Player Matchup

Fenrir
Fenrir
CXP-Crab
Fenrir
Level 141
God Stats
9W - 8L
1,513 SR
Queue Stats
72W - 69L
1,536 Elo+
Party 1
Ravana
Ravana
GiornoEz
Ravana
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 75L
1,574 Elo+
Solo
Ares
Ares
Grimmjow95
Ares
Level 132
God Stats
4W - 9L
1,376 SR
Queue Stats
165W - 133L
1,620 Elo+
Solo
Nut
Nut
HENDRXX
Nut
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 74L
1,617 Elo+
Solo
Artemis
Artemis
NamesBT-
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,549 Elo+
Party 1
Team Averages
Level 131
1,478 SR
1,579 Elo+

VS

Team Averages
Level 82
1,511 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
Arcallisto
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,662 Elo+
Solo
Tyr
Tyr
DLJ1
Tyr
Level 156
God Stats
2W - 2L
1,842 SR
Queue Stats
118W - 95L
1,546 Elo+
Solo
Susano
Susano
KenpaiTheSenpai
Susano
Level 94
God Stats
8W - 5L
1,500 SR
Queue Stats
74W - 72L
1,517 Elo+
Party 2
Sobek
Sobek
WhereIsHavingFun
Sobek
Level 37
God Stats
2W - 2L
1,393 SR
Queue Stats
26W - 32L
1,541 Elo+
Party 2
Nut
Nut
illyst88
Nut
Level 10
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CXP-Crab
Fenrir
12
5 / 2 / 4
6,541
595
6,368
8,776
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
GiornoEz
Ravana
13
4 / 1 / 3
7,643
695
9,980
4,562
2,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,383
580
6,027
10,275
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nut
13
3 / 0 / 4
7,165
651
3,391
4,329
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
NamesBT-
Artemis
11
1 / 0 / 5
5,944
540
4,405
4,896
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arcallisto
Morgan Le Fay
12
0 / 2 / 0
6,239
567
3,348
6,030
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tyr
DLJ1
Tyr
9
1 / 6 / 0
5,690
517
2,750
14,975
9,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
2 / 3 / 2
6,174
561
4,154
8,339
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,306
482
3,917
11,018
8,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 2 / 1
5,236
476
3,300
6,107
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arcallisto
Morgan Le Fay
0
2
0
0
W
Fenrir
CXP-Crab
Fenrir
5
2
4
3.5
L
Tyr
DLJ1
Tyr
1
6
0
0.17
W
Ravana
GiornoEz
Ravana
4
1
3
5.5
W
2
1
4
4
W
Nut
3
0
4
5
L
2
3
2
1
W
Artemis
NamesBT-
Artemis
1
0
5
3.5
L
0
2
3
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
17,469
32,838
Taken
46,469
17,645
Mitigated
25,570
10,532
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arcallisto
Morgan Le Fay
3,348
274
0
1,321
6,030
2,624
0
1,132
4,898
56,922
1,455
W
Fenrir
CXP-Crab
Fenrir
6,368
1,569
0
1,950
8,776
4,296
0
1,713
7,063
0
46,192
L
Tyr
DLJ1
Tyr
2,750
431
0
3,240
14,975
9,702
0
484
13,673
68
29,704
W
Ravana
GiornoEz
Ravana
9,980
4,022
0
2,038
4,562
2,746
285
0
4,562
0
59,150
W
6,027
359
0
2,872
10,275
7,095
0
2,299
7,976
24,639
1,938
W
Nut
3,391
2,126
0
2,171
4,329
1,716
0
2,382
1,947
0
55,561
L
4,154
1,113
0
3,428
8,339
2,864
0
208
8,131
22
32,833
W
Artemis
NamesBT-
Artemis
4,405
1,646
0
1,501
4,896
1,792
0
995
3,901
0
38,675
L
3,917
802
0
3,288
11,018
8,100
0
3,061
7,957
13,236
0
L
3,300
2,031
0
2,454
6,107
2,280
0
875
5,232
0
35,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
28,645
365
Minions Killed
303
0
Camps Cleared
0
1,125,683
Distance Traveled
1,066,110
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,239
567
103
9
0
210,043
4
W
Fenrir
6,541
595
76
7
0
267,219
0
L
Tyr
5,690
517
56
5
0
175,449
0
W
Ravana
7,643
695
94
9
0
181,636
1
W
Ares
6,383
580
25
2
0
243,350
2
W
Nut
7,165
651
99
9
0
220,518
2
L
Susano
6,174
561
60
5
0
255,498
0
W
Artemis
5,944
540
71
6
0
212,960
2
L
Sobek
5,306
482
18
2
0
242,777
2
L
Nut
5,236
476
66
6
0
182,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role