Player Matchup

Horus
Horus
 
Horus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BK_Estarossa
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
DA-Fxlix
Ao Kuang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,337 Elo+
Party 2
Ullr
Ullr
IaMjUrI5414
Ullr
Level 78
God Stats
5W - 7L
1,264 SR
Queue Stats
110W - 101L
1,500 Elo+
Solo
Poseidon
Poseidon
TheMetaMaker2024
Poseidon
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
45W - 45L
1,547 Elo+
Party 1
Team Averages
Level 96
1,412 SR
1,457 Elo+

VS

Team Averages
Level 115
1,579 SR
1,494 Elo+
Eset
Eset
McCaptainDaddy
Eset
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 272L
1,522 Elo+
Party 3
Nut
Nut
Mustasurma
Nut
Level 158
God Stats
11W - 11L
1,316 SR
Queue Stats
605W - 575L
1,423 Elo+
Solo
Nox
Nox
Oberon_prime999
Nox
Level 76
God Stats
7W - 4L
1,500 SR
Queue Stats
234W - 273L
1,501 Elo+
Party 3
Nike
Nike
SabinS4
Nike
Level 62
God Stats
4W - 2L
1,775 SR
Queue Stats
5W - 3L
1,550 Elo+
Solo
Mercury
Mercury
Zack-x19-
Mercury
Level 143
God Stats
14W - 10L
1,806 SR
Queue Stats
108W - 117L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 3
7,067
471
4,781
13,629
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
BK_Estarossa
Bellona
11
0 / 6 / 0
6,738
449
6,304
12,952
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
DA-Fxlix
Ao Kuang
15
2 / 3 / 1
7,697
513
4,790
11,094
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 1
8,042
536
7,541
10,613
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 2
8,149
543
16,879
9,929
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,912
461
2,829
13,674
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 1
8,275
552
8,874
11,113
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 2
6,357
424
6,292
7,448
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
SabinS4
Nike
15
8 / 0 / 1
9,128
609
13,050
13,634
9,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Zack-x19-
Mercury
13
3 / 3 / 2
7,925
528
5,192
13,979
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
14
14
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
3
3.5
L
Bellona
BK_Estarossa
Bellona
0
6
0
0
L
Ao Kuang
DA-Fxlix
Ao Kuang
2
3
1
0.83
L
1
2
1
0.75
W
1
3
2
0.67
W
2
2
1
1.25
W
0
3
2
0.33
W
Nike
SabinS4
Nike
8
0
1
8.5
L
6
2
2
3.5
W
Mercury
Zack-x19-
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
36,237
58,217
Taken
59,848
34,865
Mitigated
32,631
15,570
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,781
2,127
2,564
5,291
13,629
11,392
26
3,823
9,806
0
20,317
L
Bellona
BK_Estarossa
Bellona
6,304
2,297
0
2,831
12,952
9,923
0
0
12,952
0
43,717
L
Ao Kuang
DA-Fxlix
Ao Kuang
4,790
962
0
1,036
11,094
5,033
0
1,228
9,866
72,699
4,754
L
7,541
3,111
0
2,168
10,613
4,450
578
935
9,678
0
66,311
W
2,829
966
0
4,473
13,674
10,056
22
7,574
5,883
21,668
0
W
8,874
5,684
0
5,841
11,113
4,373
303
1,076
9,980
0
72,230
W
6,292
742
0
2,164
7,448
2,815
0
3,848
3,478
37,673
1,089
W
Nike
SabinS4
Nike
13,050
3,116
0
1,876
13,634
9,442
306
1,340
12,294
0
63,901
L
16,879
4,372
0
1,680
9,929
4,067
126
2,789
7,140
73,763
3,422
W
Mercury
Zack-x19-
Mercury
5,192
1,927
0
2,541
13,979
5,945
16
7,048
6,661
0
52,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
38,597
433
Minions Killed
391
0
Camps Cleared
0
1,367,078
Distance Traveled
1,451,272
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,067
471
15
1
0
304,303
0
L
Bellona
6,738
449
83
6
0
227,622
0
L
Ao Kuang
7,697
513
107
7
0
300,489
0
L
Ullr
8,042
536
116
8
0
255,022
0
W
Eset
6,912
461
26
2
0
275,193
1
W
Nut
8,275
552
115
8
0
269,788
4
W
Nox
6,357
424
61
4
0
286,622
0
W
Nike
9,128
609
100
7
0
302,540
0
L
Poseidon
8,149
543
112
7
0
279,642
1
W
Mercury
7,925
528
89
6
0
317,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role