Player Matchup

Nut
Nut
Akalanks
Nut
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,558 Elo+
Party 1
Artemis
Artemis
Chito Too ez
Artemis
Level 239
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 231L
1,535 Elo+
Solo
Chang'e
Chang'e
FaZz Maylay
Chang'e
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,495 Elo+
Solo
Mulan
Mulan
Meke1985
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,517 Elo+
Party 1
Anubis
Anubis
NC GLOCK 40
Anubis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,532 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,527 Elo+

VS

Team Averages
Level 99
1,510 SR
1,486 Elo+
Hou Yi
Hou Yi
FreakCryptic
Hou Yi
Level 98
God Stats
3W - 7L
1,334 SR
Queue Stats
33W - 29L
1,470 Elo+
Solo
Odin
Odin
LokiFromDaWard
Odin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 206L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Nineteen Seals
Kukulkan
Level 69
God Stats
3W - 0L
1,718 SR
Queue Stats
145W - 120L
1,504 Elo+
Party 2
Nut
Nut
NineteenWhales
Nut
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,553 Elo+
Party 2
Bakasura
Bakasura
SM0K3SCREEN
Bakasura
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 51L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,509
536
5,832
8,523
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
Chito Too ez
Artemis
13
2 / 1 / 1
7,334
524
7,110
7,782
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
FaZz Maylay
Chang'e
12
1 / 5 / 2
6,494
464
1,946
10,779
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Meke1985
Mulan
11
1 / 3 / 3
6,371
455
9,272
11,755
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
11
0 / 5 / 0
6,140
439
2,150
9,708
4,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 2 / 0
7,181
513
4,620
9,682
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
1 / 2 / 4
7,238
517
4,188
12,737
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
12
2 / 1 / 0
8,017
573
3,603
5,733
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 1
9,642
689
8,811
7,373
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SM0K3SCREEN
Bakasura
15
4 / 2 / 3
8,301
593
9,700
13,884
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
15
16
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Artemis
Chito Too ez
Artemis
2
1
1
2.5
L
Chang'e
FaZz Maylay
Chang'e
1
5
2
0.4
W
Hou Yi
2
2
0
1
W
1
2
4
1.5
L
Mulan
Meke1985
Mulan
1
3
3
0.83
L
Anubis
0
5
0
0
W
Kukulkan
2
1
0
2
W
6
0
1
6.5
W
Bakasura
SM0K3SCREEN
Bakasura
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
30,922
48,547
Taken
49,409
22,880
Mitigated
26,741
13,751
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,832
3,217
0
2,632
8,523
3,900
0
96
8,314
0
58,393
L
Artemis
Chito Too ez
Artemis
7,110
2,899
0
2,850
7,782
3,244
408
0
7,662
0
51,475
L
Chang'e
FaZz Maylay
Chang'e
1,946
274
120
2,720
10,779
4,001
0
2,988
7,696
34,676
2,253
W
Hou Yi
4,620
1,803
0
1,916
9,682
3,647
0
0
9,603
0
47,196
W
4,188
1,134
0
4,691
12,737
8,412
48
397
11,987
0
23,622
L
Mulan
Meke1985
Mulan
9,272
2,572
0
2,793
11,755
7,526
0
436
10,707
0
38,809
L
Anubis
2,150
156
0
2,636
9,708
4,209
0
0
9,434
39,819
0
W
Kukulkan
3,603
424
0
1,290
5,733
2,256
467
540
5,070
58,915
1,154
W
8,811
4,490
0
1,000
7,373
5,364
16
2,282
5,091
0
73,107
W
Bakasura
SM0K3SCREEN
Bakasura
9,700
6,674
0
3,860
13,884
7,062
0
860
12,816
0
70,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
40,379
355
Minions Killed
452
0
Camps Cleared
0
1,230,565
Distance Traveled
1,350,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,509
536
90
6
0
280,362
0
L
Artemis
7,334
524
84
6
0
239,280
0
L
Chang'e
6,494
464
67
5
0
226,602
0
W
Hou Yi
7,181
513
72
5
0
249,516
1
W
Odin
7,238
517
27
2
0
285,810
0
L
Mulan
6,371
455
56
4
0
277,246
0
L
Anubis
6,140
439
58
4
0
207,075
0
W
Kukulkan
8,017
573
104
7
0
259,388
0
W
Nut
9,642
689
130
9
0
232,313
0
W
Bakasura
8,301
593
119
9
0
323,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role