Player Matchup

Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MisterSafao
Sun Wukong
Gold I
Level 154
God Stats
3W - 4L
1,623 SR
Queue Stats
48W - 45L
1,763 MMR
Party 2
Thanatos
Thanatos
Gold I
RazoorIK
Thanatos
Gold I
Level 155
God Stats
0W - 2L
1,679 SR
Queue Stats
51W - 54L
1,748 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Verliese
Ah Muzen Cab
Platinum III
Level 100
God Stats
2W - 7L
1,500 SR
Queue Stats
122W - 124L
1,715 MMR
Solo
Chronos
Chronos
Platinum IV
Yxns
Chronos
Platinum IV
Level 155
God Stats
0W - 1L
1,275 SR
Queue Stats
51W - 46L
1,772 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,515 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 177
1,621 SR
1,627 MMR
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
Giannini
Agni
Gold I
Level 158
God Stats
7W - 2L
1,773 SR
Queue Stats
68W - 62L
1,703 MMR
Party 1
Atlas
Atlas
Gold II
RushaK1
Atlas
Gold II
Level 195
God Stats
1W - 0L
1,578 SR
Queue Stats
56W - 54L
1,671 MMR
Solo
Hercules
Hercules
Gold III
Suŋŋ
Hercules
Gold III
Level 167
God Stats
2W - 0L
1,754 SR
Queue Stats
32W - 31L
1,624 MMR
Party 1
Izanami
Izanami
Gold I
TheArmageddonn
Izanami
Gold I
Level 241
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 324L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 0
6,234
520
3,851
7,075
6,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MisterSafao
Sun Wukong
12
1 / 1 / 0
7,351
613
8,240
12,015
8,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
RazoorIK
Thanatos
11
0 / 3 / 0
5,472
456
3,104
10,517
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Verliese
Ah Muzen Cab
13
1 / 3 / 0
7,010
584
5,828
10,872
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
Yxns
Chronos
11
0 / 2 / 0
6,036
503
2,523
7,249
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorHachimanThoth

VS

Bans
AthenaSusanoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 0 / 2
7,686
641
9,014
9,618
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
13
2 / 0 / 3
7,134
595
5,237
4,602
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
RushaK1
Atlas
11
0 / 0 / 5
6,247
521
3,525
4,686
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Suŋŋ
Hercules
13
0 / 1 / 1
7,344
612
7,176
11,765
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 2
7,511
626
5,056
8,013
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
9
9
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Mercury
 
Mercury
6
0
2
7
W
Agni
2
0
3
3.5
L
Sun Wukong
MisterSafao
Sun Wukong
1
1
0
1
L
Thanatos
RazoorIK
Thanatos
0
3
0
0
W
Atlas
RushaK1
Atlas
0
0
5
2.5
W
Hercules
Suŋŋ
Hercules
0
1
1
0.5
W
1
1
2
2
L
Ah Muzen Cab
Verliese
Ah Muzen Cab
1
3
0
0.33
L
Chronos
Yxns
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
30,008
47,728
Taken
38,684
27,351
Mitigated
24,789
16,971
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,851
2,247
0
2,906
7,075
6,652
0
2,868
4,059
22,512
0
W
Mercury
 
Mercury
9,014
4,514
0
601
9,618
4,100
0
1,724
7,894
0
73,339
W
Agni
5,237
466
0
1,210
4,602
1,737
0
2,392
2,210
61,313
0
L
Sun Wukong
MisterSafao
Sun Wukong
8,240
2,440
0
3,010
12,015
8,407
0
0
11,173
0
67,390
L
Thanatos
RazoorIK
Thanatos
3,104
466
0
8,326
10,517
4,239
0
1,724
8,742
0
37,789
W
Atlas
RushaK1
Atlas
3,525
805
0
1,476
4,686
2,989
0
1,668
3,018
14,257
937
W
Hercules
Suŋŋ
Hercules
7,176
2,645
0
7,146
11,765
13,065
0
0
11,765
0
64,685
W
5,056
3,053
0
2,672
8,013
2,898
658
491
7,522
0
67,889
L
Ah Muzen Cab
Verliese
Ah Muzen Cab
5,828
2,817
0
1,242
10,872
5,016
0
622
10,250
0
75,841
L
Chronos
Yxns
Chronos
2,523
250
0
1,487
7,249
3,037
0
3,044
4,044
49,630
5,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
35,922
456
Minions Killed
494
0
Camps Cleared
0
1,210,261
Distance Traveled
1,349,468
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,234
520
36
3
0
247,673
2
W
Mercury
7,686
641
108
9
0
327,340
0
W
Agni
7,134
595
115
10
0
262,196
2
L
Sun Wukong
7,351
613
119
10
0
236,652
2
L
Thanatos
5,472
456
57
5
0
264,876
2
W
Atlas
6,247
521
19
2
0
256,918
2
W
Hercules
7,344
612
121
10
0
271,660
2
W
Izanami
7,511
626
131
11
0
231,354
0
L
Ah Muzen Cab
7,010
584
122
10
0
230,057
1
L
Chronos
6,036
503
122
10
0
231,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role