Player Matchup

Horus
Horus
Darokon
Horus
Level 109
God Stats
12W - 9L
1,515 SR
Queue Stats
76W - 63L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Kurumi1-Tokisaki
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,580 Elo+
Solo
Persephone
Persephone
TDM137
Persephone
Level 129
God Stats
17W - 11L
1,414 SR
Queue Stats
165W - 139L
1,517 Elo+
Solo
Nut
Nut
TENGRETI
Nut
Level 161
God Stats
14W - 15L
1,184 SR
Queue Stats
359W - 370L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
tiobueno47
Baron Samedi
Level 129
God Stats
3W - 0L
1,681 SR
Queue Stats
4W - 0L
1,904 Elo+
Solo
Team Averages
Level 134
1,459 SR
1,600 Elo+

VS

Team Averages
Level 146
1,520 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ENR1IC
Nut
Level 155
God Stats
1W - 2L
1,692 SR
Queue Stats
85W - 84L
1,385 Elo+
Party 1
Bake Kujira
Bake Kujira
FG Toast
Bake Kujira
Level 155
God Stats
0W - 2L
1,184 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 1
Sol
Sol
Kurios0810
Sol
Level 128
God Stats
11W - 13L
1,726 SR
Queue Stats
200W - 193L
1,486 Elo+
Solo
Chaac
Chaac
心体技仁智勇
Chaac
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darokon
Horus
12
2 / 1 / 0
5,948
595
2,102
7,595
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
5,993
599
5,591
9,498
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
TDM137
Persephone
11
0 / 0 / 1
6,498
650
2,042
2,710
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,238
524
2,044
3,925
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
tiobueno47
Baron Samedi
9
0 / 0 / 0
5,638
564
2,286
5,632
3,994
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 0
5,196
520
2,913
6,144
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nut
ENR1IC
Nut
3
0 / 0 / 0
3,585
359
165
294
86
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
FG Toast
Bake Kujira
3
0 / 0 / 0
3,953
395
723
3,151
1,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
4,743
474
3,594
3,019
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 1
6,029
603
6,484
10,746
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Horus
Darokon
Horus
2
1
0
2
L
Nut
ENR1IC
Nut
0
0
0
0
L
Bake Kujira
FG Toast
Bake Kujira
0
0
0
0
L
0
0
0
0
W
1
1
1
1.5
W
Persephone
TDM137
Persephone
0
0
1
0.5
W
0
0
0
0
W
Baron Samedi
tiobueno47
Baron Samedi
0
0
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
13,879
29,360
Taken
23,354
17,953
Mitigated
11,100
10,324
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,913
2,537
0
2,156
6,144
2,069
0
1,181
4,886
0
34,493
W
Horus
Darokon
Horus
2,102
964
150
3,249
7,595
3,621
0
752
6,843
0
49,520
L
Nut
ENR1IC
Nut
165
116
0
37
294
86
0
209
76
0
4,051
L
Bake Kujira
FG Toast
Bake Kujira
723
182
0
1,458
3,151
1,447
0
776
2,375
5,852
0
L
3,594
1,389
0
1,729
3,019
946
0
1,510
1,509
27,743
4,069
W
5,591
859
60
2,402
9,498
8,008
0
597
8,901
38,609
1,424
W
Persephone
TDM137
Persephone
2,042
410
0
1,411
2,710
787
2,021
0
2,710
41,608
3,919
W
2,044
1,024
0
666
3,925
1,543
0
1,603
2,322
0
39,481
W
Baron Samedi
tiobueno47
Baron Samedi
2,286
291
232
2,154
5,632
3,994
106
1,783
3,849
19,888
0
L
6,484
1,334
0
2,964
10,746
6,552
0
5,072
4,912
1,685
39,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
23,506
346
Minions Killed
191
0
Camps Cleared
0
1,015,762
Distance Traveled
702,263
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,196
520
72
7
0
236,551
0
W
Horus
5,948
595
77
8
0
236,419
0
L
Nut
3,585
359
4
0
0
33,053
0
L
Bake Kujira
3,953
395
10
1
0
63,507
0
L
Sol
4,743
474
40
4
0
176,634
0
W
Cthulhu
5,993
599
67
7
0
199,241
1
W
Persephone
6,498
650
102
10
0
175,241
2
W
Nut
5,238
524
77
8
0
198,217
0
W
Baron Samedi
5,638
564
23
2
0
206,644
3
L
Chaac
6,029
603
65
7
0
192,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role