Player Matchup

Ao Kuang
Ao Kuang
D2Versace
Ao Kuang
Level 120
God Stats
11W - 13L
1,604 SR
Queue Stats
407W - 387L
1,537 Elo+
Solo
Loki
Loki
Valerius1006
Loki
Level 63
God Stats
1W - 1L
1,735 SR
Queue Stats
54W - 49L
1,502 Elo+
Solo
Khepri
Khepri
WakefulGinger
Khepri
Level 119
God Stats
27W - 14L
1,581 SR
Queue Stats
457W - 447L
1,549 Elo+
Solo
Nu Wa
Nu Wa
XxProjectYoRHaxX
Nu Wa
Level 99
God Stats
2W - 1L
1,767 SR
Queue Stats
11W - 9L
1,685 Elo+
Solo
Nut
Nut
jfj1209
Nut
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,487 Elo+
Solo
Team Averages
Level 95
1,637 SR
1,552 Elo+

VS

Team Averages
Level 110
1,580 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
InfernalPercious
Poseidon
Level 69
God Stats
4W - 1L
1,515 SR
Queue Stats
9W - 9L
1,411 Elo+
Solo
Cerberus
Cerberus
KELO3632
Cerberus
Level 66
God Stats
17W - 10L
1,787 SR
Queue Stats
137W - 135L
1,446 Elo+
Solo
Hades
Hades
xXx UpRiZe xXx
Hades
Level 166
God Stats
12W - 8L
1,597 SR
Queue Stats
300W - 296L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D2Versace
Ao Kuang
10
0 / 0 / 0
5,019
502
994
7,526
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
4,986
499
3,468
7,801
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,424
442
1,510
6,653
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 5 / 0
4,887
489
2,197
6,268
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
10
0 / 2 / 1
5,490
549
6,967
7,070
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 2
6,053
605
2,525
7,252
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
 
Nut
11
3 / 0 / 2
5,833
583
4,168
6,175
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 1
6,395
640
3,449
2,998
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
KELO3632
Cerberus
10
3 / 1 / 5
6,268
627
4,780
10,571
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 0 / 0
7,009
701
3,567
6,785
3,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
2
4
W
Nut
 
Nut
3
0
2
4
L
Ao Kuang
D2Versace
Ao Kuang
0
0
0
0
W
1
0
1
1.5
W
Cerberus
KELO3632
Cerberus
3
1
5
5.5
L
0
3
0
0
L
0
2
0
0
L
1
5
0
0.2
L
Nut
0
2
1
0.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,136
Damage
18,489
35,318
Taken
33,781
15,005
Mitigated
18,657
8,515
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,525
630
0
4,609
7,252
3,002
159
673
6,579
0
30,546
W
Nut
 
Nut
4,168
2,825
0
3,928
6,175
2,488
288
616
5,559
0
36,715
L
Ao Kuang
D2Versace
Ao Kuang
994
147
0
3,011
7,526
4,250
0
2,402
5,124
19,772
8,535
W
3,449
194
0
462
2,998
806
0
709
2,289
53,392
1,029
W
Cerberus
KELO3632
Cerberus
4,780
467
129
3,464
10,571
9,213
210
1,520
9,051
23,636
531
L
3,468
1,190
0
1,725
7,801
2,473
0
2,695
5,106
0
33,464
L
1,510
153
1
1,596
6,653
4,351
0
1,260
5,393
13,632
0
L
2,197
917
0
280
6,268
1,803
20
3,290
2,978
17,673
0
L
Nut
6,967
4,751
0
1,902
7,070
2,128
0
2,144
4,926
0
44,737
W
3,567
394
0
5,709
6,785
3,148
0
800
5,790
46,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
31,558
234
Minions Killed
312
0
Camps Cleared
0
942,971
Distance Traveled
963,363
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,053
605
48
5
0
238,599
0
W
Nut
5,833
583
55
6
0
123,295
4
L
Ao Kuang
5,019
502
47
5
0
205,791
1
W
Poseidon
6,395
640
84
8
0
215,253
2
W
Cerberus
6,268
627
31
3
0
190,668
0
L
Loki
4,986
499
67
7
0
225,838
0
L
Khepri
4,424
442
12
1
0
127,682
1
L
Nu Wa
4,887
489
35
4
0
186,110
0
L
Nut
5,490
549
73
7
0
197,550
0
W
Hades
7,009
701
94
9
0
195,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role