Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArtemArasaka
Gilgamesh
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 108L
1,396 Elo+
Solo
He Bo
He Bo
Gerarzo
He Bo
Level 165
God Stats
6W - 9L
1,715 SR
Queue Stats
362W - 355L
1,463 Elo+
Solo
Anubis
Anubis
GornCZ
Anubis
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 88L
1,537 Elo+
Party 1
Izanami
Izanami
Sylwerr
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 44L
1,908 Elo+
Party 1
Team Averages
Level 78
1,543 SR
1,561 Elo+

VS

Team Averages
Level 82
1,430 SR
1,400 Elo+
Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Stan12
Awilix
Level 49
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 27L
1,330 Elo+
Solo
Osiris
Osiris
WakkoO07
Osiris
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 140L
1,251 Elo+
Solo
Zeus
Zeus
aloosh1509
Zeus
Level 126
God Stats
12W - 6L
1,368 SR
Queue Stats
419W - 440L
1,453 Elo+
Solo
Merlin
Merlin
the slasher 44p
Merlin
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 9
5,610
1,122
2,431
3,699
1,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilgamesh
ArtemArasaka
Gilgamesh
11
3 / 0 / 9
6,057
1,211
3,974
5,738
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Gerarzo
He Bo
10
1 / 0 / 12
5,765
1,153
5,125
1,309
534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
GornCZ
Anubis
11
6 / 1 / 4
6,267
1,253
5,625
3,953
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Sylwerr
Izanami
10
2 / 1 / 8
5,705
1,141
2,135
3,251
1,219
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
5
0 / 1 / 0
4,409
882
0
972
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Stan12
Awilix
11
1 / 3 / 1
4,912
982
4,198
5,026
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
WakkoO07
Osiris
8
0 / 4 / 1
4,753
951
1,041
8,363
3,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 0
5,380
1,076
3,726
4,021
1,229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
4,964
993
4,849
3,244
1,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
13
Kills
2
2
Deaths
13
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
9
5.5
L
Raijin
 
Raijin
0
1
0
0
W
Gilgamesh
ArtemArasaka
Gilgamesh
3
0
9
7.5
W
He Bo
Gerarzo
He Bo
1
0
12
7
W
Anubis
GornCZ
Anubis
6
1
4
8
L
Awilix
Stan12
Awilix
1
3
1
0.5
W
Izanami
Sylwerr
Izanami
2
1
8
6
L
Osiris
WakkoO07
Osiris
0
4
1
0.13
L
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
13,814
17,950
Taken
21,626
9,911
Mitigated
8,328
7,431
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,431
0
839
1,289
3,699
1,855
0
1,761
1,938
0
9,826
L
Raijin
 
Raijin
0
0
0
0
972
298
0
436
495
0
0
W
Gilgamesh
ArtemArasaka
Gilgamesh
3,974
721
1,220
1,384
5,738
4,303
135
1,877
3,861
0
9,562
W
He Bo
Gerarzo
He Bo
5,125
562
313
143
1,309
534
111
831
478
8,204
0
W
Anubis
GornCZ
Anubis
5,625
141
0
1,497
3,953
2,000
0
2,239
1,714
8,369
0
L
Awilix
Stan12
Awilix
4,198
1,613
0
220
5,026
1,853
0
1,856
3,123
0
4,812
W
Izanami
Sylwerr
Izanami
2,135
859
58
688
3,251
1,219
320
1,807
1,444
0
5,831
L
Osiris
WakkoO07
Osiris
1,041
302
14
1,114
8,363
3,842
0
4,458
3,744
0
2,167
L
3,726
263
48
248
4,021
1,229
0
1,963
1,974
9,363
250
L
4,849
174
132
307
3,244
1,106
0
2,037
1,165
14,327
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
24,418
58
Minions Killed
28
0
Camps Cleared
0
552,384
Distance Traveled
355,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,610
1,122
10
2
0
80,228
0
L
Raijin
4,409
882
0
0
0
10,797
0
W
Gilgamesh
6,057
1,211
26
5
0
105,682
0
W
He Bo
5,765
1,153
6
1
0
127,941
0
W
Anubis
6,267
1,253
3
1
0
110,028
0
L
Awilix
4,912
982
1
0
0
97,010
0
W
Izanami
5,705
1,141
13
3
0
128,505
0
L
Osiris
4,753
951
2
0
0
78,094
0
L
Zeus
5,380
1,076
14
3
0
84,046
0
L
Merlin
4,964
993
11
2
0
85,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role