Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Ballo6646
Odin
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 74L
1,500 Elo+
Solo
Tiamat
Tiamat
K OG1751
Tiamat
Level 66
God Stats
9W - 10L
1,714 SR
Queue Stats
34W - 48L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Mackavxlli
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 122L
1,475 Elo+
Party 1
Chaac
Chaac
Samoarai
Chaac
Level 147
God Stats
2W - 2L
1,848 SR
Queue Stats
121W - 144L
1,520 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,488 Elo+

VS

Team Averages
Level 117
1,287 SR
1,519 Elo+
Fenrir
Fenrir
Elpis Prime
Fenrir
Level 128
God Stats
1W - 4L
1,136 SR
Queue Stats
18W - 24L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Matheus Uemura
Sun Wukong
Level 42
God Stats
2W - 8L
1,123 SR
Queue Stats
15W - 20L
1,506 Elo+
Solo
Nut
Nut
MrGil44
Nut
Level 85
God Stats
10W - 10L
1,133 SR
Queue Stats
126W - 118L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
NightlyBeast683
Kuzenbo
Level 167
God Stats
43W - 33L
1,540 SR
Queue Stats
181W - 186L
1,537 Elo+
Solo
Poseidon
Poseidon
Sonnysonsun
Poseidon
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 2
5,035
504
3,799
8,026
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
11
2 / 1 / 0
6,095
610
4,626
5,857
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
K OG1751
Tiamat
10
0 / 0 / 0
5,292
529
3,123
4,260
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Mackavxlli
Ao Kuang
9
1 / 1 / 0
5,101
510
2,840
6,401
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Samoarai
Chaac
7
0 / 4 / 0
4,095
410
3,767
8,214
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 0 / 4
5,644
564
4,441
7,878
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Matheus Uemura
Sun Wukong
8
0 / 2 / 1
4,812
481
1,396
7,302
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
11
1 / 0 / 0
5,677
568
2,756
5,922
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 5
5,659
566
5,364
6,619
5,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Sonnysonsun
Poseidon
11
5 / 1 / 1
6,669
667
5,859
6,041
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Odin
2
1
0
2
W
Fenrir
3
0
4
5
L
Tiamat
K OG1751
Tiamat
0
0
0
0
L
Ao Kuang
Mackavxlli
Ao Kuang
1
1
0
1
W
Sun Wukong
Matheus Uemura
Sun Wukong
0
2
1
0.25
W
Nut
1
0
0
1
W
1
0
5
3.5
L
Chaac
Samoarai
Chaac
0
4
0
0
W
Poseidon
Sonnysonsun
Poseidon
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
19,816
32,758
Taken
33,762
16,394
Mitigated
17,840
7,632
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,799
1,322
0
1,233
8,026
3,082
0
2,684
5,342
0
36,642
L
Odin
4,626
1,311
0
1,457
5,857
2,629
0
0
5,678
0
39,685
W
Fenrir
4,441
1,609
0
4,928
7,878
2,877
0
560
7,209
0
30,306
L
Tiamat
K OG1751
Tiamat
3,123
74
0
1,287
4,260
2,091
0
536
3,724
34,489
0
L
Ao Kuang
Mackavxlli
Ao Kuang
2,840
747
0
858
6,401
2,312
0
3,555
2,846
22,859
3,417
W
Sun Wukong
Matheus Uemura
Sun Wukong
1,396
372
0
1,071
7,302
5,542
0
0
7,302
0
22,169
W
Nut
2,756
1,527
0
1,003
5,922
2,089
0
2,360
3,272
0
47,917
W
5,364
2,369
272
2,709
6,619
5,469
98
1,482
4,787
16,029
1,205
L
Chaac
Samoarai
Chaac
3,767
158
155
2,642
8,214
6,280
0
4,087
4,127
0
16,815
W
Poseidon
Sonnysonsun
Poseidon
5,859
865
0
2,204
6,041
1,863
0
1,191
4,773
48,918
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
28,461
254
Minions Killed
310
0
Camps Cleared
0
967,203
Distance Traveled
986,131
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,035
504
57
6
0
205,438
0
L
Odin
6,095
610
57
6
0
182,083
0
W
Fenrir
5,644
564
57
6
0
218,690
1
L
Tiamat
5,292
529
74
7
0
186,280
0
L
Ao Kuang
5,101
510
48
5
0
206,657
0
W
Sun Wukong
4,812
481
40
4
0
176,332
1
W
Nut
5,677
568
91
9
0
185,848
0
W
Kuzenbo
5,659
566
20
2
0
208,329
1
L
Chaac
4,095
410
18
2
0
186,745
1
W
Poseidon
6,669
667
102
10
0
196,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role