Player Matchup

Da Ji
Da Ji
Gold IV
Heterochromia98
Da Ji
Gold IV
Level 141
God Stats
24W - 14L
1,684 SR
Queue Stats
205W - 208L
1,343 MMR
Solo
Achilles
Achilles
Gold V
Im The Webb
Achilles
Gold V
Level 149
God Stats
8W - 11L
1,426 SR
Queue Stats
190W - 190L
1,252 MMR
Party 1
Hercules
Hercules
Gold V
Power_Maschine08
Hercules
Gold V
Level 149
God Stats
6W - 8L
1,842 SR
Queue Stats
470W - 480L
1,289 MMR
Solo
Hachiman
Hachiman
Silver II
volpepalla
Hachiman
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,389 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
ye Duck
Morgan Le Fay
Gold II
Level 147
God Stats
4W - 4L
1,659 SR
Queue Stats
184W - 189L
1,427 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,622 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,571 SR
1,321 MMR
Cernunnos
Cernunnos
Silver I
Crandaff
Cernunnos
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,292 MMR
Solo
Janus
Janus
Bronze III
StevieSkyWalker
Janus
Bronze III
Level 156
God Stats
50W - 44L
1,505 SR
Queue Stats
130W - 128L
1,362 MMR
Solo
Hades
Hades
Gold V
XxJamboLoko
Hades
Gold V
Level 105
God Stats
26W - 14L
1,848 SR
Queue Stats
177W - 193L
1,265 MMR
Solo
Nemesis
Nemesis
Silver III
norbix89
Nemesis
Silver III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 42L
1,393 MMR
Solo
Odin
Odin
Gold V
obermenzing81247
Odin
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 254L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,500
500
3,001
8,524
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Im The Webb
Achilles
12
3 / 0 / 2
6,853
623
2,801
6,260
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
3 / 1 / 4
6,673
607
3,503
10,313
7,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
volpepalla
Hachiman
12
4 / 1 / 4
7,059
642
4,935
7,145
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ye Duck
Morgan Le Fay
11
1 / 1 / 3
6,213
565
3,340
5,893
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraSusanoScyllaAo Kuang

VS

Bans
ThanatosAthenaThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crandaff
Cernunnos
3
0 / 2 / 0
3,784
344
1,135
2,402
614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 2
6,099
554
6,407
4,767
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 3
4,977
452
1,184
7,065
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
norbix89
Nemesis
11
2 / 4 / 2
5,969
543
4,139
10,271
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
4,127
375
292
3,547
1,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
4
5
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Crandaff
Cernunnos
0
2
0
0
W
2
2
2
1.5
W
Achilles
Im The Webb
Achilles
3
0
2
4
W
3
1
4
5
L
2
2
2
1.5
L
0
3
3
0.5
L
Nemesis
norbix89
Nemesis
2
4
2
0.75
L
0
2
0
0
W
Hachiman
volpepalla
Hachiman
4
1
4
6
W
Morgan Le Fay
ye Duck
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
13,157
38,135
Taken
28,052
18,948
Mitigated
12,966
14,726
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Crandaff
Cernunnos
1,135
561
0
446
2,402
614
0
0
2,402
0
7,016
W
3,001
675
0
4,648
8,524
3,395
0
2,286
6,238
0
42,738
W
Achilles
Im The Webb
Achilles
2,801
1,052
0
2,262
6,260
3,321
0
1,109
5,151
126
51,004
W
3,503
1,226
0
3,455
10,313
7,544
0
2,964
7,349
0
25,070
L
6,407
258
0
405
4,767
1,813
0
1,830
2,937
45,615
0
L
1,184
76
100
1,367
7,065
4,408
0
913
6,152
9,809
0
L
Nemesis
norbix89
Nemesis
4,139
753
0
1,044
10,271
4,402
0
2,010
8,206
0
44,418
L
292
0
0
979
3,547
1,729
0
0
3,337
0
9,404
W
Hachiman
volpepalla
Hachiman
4,935
2,697
0
3,492
7,145
2,367
1,409
1,949
5,196
0
57,127
W
Morgan Le Fay
ye Duck
Morgan Le Fay
3,340
155
0
869
5,893
2,321
0
3,767
2,126
46,452
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
24,956
373
Minions Killed
185
0
Camps Cleared
0
1,055,279
Distance Traveled
783,148
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,784
344
11
1
0
50,840
0
W
Da Ji
5,500
500
78
7
0
220,381
0
W
Achilles
6,853
623
77
7
0
210,098
2
W
Hercules
6,673
607
48
4
0
190,116
1
L
Janus
6,099
554
84
8
0
217,455
0
L
Hades
4,977
452
6
1
0
186,375
0
L
Nemesis
5,969
543
67
6
0
235,554
0
L
Odin
4,127
375
17
2
0
92,924
0
W
Hachiman
7,059
642
85
8
0
205,024
0
W
Morgan Le Fay
6,213
565
85
8
0
229,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role