Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
TheMandalorian10
Thor
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 183L
1,505 Elo+
Solo
Nut
Nut
cebal
Nut
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,517 Elo+
Solo
Bacchus
Bacchus
iTrxqv
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 2
Janus
Janus
wuaki1996
Janus
Level 86
God Stats
37W - 50L
1,383 SR
Queue Stats
238W - 212L
1,486 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,492 Elo+

VS

Team Averages
Level 125
1,574 SR
1,496 Elo+
Surtr
Surtr
AlexDoMu
Surtr
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 152L
1,533 Elo+
Party 1
Janus
Janus
Ori_DJ
Janus
Level 145
God Stats
6W - 2L
1,710 SR
Queue Stats
177W - 170L
1,534 Elo+
Party 1
Thanatos
Thanatos
Thode141
Thanatos
Level 101
God Stats
14W - 15L
1,475 SR
Queue Stats
345W - 334L
1,483 Elo+
Solo
Charybdis
Charybdis
Torettoxx
Charybdis
Level 107
God Stats
2W - 0L
1,727 SR
Queue Stats
97W - 99L
1,516 Elo+
Solo
Atlas
Atlas
corbeau277
Atlas
Level 130
God Stats
3W - 3L
1,461 SR
Queue Stats
60W - 51L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 4 / 0
5,712
439
3,626
11,391
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
5,814
447
2,385
7,570
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
cebal
Nut
10
0 / 1 / 2
5,971
459
4,998
6,415
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
iTrxqv
Bacchus
9
1 / 3 / 0
6,046
465
4,960
8,732
7,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
wuaki1996
Janus
12
0 / 1 / 0
6,190
476
2,383
4,437
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AlexDoMu
Surtr
13
4 / 0 / 1
8,338
641
7,164
10,292
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Ori_DJ
Janus
14
1 / 0 / 2
7,478
575
5,922
5,095
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Thode141
Thanatos
12
4 / 0 / 1
6,999
538
2,605
8,136
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Torettoxx
Charybdis
11
0 / 1 / 1
6,130
472
3,141
8,917
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
0 / 2 / 3
6,992
538
3,672
6,949
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Surtr
AlexDoMu
Surtr
4
0
1
4.5
W
Janus
Ori_DJ
Janus
1
0
2
2
L
2
0
0
2
W
Thanatos
Thode141
Thanatos
4
0
1
4.5
W
Charybdis
Torettoxx
Charybdis
0
1
1
0.5
L
Nut
cebal
Nut
0
1
2
1
W
Atlas
0
2
3
0.75
L
Bacchus
iTrxqv
Bacchus
1
3
0
0.33
L
Janus
wuaki1996
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
22,504
38,545
Taken
39,389
18,160
Mitigated
20,480
9,292
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,626
1,151
0
1,770
11,391
4,495
0
987
9,785
0
42,140
W
Surtr
AlexDoMu
Surtr
7,164
2,594
0
1,987
10,292
7,256
100
1,180
9,070
1,201
59,391
W
Janus
Ori_DJ
Janus
5,922
95
0
379
5,095
1,942
0
1,006
4,049
62,035
1,307
L
2,385
203
0
3,264
7,570
2,578
0
2,098
5,403
0
38,555
W
Thanatos
Thode141
Thanatos
2,605
454
0
6,941
8,136
3,408
0
918
7,186
0
45,266
W
Charybdis
Torettoxx
Charybdis
3,141
1,376
0
3,665
8,917
2,919
706
2,555
6,342
0
44,347
L
Nut
cebal
Nut
4,998
3,272
0
1,699
6,415
2,241
0
3,022
3,340
0
35,593
W
Atlas
3,672
1,420
201
2,471
6,949
4,955
224
1,439
5,510
28,353
0
L
Bacchus
iTrxqv
Bacchus
4,960
855
0
2,064
8,732
7,342
0
2,060
6,593
17,826
1,321
L
Janus
wuaki1996
Janus
2,383
0
0
495
4,437
1,504
0
1,383
2,925
51,751
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
35,937
338
Minions Killed
416
0
Camps Cleared
0
1,333,762
Distance Traveled
1,324,632
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,712
439
71
5
0
258,457
0
W
Surtr
8,338
641
114
9
0
267,042
2
W
Janus
7,478
575
127
10
0
269,528
0
L
Thor
5,814
447
58
4
0
295,304
0
W
Thanatos
6,999
538
73
6
0
301,005
0
W
Charybdis
6,130
472
76
6
0
242,548
0
L
Nut
5,971
459
63
5
0
247,890
0
W
Atlas
6,992
538
26
2
0
244,509
0
L
Bacchus
6,046
465
25
2
0
264,575
0
L
Janus
6,190
476
121
9
0
267,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role