Player Matchup

Chernobog
Chernobog
Chaos15Warrior
Chernobog
Level 130
God Stats
4W - 3L
1,936 SR
Queue Stats
263W - 263L
1,523 Elo+
Party 1
Fenrir
Fenrir
GStar3789
Fenrir
Level 122
God Stats
8W - 13L
1,791 SR
Queue Stats
25W - 32L
1,500 Elo+
Solo
Sobek
Sobek
PinkyNya
Sobek
Level 29
God Stats
1W - 0L
1,307 SR
Queue Stats
92W - 96L
1,326 Elo+
Party 1
Charon
Charon
lendo93
Charon
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 305L
1,470 Elo+
Solo
Achilles
Achilles
luks_99_
Achilles
Level 181
God Stats
5W - 5L
1,257 SR
Queue Stats
115W - 118L
1,465 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,457 Elo+

VS

Team Averages
Level 113
1,496 SR
1,433 Elo+
Izanami
Izanami
AkunaaMatata
Izanami
Level 133
God Stats
20W - 26L
1,622 SR
Queue Stats
34W - 45L
1,473 Elo+
Solo
Bellona
Bellona
KernelError98
Bellona
Level 25
God Stats
5W - 5L
1,334 SR
Queue Stats
192W - 191L
1,396 Elo+
Party 2
Agni
Agni
NeedGoodWeeD
Agni
Level 158
God Stats
21W - 14L
1,496 SR
Queue Stats
51W - 33L
1,520 Elo+
Solo
Nike
Nike
Red_King_19
Nike
Level 149
God Stats
0W - 1L
1,742 SR
Queue Stats
67W - 106L
1,395 Elo+
Party 2
Susano
Susano
ivan9xulo
Susano
Level 99
God Stats
0W - 3L
1,287 SR
Queue Stats
128W - 132L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chaos15Warrior
Chernobog
16
7 / 3 / 4
9,854
657
10,314
11,784
5,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
GStar3789
Fenrir
13
2 / 2 / 3
7,548
503
5,702
15,514
8,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
PinkyNya
Sobek
13
4 / 1 / 6
8,684
579
6,132
13,910
14,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
lendo93
Charon
12
0 / 3 / 3
7,131
475
6,147
9,849
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
luks_99_
Achilles
17
5 / 2 / 0
10,185
679
12,029
13,441
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkunaaMatata
Izanami
15
2 / 5 / 0
8,540
569
8,237
11,414
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
12
3 / 3 / 1
7,839
523
7,356
14,712
16,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
8,114
541
6,501
9,795
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 4 / 2
6,664
444
10,876
16,031
10,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ivan9xulo
Susano
13
3 / 3 / 2
7,391
493
5,187
13,288
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
11
11
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkunaaMatata
Izanami
2
5
0
0.4
W
Chernobog
Chaos15Warrior
Chernobog
7
3
4
3
W
Fenrir
GStar3789
Fenrir
2
2
3
1.75
L
Bellona
3
3
1
1.17
L
1
3
1
0.5
W
Sobek
PinkyNya
Sobek
4
1
6
7
L
2
4
2
0.75
L
Susano
ivan9xulo
Susano
3
3
2
1.33
W
Charon
lendo93
Charon
0
3
3
0.5
W
Achilles
luks_99_
Achilles
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,324
Damage
38,157
64,498
Taken
65,240
44,174
Mitigated
41,362
21,395
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkunaaMatata
Izanami
8,237
6,633
0
1,979
11,414
4,860
1,673
1,593
9,821
0
69,649
W
Chernobog
Chaos15Warrior
Chernobog
10,314
6,894
0
3,482
11,784
5,582
1,118
1,076
10,708
0
86,111
W
Fenrir
GStar3789
Fenrir
5,702
1,109
0
4,361
15,514
8,145
0
705
14,765
0
60,656
L
Bellona
7,356
1,742
0
1,110
14,712
16,237
0
868
13,043
0
41,542
L
6,501
565
0
2,164
9,795
3,975
171
3,918
5,570
68,914
0
W
Sobek
PinkyNya
Sobek
6,132
852
0
4,953
13,910
14,428
0
1,296
12,434
28,414
2,424
L
10,876
1,689
0
3,053
16,031
10,736
58
3,995
11,701
0
38,348
L
Susano
ivan9xulo
Susano
5,187
1,533
0
4,724
13,288
5,554
347
1,348
11,784
0
48,744
W
Charon
lendo93
Charon
6,147
304
0
1,975
9,849
5,025
0
3,424
6,425
45,748
0
W
Achilles
luks_99_
Achilles
12,029
3,614
0
6,624
13,441
10,994
0
0
12,628
147
87,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
38,548
488
Minions Killed
428
0
Camps Cleared
0
1,537,933
Distance Traveled
1,487,993
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,540
569
112
7
0
251,008
0
W
Chernobog
9,854
657
140
9
0
285,966
0
W
Fenrir
7,548
503
88
6
0
315,158
4
L
Bellona
7,839
523
82
5
0
308,758
0
L
Agni
8,114
541
121
8
0
279,300
3
W
Sobek
8,684
579
38
3
0
323,402
0
L
Nike
6,664
444
36
2
0
310,024
0
L
Susano
7,391
493
77
5
0
338,903
0
W
Charon
7,131
475
72
5
0
289,888
6
W
Achilles
10,185
679
150
10
0
323,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role