Player Matchup

Ra
Ra
Gold I
 
Ra
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum III
DumbAndDumber1
Nike
Platinum III
Level 164
God Stats
5W - 5L
1,646 SR
Queue Stats
111W - 106L
1,874 MMR
Solo
Anhur
Anhur
Gold II
kеrоsеnе
Anhur
Gold II
Level 132
God Stats
5W - 0L
1,761 SR
Queue Stats
32W - 12L
1,822 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,581 SR
1,639 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 196
1,672 SR
1,729 MMR
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Platinum III
Pattedevelours
Geb
Platinum III
Level 228
God Stats
1W - 1L
1,755 SR
Queue Stats
103W - 95L
1,823 MMR
Party 2
Thoth
Thoth
Platinum I
Púffy
Thoth
Platinum I
Level 228
God Stats
14W - 8L
1,929 SR
Queue Stats
69W - 61L
1,964 MMR
Party 2
Ravana
Ravana
Platinum II
quiquevader
Ravana
Platinum II
Level 159
God Stats
26W - 26L
1,674 SR
Queue Stats
299W - 278L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 1
6,803
680
2,943
4,741
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
11
2 / 1 / 4
6,233
623
5,289
6,049
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
 
Fenrir
11
5 / 0 / 2
6,112
611
4,047
7,718
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,327
633
7,413
6,225
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 4
6,044
604
5,855
8,520
4,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusThanatosThor

VS

Bans
AthenaHeimdallrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
5,867
587
4,063
11,158
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
8
0 / 2 / 0
4,752
475
3,507
4,897
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 1
5,198
520
1,941
7,333
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Púffy
Thoth
9
1 / 5 / 0
5,177
518
2,827
6,567
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
11
1 / 3 / 1
5,375
538
6,069
7,339
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
W
Rama
 
Rama
2
1
4
4
W
Fenrir
 
Fenrir
5
0
2
6
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Sol
 
Sol
0
2
0
0
W
0
0
1
0.5
L
0
1
1
0.5
L
Thoth
Púffy
Thoth
1
5
0
0.2
W
2
0
4
4
L
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
18,407
33,253
Taken
37,294
14,798
Mitigated
18,049
12,796
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,943
244
263
1,675
4,741
1,735
0
1,474
3,101
61,855
2,329
W
Rama
 
Rama
5,289
4,227
0
1,917
6,049
2,308
0
1,895
4,154
0
47,316
W
Fenrir
 
Fenrir
4,047
867
0
2,165
7,718
3,357
0
1,270
6,303
0
41,937
L
Sun Wukong
 
Sun Wukong
4,063
825
0
4,574
11,158
9,028
0
110
10,085
0
45,943
L
Sol
 
Sol
3,507
1,768
0
1,768
4,897
1,044
0
0
4,897
31,129
4,724
W
7,413
872
0
3,528
6,225
3,156
0
0
5,608
220
54,827
L
1,941
209
0
1,702
7,333
3,689
0
0
7,333
10,347
0
L
Thoth
Púffy
Thoth
2,827
38
0
250
6,567
1,917
0
1,929
4,559
35,463
0
W
5,855
1,712
0
3,248
8,520
4,242
0
3,297
5,223
0
17,945
L
Ravana
6,069
1,808
0
3,018
7,339
2,371
0
792
6,429
0
38,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
26,369
389
Minions Killed
317
0
Camps Cleared
0
1,126,852
Distance Traveled
1,098,978
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,803
680
112
11
0
211,404
0
W
Rama
6,233
623
97
10
0
190,956
1
W
Fenrir
6,112
611
70
7
0
283,961
0
L
Sun Wukong
5,867
587
99
10
0
221,409
3
L
Sol
4,752
475
65
7
0
203,778
3
W
Nike
6,327
633
93
9
0
211,117
1
L
Geb
5,198
520
18
2
0
233,681
4
L
Thoth
5,177
518
63
6
0
208,779
2
W
Anhur
6,044
604
17
2
0
229,414
0
L
Ravana
5,375
538
72
7
0
231,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role