Player Matchup

Chaac
Chaac
SoonersFTW
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
VitoTheReal
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Nut
Nut
devilsthc
Nut
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 88L
1,416 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,472 Elo+

VS

Team Averages
Level 91
1,500 SR
1,652 Elo+
Tyr
Tyr
UnÐefined
Tyr
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 67L
1,652 Elo+
Party 1
Lancelot
Lancelot
brownster
Lancelot
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 167L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
playgirlgloppy
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 7 / 1
5,924
592
1,791
10,446
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
VitoTheReal
Kukulkan
10
1 / 7 / 1
6,686
669
3,787
11,237
4,060
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
6,316
632
3,112
10,588
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 11
9,349
935
9,286
12,047
12,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
brownster
Lancelot
13
5 / 2 / 15
8,585
859
11,605
9,972
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 11
8,859
886
7,866
4,723
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
1
Kills
20
20
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
7
1
0.07
W
9
0
11
14.5
L
Kukulkan
VitoTheReal
Kukulkan
1
7
1
0.21
W
Lancelot
brownster
Lancelot
5
2
15
6.25
L
0
6
1
0.08
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,690
Damage
28,757
32,271
Taken
26,742
12,097
Mitigated
18,286
1,895
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,791
229
0
650
10,446
4,289
0
3,789
6,558
0
4,648
W
9,286
1,494
0
5,657
12,047
12,427
336
2,115
9,622
0
22,653
L
Kukulkan
VitoTheReal
Kukulkan
3,787
235
0
258
11,237
4,060
0
1,631
9,471
19,046
0
W
Lancelot
brownster
Lancelot
11,605
2,194
0
1,307
9,972
4,124
335
1,052
8,682
0
33,023
L
3,112
1,880
0
987
10,588
3,748
0
2,325
8,209
0
21,753
W
7,866
1,554
0
786
4,723
1,735
1,140
847
3,876
41,911
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
26,793
75
Minions Killed
131
0
Camps Cleared
0
439,478
Distance Traveled
624,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,924
592
9
1
0
134,905
0
W
Tyr
9,349
935
34
3
0
217,915
0
L
Kukulkan
6,686
669
30
3
0
150,228
0
W
Lancelot
8,585
859
23
2
0
219,752
0
L
Nut
6,316
632
36
4
0
154,345
0
W
Nu Wa
8,859
886
74
7
0
186,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role