Player Matchup

Gilgamesh
Gilgamesh
EraCyp
Gilgamesh
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 71L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
Itz podwer
Cliodhna
Level 56
God Stats
2W - 1L
1,699 SR
Queue Stats
29W - 38L
1,452 Elo+
Solo
Hachiman
Hachiman
KaraGıyla
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,720 Elo+
Party 1
Maui
Maui
OscphysicsALT
Maui
Level 49
God Stats
36W - 30L
1,532 SR
Queue Stats
117W - 126L
1,470 Elo+
Solo
Janus
Janus
YouTube-Silus_JD
Janus
Level 99
God Stats
0W - 5L
1,215 SR
Queue Stats
95W - 105L
1,268 Elo+
Solo
Team Averages
Level 56
1,489 SR
1,481 Elo+

VS

Team Averages
Level 110
1,432 SR
1,437 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChaircatMeow
Ne Zha
Level 163
God Stats
8W - 14L
1,185 SR
Queue Stats
612W - 635L
1,426 Elo+
Solo
Achilles
Achilles
Foxie_EU
Achilles
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 156L
1,428 Elo+
Solo
Neith
Neith
JaMaeRealness
Neith
Level 124
God Stats
15W - 16L
1,652 SR
Queue Stats
162W - 158L
1,491 Elo+
Solo
Nox
Nox
Nightpanther
Nox
Level 41
God Stats
63W - 54L
1,323 SR
Queue Stats
106W - 124L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EraCyp
Gilgamesh
7
0 / 0 / 0
5,180
432
3,506
7,055
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Itz podwer
Cliodhna
10
1 / 4 / 0
5,599
467
2,091
11,608
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
KaraGıyla
Hachiman
9
1 / 4 / 0
5,675
473
2,876
7,004
2,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 1 / 0
4,221
352
522
2,390
1,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 2
6,285
524
5,109
5,013
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
6 / 1 / 3
7,552
629
8,650
11,881
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
13
1 / 1 / 0
6,583
549
1,531
9,296
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Foxie_EU
Achilles
12
0 / 0 / 0
7,070
589
4,202
7,764
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 3
7,445
620
4,635
6,091
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,543
545
977
4,274
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
3
7.5
W
Ne Zha
1
1
0
1
L
Gilgamesh
EraCyp
Gilgamesh
0
0
0
0
W
Achilles
Foxie_EU
Achilles
0
0
0
0
L
Cliodhna
Itz podwer
Cliodhna
1
4
0
0.25
W
3
0
3
4.5
L
Hachiman
KaraGıyla
Hachiman
1
4
0
0.25
W
0
1
1
0.5
L
0
1
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
19,995
33,070
Taken
39,306
14,732
Mitigated
23,606
8,611
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,650
526
0
2,078
11,881
10,233
108
2,219
9,559
23,812
3,092
W
Ne Zha
1,531
649
0
5,030
9,296
3,779
0
0
9,255
0
60,775
L
Gilgamesh
EraCyp
Gilgamesh
3,506
1,105
0
1,443
7,055
4,763
0
0
6,375
0
20,382
W
Achilles
Foxie_EU
Achilles
4,202
1,010
0
3,888
7,764
5,286
0
0
7,332
0
47,206
L
Cliodhna
Itz podwer
Cliodhna
2,091
693
0
4,593
11,608
4,347
0
4,286
7,284
0
33,892
W
4,635
1,805
0
2,240
6,091
2,645
972
935
5,115
0
57,975
L
Hachiman
KaraGıyla
Hachiman
2,876
2,383
0
1,201
7,004
2,298
207
1,691
5,313
0
23,247
W
977
215
0
1,331
4,274
1,663
606
2,061
2,068
37,110
2,508
L
522
259
0
898
2,390
1,406
0
633
1,757
3,950
0
L
5,109
135
0
476
5,013
1,918
0
2,897
2,116
46,047
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
35,193
227
Minions Killed
367
0
Camps Cleared
0
882,771
Distance Traveled
1,136,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,552
629
24
2
0
243,108
2
W
Ne Zha
6,583
549
89
7
0
253,206
2
L
Gilgamesh
5,180
432
41
3
0
154,611
0
W
Achilles
7,070
589
80
7
0
262,065
2
L
Cliodhna
5,599
467
53
4
0
249,950
0
W
Neith
7,445
620
88
7
0
213,022
1
L
Hachiman
5,675
473
41
3
0
215,744
0
W
Nox
6,543
545
86
7
0
165,489
0
L
Maui
4,221
352
4
0
0
49,037
0
L
Janus
6,285
524
88
7
0
213,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role