Player Matchup

Izanami
Izanami
NoZy x RayZeeN
Izanami
Level 148
God Stats
21W - 19L
1,562 SR
Queue Stats
925W - 924L
1,543 Elo+
Party 1
Fafnir
Fafnir
Rtsdragon3681
Fafnir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,550 Elo+
Party 1
Chronos
Chronos
bifle toxic
Chronos
Level 169
God Stats
2W - 3L
1,660 SR
Queue Stats
387W - 410L
1,535 Elo+
Party 1
Bellona
Bellona
haeeb2909
Bellona
Level 41
God Stats
6W - 3L
1,640 SR
Queue Stats
235W - 248L
1,476 Elo+
Solo
Horus
Horus
legogame
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,460 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,513 Elo+

VS

Team Averages
Level 99
1,509 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Heinzzwei 3
Kukulkan
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 152L
1,491 Elo+
Solo
Chang'e
Chang'e
K都角K7
Chang'e
Level 28
God Stats
2W - 1L
1,545 SR
Queue Stats
59W - 46L
1,451 Elo+
Solo
Odin
Odin
lSprutl
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,542 Elo+
Solo
Sol
Sol
maksim_1906
Sol
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 291L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
6,657
951
4,977
5,334
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 2 / 2
7,118
1,017
2,718
6,175
9,023
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
bifle toxic
Chronos
12
1 / 3 / 5
6,368
910
4,777
6,828
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
haeeb2909
Bellona
8
0 / 2 / 2
5,462
780
3,085
4,141
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
legogame
Horus
10
0 / 3 / 3
5,664
809
825
7,614
8,170
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 2 / 6
6,298
900
3,246
6,650
5,696
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Heinzzwei 3
Kukulkan
10
2 / 1 / 7
6,492
927
8,121
5,472
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
K都角K7
Chang'e
12
1 / 1 / 8
6,847
978
6,636
5,569
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Odin
lSprutl
Odin
11
0 / 1 / 8
6,197
885
2,824
4,800
4,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 2
7,341
1,049
5,756
5,098
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
7
Kills
9
11
Deaths
7
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
6
2
W
Kukulkan
Heinzzwei 3
Kukulkan
2
1
7
5.5
W
Chang'e
K都角K7
Chang'e
1
1
8
5
L
1
1
6
4
L
5
2
2
3
L
Chronos
bifle toxic
Chronos
1
3
5
1.17
L
Bellona
haeeb2909
Bellona
0
2
2
0.5
W
Odin
lSprutl
Odin
0
1
8
4
L
Horus
legogame
Horus
0
3
3
0.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
26,583
30,092
Taken
27,589
26,096
Mitigated
15,981
8,059
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,246
98
642
660
6,650
5,696
0
2,750
3,900
6,300
205
W
Kukulkan
Heinzzwei 3
Kukulkan
8,121
430
1,393
1,295
5,472
2,085
262
569
4,746
18,038
855
W
Chang'e
K都角K7
Chang'e
6,636
570
3,624
1,701
5,569
2,024
316
1,029
4,540
12,578
442
L
4,977
3,378
1,630
1,916
5,334
2,540
804
3,825
1,480
0
17,248
L
2,718
682
453
599
6,175
9,023
146
4,914
1,096
5,959
88
L
Chronos
bifle toxic
Chronos
4,777
1,543
0
625
6,828
3,497
885
5,622
1,066
13,471
1,429
L
Bellona
haeeb2909
Bellona
3,085
592
13
493
4,141
2,866
0
2,890
1,153
0
4,158
W
Odin
lSprutl
Odin
2,824
756
682
805
4,800
4,360
28
1,328
3,443
1,177
2,844
L
Horus
legogame
Horus
825
482
1,022
1,308
7,614
8,170
0
5,805
1,689
0
2,241
W
5,756
1,783
84
786
5,098
1,816
503
1,577
3,441
14,077
2,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
33,175
64
Minions Killed
71
0
Camps Cleared
0
638,107
Distance Traveled
666,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,298
900
4
1
0
135,395
0
W
Kukulkan
6,492
927
15
2
0
132,778
0
W
Chang'e
6,847
978
24
3
0
138,290
0
L
Izanami
6,657
951
34
5
0
129,921
0
L
Fafnir
7,118
1,017
5
1
0
134,908
0
L
Chronos
6,368
910
23
3
0
130,204
0
L
Bellona
5,462
780
0
0
0
106,194
0
W
Odin
6,197
885
4
1
0
131,410
0
L
Horus
5,664
809
2
0
0
136,880
0
W
Sol
7,341
1,049
24
3
0
128,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role