Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
BlakeDiaz_878
Geb
Bronze III
Level 104
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
QW1K
Kukulkan
Gold II
Level 200
God Stats
5W - 3L
1,577 SR
Queue Stats
342W - 324L
1,492 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Xile21
Ao Kuang
Gold V
Level 159
God Stats
10W - 17L
1,545 SR
Queue Stats
509W - 522L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,540 SR
1,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,439 SR
1,491 MMR
Bellona
Bellona
Bronze III
DubyaKey
Bellona
Bronze III
Level 105
God Stats
4W - 2L
1,431 SR
Queue Stats
12W - 11L
1,499 MMR
Solo
Lancelot
Lancelot
Gold IV
EOHANY
Lancelot
Gold IV
Level 156
God Stats
1W - 1L
1,294 SR
Queue Stats
106W - 106L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
KERosales7
Hou Yi
Gold IV
Level 165
God Stats
9W - 9L
1,716 SR
Queue Stats
75W - 72L
1,489 MMR
Solo
Hera
Hera
Gold IV
TPRxXxHawkeye
Hera
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,466 MMR
Solo
Sylvanus
Sylvanus
Bronze III
davone15
Sylvanus
Bronze III
Level 99
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 2 / 3
9,897
660
12,052
15,584
11,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
14
0 / 0 / 2
7,594
506
4,928
6,915
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 4
6,237
416
4,877
8,491
6,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
QW1K
Kukulkan
16
3 / 0 / 5
9,588
639
9,886
5,405
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Xile21
Ao Kuang
15
4 / 2 / 4
8,283
552
8,121
13,314
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JanusBake KujiraThanatos

VS

Bans
ThorRatatoskrCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DubyaKey
Bellona
14
2 / 4 / 1
8,336
556
8,882
16,980
18,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
EOHANY
Lancelot
16
2 / 1 / 1
8,121
541
8,482
13,408
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
KERosales7
Hou Yi
13
0 / 2 / 1
7,340
489
6,074
9,749
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 1
8,143
543
1,693
6,790
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
davone15
Sylvanus
12
0 / 2 / 2
6,570
438
4,336
11,456
11,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
3
3.25
W
Chiron
 
Chiron
0
0
2
1
W
0
0
4
2
L
Bellona
DubyaKey
Bellona
2
4
1
0.63
L
Lancelot
EOHANY
Lancelot
2
1
1
2.5
L
Hou Yi
KERosales7
Hou Yi
0
2
1
0.25
W
Kukulkan
QW1K
Kukulkan
3
0
5
5.5
L
0
3
1
0.17
W
Ao Kuang
Xile21
Ao Kuang
4
2
4
3
L
Sylvanus
davone15
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,864
Damage
29,467
49,709
Taken
58,383
28,900
Mitigated
43,384
18,880
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,052
2,475
0
5,252
15,584
11,495
0
677
13,676
712
74,610
W
Chiron
 
Chiron
4,928
2,676
333
3,326
6,915
2,792
0
680
6,235
0
77,621
W
4,877
788
0
2,247
8,491
6,944
0
1,595
6,896
22,665
724
L
Bellona
DubyaKey
Bellona
8,882
2,124
0
4,190
16,980
18,319
0
4,709
12,271
117
57,699
L
Lancelot
EOHANY
Lancelot
8,482
775
0
7,920
13,408
6,818
0
4,249
9,159
0
81,102
L
Hou Yi
KERosales7
Hou Yi
6,074
2,839
0
3,587
9,749
4,508
0
4,961
4,788
0
72,211
W
Kukulkan
QW1K
Kukulkan
9,886
575
0
1,061
5,405
2,253
42
1,552
3,802
93,982
0
L
1,693
178
0
772
6,790
2,288
715
3,886
2,904
62,339
3,676
W
Ao Kuang
Xile21
Ao Kuang
8,121
1,510
0
6,661
13,314
5,416
0
859
12,406
64,909
0
L
Sylvanus
davone15
Sylvanus
4,336
344
1,554
2,678
11,456
11,451
0
5,535
5,921
19,681
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
38,510
551
Minions Killed
527
0
Camps Cleared
0
1,604,936
Distance Traveled
1,487,286
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,897
660
137
9
0
324,829
5
W
Chiron
7,594
506
123
8
0
290,076
2
W
Geb
6,237
416
35
2
0
321,951
2
L
Bellona
8,336
556
116
8
0
302,858
3
L
Lancelot
8,121
541
123
8
0
368,605
0
L
Hou Yi
7,340
489
138
9
0
251,506
0
W
Kukulkan
9,588
639
152
10
0
322,779
3
L
Hera
8,143
543
126
8
0
271,524
4
W
Ao Kuang
8,283
552
104
7
0
345,301
0
L
Sylvanus
6,570
438
24
2
0
292,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role