Player Matchup

Terra
Terra
Burlone1
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
Illaesis
Yu Huang
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 101L
1,534 Elo+
Party 2
Nut
Nut
illakir
Nut
Level 108
God Stats
4W - 4L
1,628 SR
Queue Stats
42W - 30L
1,737 Elo+
Solo
Nemesis
Nemesis
javieruli
Nemesis
Level 120
God Stats
13W - 4L
1,727 SR
Queue Stats
140W - 137L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
osmanmertty
Sun Wukong
Level 85
God Stats
8W - 3L
1,759 SR
Queue Stats
59W - 56L
1,549 Elo+
Party 2
Team Averages
Level 115
1,623 SR
1,571 Elo+

VS

Team Averages
Level 147
1,593 SR
1,551 Elo+
Lancelot
Lancelot
CORVIKNIGHT
Lancelot
Level 180
God Stats
4W - 1L
1,728 SR
Queue Stats
179W - 160L
1,673 Elo+
Party 3
Nut
Nut
CursedBen
Nut
Level 154
God Stats
5W - 1L
1,796 SR
Queue Stats
79W - 66L
1,632 Elo+
Solo
Janus
Janus
PanSzysza
Janus
Level 145
God Stats
12W - 17L
1,434 SR
Queue Stats
305W - 313L
1,394 Elo+
Party 1
Ares
Ares
QueenOfKeta
Ares
Level 156
God Stats
0W - 2L
1,305 SR
Queue Stats
181W - 178L
1,603 Elo+
Party 3
Anubis
Anubis
gryz94
Anubis
Level 99
God Stats
0W - 1L
1,700 SR
Queue Stats
420W - 425L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Burlone1
Terra
6
0 / 0 / 0
3,445
689
938
2,896
1,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Illaesis
Yu Huang
7
0 / 0 / 0
3,713
743
349
1,732
473
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
6
0 / 0 / 0
3,256
651
2,322
2,780
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
javieruli
Nemesis
6
0 / 0 / 0
3,245
649
966
3,327
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
osmanmertty
Sun Wukong
7
2 / 0 / 0
4,309
862
2,079
4,833
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CORVIKNIGHT
Lancelot
6
0 / 0 / 0
3,391
678
854
4,210
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,330
666
2,792
2,100
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
PanSzysza
Janus
7
0 / 0 / 0
3,842
768
572
686
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,315
663
1,152
4,045
2,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
gryz94
Anubis
5
0 / 2 / 0
3,202
640
1,640
2,919
1,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
Burlone1
Terra
0
0
0
0
L
Lancelot
CORVIKNIGHT
Lancelot
0
0
0
0
L
0
0
0
0
W
Yu Huang
Illaesis
Yu Huang
0
0
0
0
L
Janus
PanSzysza
Janus
0
0
0
0
L
0
0
0
0
L
Anubis
gryz94
Anubis
0
2
0
0
W
Nut
0
0
0
0
W
Nemesis
javieruli
Nemesis
0
0
0
0
W
Sun Wukong
osmanmertty
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,654
Damage
7,010
15,568
Taken
13,960
5,973
Mitigated
5,627
6,086
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Burlone1
Terra
938
56
618
1,019
2,896
1,123
0
239
2,657
9,632
415
L
Lancelot
CORVIKNIGHT
Lancelot
854
211
0
2,637
4,210
1,513
0
126
4,084
0
20,368
L
2,792
1,707
0
592
2,100
652
0
417
1,683
0
22,016
W
Yu Huang
Illaesis
Yu Huang
349
205
0
480
1,732
473
0
413
1,270
22,546
0
L
Janus
PanSzysza
Janus
572
36
0
398
686
196
0
314
372
21,414
1,580
L
1,152
111
450
1,652
4,045
2,142
0
430
3,615
10,027
138
L
Anubis
gryz94
Anubis
1,640
96
0
695
2,919
1,124
0
0
2,919
13,639
0
W
Nut
2,322
1,768
0
1,068
2,780
879
0
752
2,028
0
21,537
W
Nemesis
javieruli
Nemesis
966
371
0
711
3,327
1,091
0
124
3,203
0
16,493
W
Sun Wukong
osmanmertty
Sun Wukong
2,079
349
0
2,190
4,833
2,407
0
1,640
3,193
0
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
17,080
181
Minions Killed
180
0
Camps Cleared
0
524,743
Distance Traveled
480,515
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,445
689
22
4
0
118,731
0
L
Lancelot
3,391
678
40
8
0
120,663
0
L
Nut
3,330
666
45
9
0
93,587
0
W
Yu Huang
3,713
743
44
9
0
94,353
0
L
Janus
3,842
768
59
12
0
101,063
0
L
Ares
3,315
663
12
2
0
98,452
0
L
Anubis
3,202
640
24
5
0
66,750
0
W
Nut
3,256
651
43
9
0
97,988
2
W
Nemesis
3,245
649
31
6
0
122,924
0
W
Sun Wukong
4,309
862
41
8
0
90,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role