Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Colonious
Nut
Level 129
God Stats
3W - 3L
1,650 SR
Queue Stats
61W - 55L
1,565 Elo+
Party 1
Surtr
Surtr
TITAN-JackBleiz
Surtr
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 149L
1,452 Elo+
Solo
Kali
Kali
migs016
Kali
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 54L
1,558 Elo+
Solo
Team Averages
Level 105
1,530 SR
1,515 Elo+

VS

Team Averages
Level 107
1,538 SR
1,522 Elo+
Nemesis
Nemesis
Laracadea
Nemesis
Level 122
God Stats
0W - 1L
1,380 SR
Queue Stats
17W - 27L
1,792 Elo+
Solo
Danzaburou
Danzaburou
MemeExtream
Danzaburou
Level 106
God Stats
20W - 22L
1,512 SR
Queue Stats
35W - 35L
1,531 Elo+
Solo
Sylvanus
Sylvanus
PaschalKoala836
Sylvanus
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,288 Elo+
Solo
Nut
Nut
ProfessorPress
Nut
Level 122
God Stats
1W - 1L
1,781 SR
Queue Stats
31W - 26L
1,558 Elo+
Solo
Hades
Hades
gonzalo2044ivan
Hades
Level 62
God Stats
24W - 17L
1,518 SR
Queue Stats
135W - 118L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 2 / 2
5,443
544
4,120
7,028
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
 
Charybdis
10
1 / 3 / 0
5,289
529
1,663
7,439
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,784
678
6,573
9,193
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
6,878
688
5,084
8,382
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
migs016
Kali
10
1 / 2 / 0
5,340
534
2,174
8,174
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Laracadea
Nemesis
12
1 / 0 / 1
5,754
575
5,279
9,111
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
MemeExtream
Danzaburou
10
3 / 1 / 1
6,125
613
4,870
6,426
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
11
3 / 3 / 2
6,426
643
6,398
10,094
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,505
551
4,841
7,694
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

4
0 / 2 / 0
4,069
407
1,061
3,597
1,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
8
9
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
2
1
W
Charybdis
 
Charybdis
1
3
0
0.33
W
2
0
0
2
L
Nemesis
Laracadea
Nemesis
1
0
1
1.5
L
Danzaburou
MemeExtream
Danzaburou
3
1
1
3.5
L
Sylvanus
3
3
2
1.33
L
1
2
0
0.5
W
3
2
1
1.75
L
0
2
0
0
W
Kali
migs016
Kali
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
22,449
40,216
Taken
36,922
18,556
Mitigated
16,029
13,331
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,120
1,745
0
1,508
7,028
4,922
0
1,168
5,860
16,298
0
W
Charybdis
 
Charybdis
1,663
867
0
2,115
7,439
2,334
0
1,615
5,824
0
31,310
W
6,573
3,215
0
4,912
9,193
3,260
0
0
9,193
0
65,572
L
Nemesis
Laracadea
Nemesis
5,279
2,179
0
2,145
9,111
3,885
0
813
8,298
0
47,726
L
Danzaburou
MemeExtream
Danzaburou
4,870
1,896
0
2,932
6,426
2,548
0
1,193
5,233
0
43,329
L
Sylvanus
6,398
2,341
384
3,018
10,094
5,689
259
1,692
8,402
30,092
13,552
L
4,841
2,099
0
1,523
7,694
2,713
0
619
7,075
0
40,523
W
5,084
2,014
0
2,236
8,382
4,518
0
3,759
4,623
883
46,445
L
1,061
78
0
1,505
3,597
1,194
0
71
3,526
10,002
0
W
Kali
migs016
Kali
2,174
1,170
0
2,560
8,174
3,522
0
391
7,783
0
38,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
27,879
337
Minions Killed
315
0
Camps Cleared
0
1,037,600
Distance Traveled
830,478
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,443
544
12
1
0
220,622
0
W
Charybdis
5,289
529
70
7
0
166,668
0
W
Nut
6,784
678
114
11
0
218,428
3
L
Nemesis
5,754
575
79
8
0
242,356
3
L
Danzaburou
6,125
613
54
5
0
175,901
0
L
Sylvanus
6,426
643
88
9
0
186,468
2
L
Nut
5,505
551
73
7
0
172,223
0
W
Surtr
6,878
688
80
8
0
190,306
0
L
Hades
4,069
407
21
2
0
53,530
0
W
Kali
5,340
534
61
6
0
241,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role