Player Matchup

Cupid
Cupid
AphroditesBane
Cupid
Level 102
God Stats
1W - 2L
1,820 SR
Queue Stats
60W - 49L
1,420 Elo+
Solo
Bastet
Bastet
Denimur
Bastet
Level 118
God Stats
11W - 7L
1,885 SR
Queue Stats
122W - 128L
1,454 Elo+
Solo
Ra
Ra
LittlePiggyBank
Ra
Level 45
God Stats
13W - 15L
1,459 SR
Queue Stats
93W - 111L
1,362 Elo+
Solo
Nut
Nut
biewtch
Nut
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
windycharmer
Yemoja
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Team Averages
Level 72
1,633 SR
1,394 Elo+

VS

Team Averages
Level 77
1,549 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Dinonugget235
Nut
Level 66
God Stats
15W - 7L
1,541 SR
Queue Stats
338W - 321L
1,435 Elo+
Solo
Hercules
Hercules
oOblackwolfsOo
Hercules
Level 55
God Stats
2W - 1L
1,705 SR
Queue Stats
31W - 30L
1,471 Elo+
Solo
Nemesis
Nemesis
涩万的海角
Nemesis
Level 59
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 77L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 1
4,195
524
3,299
6,868
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Denimur
Bastet
8
1 / 2 / 1
4,475
559
2,437
8,627
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 0
3,849
481
1,427
3,973
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
5
1 / 5 / 0
3,780
473
1,016
4,660
1,246
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
5
1 / 1 / 1
4,289
536
2,121
4,034
2,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 3
4,799
600
4,246
7,452
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
 
Danzaburou
7
2 / 3 / 1
4,686
586
4,582
5,187
1,728
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
6 / 0 / 0
6,735
842
4,365
3,982
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
9
5 / 1 / 0
5,900
738
3,122
3,754
1,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 1
5,002
625
2,242
5,669
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
15
15
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
W
Danzaburou
 
Danzaburou
2
3
1
0.83
L
2
3
1
0.83
L
Bastet
Denimur
Bastet
1
2
1
0.75
W
6
0
0
6
L
0
4
0
0
L
Nut
1
5
0
0.2
W
Hercules
5
1
0
5
L
Yemoja
1
1
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,300
Damage
18,557
28,162
Taken
26,044
9,930
Mitigated
13,586
6,673
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,246
735
0
2,203
7,452
6,663
458
1,255
6,197
0
24,984
W
Danzaburou
 
Danzaburou
4,582
1,421
0
680
5,187
1,728
615
1,246
3,941
130
18,387
L
3,299
1,615
0
1,508
6,868
1,892
216
0
6,618
0
18,212
L
Bastet
Denimur
Bastet
2,437
918
0
2,072
8,627
3,347
0
0
8,474
0
27,422
W
4,365
2,117
0
750
3,982
1,442
0
961
3,021
0
46,521
L
1,427
222
48
312
3,973
1,082
0
0
3,973
17,951
0
L
Nut
1,016
642
0
22
4,660
1,246
0
0
4,660
0
5,454
W
Hercules
3,122
1,674
0
261
3,754
1,990
386
0
3,754
0
29,366
L
Yemoja
2,121
981
1,844
867
4,034
2,363
121
0
3,927
7,723
0
W
2,242
1,237
0
2,682
5,669
1,763
0
86
5,583
0
28,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
27,122
123
Minions Killed
250
0
Camps Cleared
0
685,759
Distance Traveled
806,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,799
600
38
5
0
168,094
0
W
Danzaburou
4,686
586
22
3
0
142,764
0
L
Cupid
4,195
524
26
3
0
140,745
0
L
Bastet
4,475
559
43
5
0
169,128
0
W
Nut
6,735
842
86
11
0
161,803
0
L
Ra
3,849
481
32
4
0
145,956
0
L
Nut
3,780
473
7
1
0
103,909
0
W
Hercules
5,900
738
43
5
0
145,533
0
L
Yemoja
4,289
536
15
2
0
126,021
0
W
Nemesis
5,002
625
61
8
0
188,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role