Player Matchup

Artio
Artio
Deozaki
Artio
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 84L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Drâk
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,554 Elo+
Solo
Xbalanque
Xbalanque
GreatswordUser
Xbalanque
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
Windlord167
Cabrakan
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 73L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
YouNon
Ne Zha
Level 144
God Stats
15W - 8L
1,664 SR
Queue Stats
487W - 423L
1,570 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,581 Elo+

VS

Team Averages
Level 117
1,500 SR
1,587 Elo+
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Chenoo
Bastet
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 102L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Fanistu
Sun Wukong
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
399W - 400L
1,627 Elo+
Solo
Tiamat
Tiamat
Kingspooon94
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,689 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xendori
Ah Muzen Cab
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 126L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Deozaki
Artio
17
3 / 3 / 16
11,311
808
6,779
20,340
24,127
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Drâk
Kukulkan
20
7 / 2 / 13
11,823
845
13,787
9,247
4,984
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
GreatswordUser
Xbalanque
18
3 / 2 / 13
10,861
776
19,913
13,087
6,929
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Windlord167
Cabrakan
16
5 / 5 / 14
10,528
752
11,698
19,943
28,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
YouNon
Ne Zha
18
4 / 3 / 12
10,677
763
22,809
20,748
16,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 6 / 10
9,934
710
6,576
26,441
27,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Chenoo
Bastet
15
4 / 4 / 4
9,236
660
13,308
13,491
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Fanistu
Sun Wukong
12
0 / 5 / 3
8,116
580
5,205
12,315
9,534
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
18
2 / 5 / 8
9,842
703
11,518
18,238
13,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Xendori
Ah Muzen Cab
19
6 / 2 / 5
10,712
765
23,074
11,815
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
22
Kills
13
15
Deaths
22
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
10
1
L
Bastet
Chenoo
Bastet
4
4
4
1.5
W
Artio
Deozaki
Artio
3
3
16
3.67
W
Kukulkan
Drâk
Kukulkan
7
2
13
6.75
L
Sun Wukong
Fanistu
Sun Wukong
0
5
3
0.3
W
Xbalanque
GreatswordUser
Xbalanque
3
2
13
4.75
L
Tiamat
2
5
8
1.2
W
Cabrakan
Windlord167
Cabrakan
5
5
14
2.4
L
Ah Muzen Cab
Xendori
Ah Muzen Cab
6
2
5
4.25
W
Ne Zha
YouNon
Ne Zha
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,986
Damage
59,681
83,365
Taken
82,300
80,483
Mitigated
62,398
32,009
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,576
291
3,257
5,453
26,441
27,304
58
9,217
16,630
12,826
828
L
Bastet
Chenoo
Bastet
13,308
3,137
534
2,032
13,491
6,549
496
5,203
8,145
0
16,550
W
Artio
Deozaki
Artio
6,779
516
4,926
6,088
20,340
24,127
590
4,506
15,834
14,979
153
W
Kukulkan
Drâk
Kukulkan
13,787
1,103
90
700
9,247
4,984
2,000
2,419
6,828
42,204
0
L
Sun Wukong
Fanistu
Sun Wukong
5,205
526
912
3,234
12,315
9,534
0
5,572
6,472
0
14,601
W
Xbalanque
GreatswordUser
Xbalanque
19,913
8,458
1,902
4,853
13,087
6,929
5,811
2,324
10,763
0
42,795
L
Tiamat
11,518
311
208
4,989
18,238
13,320
0
7,191
10,757
26,377
0
W
Cabrakan
Windlord167
Cabrakan
11,698
1,613
1,786
3,219
19,943
28,252
156
2,724
17,219
12,956
1,071
L
Ah Muzen Cab
Xendori
Ah Muzen Cab
23,074
4,549
1,399
2,219
11,815
5,691
1,156
2,754
9,061
0
45,992
W
Ne Zha
YouNon
Ne Zha
22,809
2,163
2,286
6,159
20,748
16,191
171
5,612
15,136
0
44,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
47,840
245
Minions Killed
133
0
Camps Cleared
0
1,303,533
Distance Traveled
1,201,113
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,934
710
11
1
0
222,398
0
L
Bastet
9,236
660
14
1
0
275,207
0
W
Artio
11,311
808
33
2
0
269,874
2
W
Kukulkan
11,823
845
80
6
0
264,781
0
L
Sun Wukong
8,116
580
21
2
0
162,375
0
W
Xbalanque
10,861
776
63
5
0
241,887
0
L
Tiamat
9,842
703
28
2
0
251,610
0
W
Cabrakan
10,528
752
13
1
0
245,036
0
L
Ah Muzen Cab
10,712
765
59
4
0
289,523
0
W
Ne Zha
10,677
763
56
4
0
281,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role