
101W - 134L
1,627 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Ozymindias
Gilgamesh
Bronze III
Level 148
God Stats
1W - 1L
1,586 SR
Queue Stats
2W - 3L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,924
763
12,486
13,346
9,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
josbrov
Anubis
14
3 / 6 / 4
9,177
706
9,595
13,737
7,187
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
pimpo19
Ah Muzen Cab
11
1 / 7 / 3
8,293
638
8,147
11,577
4,846
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Chang'eThothBellonaPersephone

VS

Bans
CthulhuXbalanqueGuan YuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELRIBIX
Raijin
17
3 / 2 / 12
10,658
820
9,676
11,390
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
K9Benzema
Chernobog
18
10 / 2 / 6
11,469
882
13,195
10,580
4,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ozymindias
Gilgamesh
14
3 / 4 / 11
9,815
755
12,509
17,243
11,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
16
16
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
ELRIBIX
Raijin
3
2
12
4.5
W
Chernobog
K9Benzema
Chernobog
10
2
6
6.5
W
Gilgamesh
Ozymindias
Gilgamesh
3
4
11
2.13
L
4
3
3
1.83
L
Anubis
josbrov
Anubis
3
6
4
0.83
L
Ah Muzen Cab
pimpo19
Ah Muzen Cab
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,228
Damage
35,380
38,660
Taken
39,213
21,898
Mitigated
21,074
4,829
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ELRIBIX
Raijin
9,676
1,045
0
4,701
11,390
5,595
390
6,001
5,192
53,918
0
W
Chernobog
K9Benzema
Chernobog
13,195
6,489
0
2,201
10,580
4,341
1,980
5,509
4,979
0
55,752
W
Gilgamesh
Ozymindias
Gilgamesh
12,509
4,100
0
2,174
17,243
11,138
950
9,876
7,112
0
35,187
L
12,486
1,873
0
1,416
13,346
9,865
0
4,296
8,418
40,426
2,458
L
Anubis
josbrov
Anubis
9,595
317
0
2,824
13,737
7,187
0
1,923
11,574
32,887
0
L
Ah Muzen Cab
pimpo19
Ah Muzen Cab
8,147
3,711
40
549
11,577
4,846
0
2,585
8,746
0
20,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
31,942
140
Minions Killed
227
0
Camps Cleared
0
628,573
Distance Traveled
724,053
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,658
820
96
7
0
215,124
0
W
Chernobog
11,469
882
85
7
0
252,193
2
W
Gilgamesh
9,815
755
46
4
0
256,736
2
L
Charon
9,924
763
65
5
0
217,124
2
L
Anubis
9,177
706
44
3
0
200,017
0
L
Ah Muzen Cab
8,293
638
31
2
0
211,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role