Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
BlueThunder2050
Khepri
Silver I
Level 158
God Stats
11W - 14L
1,309 SR
Queue Stats
415W - 431L
1,126 MMR
Solo
Ra
Ra
Silver II
GeneralKane
Ra
Silver II
Level 129
God Stats
10W - 11L
1,518 SR
Queue Stats
127W - 140L
1,207 MMR
Solo
Bellona
Bellona
Silver III
LightSkinnboi
Bellona
Silver III
Level 65
God Stats
1W - 3L
1,638 SR
Queue Stats
70W - 77L
1,048 MMR
Solo
Da Ji
Da Ji
Silver V
spongebob duvel
Da Ji
Silver V
Level 121
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 15L
1,073 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,450 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,607 SR
1,246 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
BuuDs
Ganesha
Gold V
Level 102
God Stats
14W - 15L
1,547 SR
Queue Stats
44W - 51L
1,253 MMR
Solo
Nike
Nike
Silver IV
CaptianObviousz
Nike
Silver IV
Level 66
God Stats
6W - 5L
1,678 SR
Queue Stats
226W - 274L
786 MMR
Solo
Ishtar
Ishtar
Silver I
TennTalbot
Ishtar
Silver I
Level 86
God Stats
28W - 18L
1,576 SR
Queue Stats
51W - 47L
1,358 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
dachshound4life
Ratatoskr
Silver I
Level 132
God Stats
7W - 2L
1,732 SR
Queue Stats
47W - 55L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 0
5,009
501
5,121
5,515
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 0
4,751
475
1,915
9,579
4,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,543
554
3,263
3,356
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
10
0 / 0 / 0
5,619
562
5,214
10,073
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,325
433
2,152
6,641
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaArachneJanusAchilles

VS

Bans
Ao KuangThorThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 0 / 2
5,158
516
3,462
5,394
3,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ganesha
BuuDs
Ganesha
9
0 / 0 / 3
5,602
560
2,665
7,554
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 0 / 0
5,394
539
5,610
8,661
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
TennTalbot
Ishtar
10
1 / 0 / 2
5,584
558
7,294
4,531
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ratatoskr
dachshound4life
Ratatoskr
10
4 / 0 / 1
5,887
589
3,237
6,996
2,474
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Zhong Kui
 
Zhong Kui
0
0
2
1
L
0
2
0
0
W
Ganesha
BuuDs
Ganesha
0
0
3
1.5
W
0
0
0
0
L
0
1
0
0
L
Bellona
0
0
0
0
W
Ishtar
TennTalbot
Ishtar
1
0
2
2
W
Ratatoskr
dachshound4life
Ratatoskr
4
0
1
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
22,268
35,164
Taken
33,136
20,476
Mitigated
20,030
8,748
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,121
2,402
0
1,414
5,515
2,188
0
703
4,812
0
41,933
W
Zhong Kui
 
Zhong Kui
3,462
130
0
4,184
5,394
3,907
0
1,838
3,268
38,595
764
L
1,915
74
1,217
1,001
9,579
4,650
0
1,354
8,225
16,325
0
W
Ganesha
BuuDs
Ganesha
2,665
406
0
3,339
7,554
4,943
0
920
6,634
14,054
2,664
W
5,610
1,103
0
1,777
8,661
6,946
0
0
7,909
0
37,412
L
3,263
323
36
552
3,356
1,258
0
1,918
1,438
36,579
972
L
Bellona
5,214
1,997
0
3,528
10,073
9,578
0
681
8,555
0
42,338
W
Ishtar
TennTalbot
Ishtar
7,294
5,087
0
2,373
4,531
1,760
358
880
3,651
0
54,085
W
Ratatoskr
dachshound4life
Ratatoskr
3,237
902
0
4,430
6,996
2,474
0
955
5,924
0
37,304
L
2,152
242
0
1,000
6,641
2,802
0
968
5,673
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
27,625
293
Minions Killed
309
0
Camps Cleared
0
977,443
Distance Traveled
929,871
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,009
501
80
8
0
171,157
0
W
Zhong Kui
5,158
516
61
6
0
190,049
0
L
Khepri
4,751
475
19
2
0
197,291
5
W
Ganesha
5,602
560
0
0
0
159,772
4
W
Nike
5,394
539
67
7
0
174,656
0
L
Ra
5,543
554
74
7
0
204,980
0
L
Bellona
5,619
562
79
8
0
198,436
1
W
Ishtar
5,584
558
105
11
0
190,053
1
W
Ratatoskr
5,887
589
76
8
0
215,341
0
L
Da Ji
4,325
433
41
4
0
205,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role